I have begun work on a new adventure, which will tie into the Edinmoor campaign. The reason for this, is that I would like to have something out on the Vault again and people playing reasonably soon. The sequel that I started at the end of last year, Sons of Edinmoor, is a larger scale project and will easily take me a year to complete. This new venture, however, I am hoping to put together over the next few months especially with the holidays approaching, and have something early next year.
For a while now, I have been intrigued by the idea of an arena concept for a party of characters. That is, a series of encounters designed to test a low level team and present challenge after challenge as they advance further.
Now this will still be enveloped in an over-arching story. I like writing dialogues and NPC interactions. The conversations will all be Party Chat style, only I will not go into as much depth for this adventure.
I'm planning to take a starting party and progress them to level 9. At which point, these characters would be eligible to be imported into the Sons of Edinmoor.
For Broken Vessels the player will find him or herself waking up in a prison, in a foreign land. There is upheaval alluded to at the end of Edinmoor, and this will be the story about characters who have been captured and taken away. It is very much a struggle involving the escape from captivity, a desperate fight for survival.
The battles are being carefully designed to feature enemy parties. I am not haphazardly placing down goblins and kobolds or other creature blueprints. Each monster will be class specific. As you will see in the screenshots below, there are goblin Mages and Fighters; kobold Wizards and kobold Rogues using slings, with the appropriate Weapon Focus feats. The idea is that these enemies are meant to be the player's equal, or tougher. There will be monster Clerics, Rangers, Barbarians, Sorcerers, etc. all growing stronger as the characters rise in level.
Players will have to rely on monster drops for their equipment, and the occasional found items. This is hostile territory, and there are no friendly shop keepers around.
The exterior area uses JasonNH's Desert Canyon pre-fab. I seem to have done well using his pre-fabs.
Build a party of rag-tag hapless adventurers, and then fight for your freedom.
Harumph!

By dorateen at 2011-10-22

By dorateen at 2011-10-22

By dorateen at 2011-10-22

By dorateen at 2011-10-22

By dorateen at 2011-10-22
Modifié par Dorateen, 23 octobre 2011 - 01:42 .





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