Modifié par eukaryote03, 22 octobre 2011 - 02:05 .
Our other Grey Warden
#1
Posté 22 octobre 2011 - 01:58
#2
Posté 24 octobre 2011 - 02:12
Also, there are supposed to be Wardens at the Keep by the time of Awakening. You don't know they're all dead/missing until you get there. Maybe Alistair wasn't sent because they didn't need another Warden, and couldn't rejoin you later because it was too hard to get through the darkspawn lines, or he was needed to defend somewhere else.
And isn't Oghren a familiar face?
#3
Posté 24 octobre 2011 - 03:35
But as Shadow points out, we have Oghren. I love that Dwarf
#4
Posté 24 octobre 2011 - 10:46
As Shadow said though, there's still one familiar face :happy:
Modifié par Furtled, 24 octobre 2011 - 10:48 .
#5
Posté 25 octobre 2011 - 04:39
#6
Posté 25 octobre 2011 - 01:20
#7
Posté 25 octobre 2011 - 05:29
No idea, that ending (if memory serves) was the one least chosen by players, so I suppose it's possible there was some thing planned but time ran out. Be surprised if there isn't an official explanation posted somewhere in the depths of the forums from closer to the time Awakenings was released.eukaryote03 wrote...
WHy would it be deliberate? I can't think of where else he might be unless there's another blight someplace, but surely we would have heard about it if there was.
Or like UEG Donkey says, he's in Orlais and doesn't write/letter got lost in the post.
Modifié par Furtled, 25 octobre 2011 - 05:31 .
#8
Posté 27 octobre 2011 - 02:38
eukaryote03 wrote...why couldn't our only GW write us a memo expalining what he is doing that is so impotent that he's not here helping us save Feralden again?
I have only one guess...
#9
Posté 27 octobre 2011 - 11:41
eukaryote03 wrote...
WHy would it be deliberate? I can't think of where else he might be unless there's another blight someplace, but surely we would have heard about it if there was.
The developers only wanted to bring back ONE Origins companion.
I seem to recall there being some kind of claim that Oghren was chosen because he was the most popular companion, or that he was the one most people wanted to return, but I believe the devs opted for Oghren because he's the companion who died the least number of times across all the player-data Bioware collected.*
Probably because unless you make a conscious effort to lower his approval to -100, you'll never realise it's even possible to kill him.
*Disregarding Morrigan, who can't die at all, but who always disappears after the game is over.
#10
Posté 27 octobre 2011 - 01:35
Shadow of Light Dragon wrote...
I seem to recall there being some kind of claim that Oghren was chosen because he was the most popular companion, or that he was the one most people wanted to return, but I believe the devs opted for Oghren because he's the companion who died the least number of times across all the player-data Bioware collected.*
I actually think the official reason that was given (there was the claim he was popular too, but...) was that Oghren was the companion who got the least amount of face time because of how most people played the game, heading to Orzammar last - so he was the last companion to join the party and you only got to have him through the Landsmeet stuff or potentially Haven/Denerim.
What Shadow says is probably true as well (about being able to kill him), and coupled with the fact that if ANY love interest was chosen, fans of the ones who weren't would raise almighty hell. Which leaves us with the choices of Wynne, Sten, the Dog or Oghren (I'd list Shale too, but she's a DLC character so...) Given my druthers between the four, I might have picked Oghren anyway (I totally loved Dog, but he should have been able to come along by default anyway, bad show to leave him behind!), except Oghren turned so surly during Awakenings. Like, the first 15 minutes of the game, when you come across him slaughtering Darkspawn and he gives you the big enthusiastic wave are great. Then it plays out almost as if you're the new Orlesian Warden and he barely knows you. It doesn't help that the two other companions Oghren played off best (Zevran and the Dog) are absent; a lot of his stuff falls flat with the new cast of characters (everyone's so serious business in Awakenings, except Anders, and look what happened to him in DA2... sweet Maker. RIP awesome Awakenings Anders...)
Of course, then they went and made DLC for both Leliana and Morrigan (although Morrigan was only in hers for .03 seconds) leaving Zevran and Alistair out in the cold, so I'm not sure what that all was about. Add insult to injury with their appearance in DA2 (Alistair looks like the Blight continued somewhere inside his face and the less said about Zevran's "new elf revamp" the better) and I'm almost inclined to believe any conspiracy theory involving them.
Modifié par Sresla, 27 octobre 2011 - 01:36 .
#11
Posté 28 octobre 2011 - 03:35
#12
Posté 29 octobre 2011 - 04:43
Shadow of Light Dragon wrote...
I seem to recall there being some kind of claim that Oghren was chosen because he was the most popular companion, or that he was the one most people wanted to return
Wow.
Don't get me wrong - he's good fun, and his laughing fit in camp as he tries to tell a joke still makes me grin, but I never expected him to be the popular choice. Like the crude friend//coworker/roommate, he's entertaining at the right times, but a questionable pick for a cross-country companion.
He was my second-to-last choice, and I assumed fit the bill for what Sresla noted, lack of romantic entanglement.
#13
Posté 03 novembre 2011 - 07:27
- Familiar face and comedic relief
- DPS or Tank, doesn't matter what class you have he's useful in the early game/late game.
- Voice Actor has done a ton of work with Bioware, maybe even in contract?
- As was stated, needed more face time because he was usually the last guy recruited. I'm not sure who people have used less, Oghren or Sten.
- Less variables with romances/deaths/destinies.
Alistair COULD'VE come back, but what if he was dead/king/drunk/etc. then you'd be missing a party member. There were too many variables involved with Alistair so it was just easier to say he was elsewhere doing stuff, whether that was being a King for a cameo, or dealing with darkspawn/grey warden stuff in Orlais or whatever. Same thing applies to Loghain not being there, because while they COULD'VE had Loghain replace Alistair if you didn't have him anymore, Loghain can still be dead from the Archdemon. Oghren didn't have to deal with any of this crap, aside from Sten he was pretty much the only other Warrior they could've called on to fill this role, and Sten isn't really that "fun".
#14
Posté 04 novembre 2011 - 06:28
#15
Posté 05 novembre 2011 - 04:03
Still, it does suck that unless you put Alistair on the throne, you don't hear peep one from him. And his cameo in DA2 is kinda sucky. Not for the first time, I wish the console versions were moddable.





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