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Dragon Age 3 Teasers from NYCC


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#151
Seagloom

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tmp7704 wrote...

The trademark hairstyle isn't exactly that much of a trademark anymore...


Valenna having it tends to be treated as an appropriation; not ownership. I have only ever seen it referred to as Morrigan's hair. Not Valenna's or PC <insert number here> hair. It is practically always associated with Morrigan. But sure, you have a point.

Modifié par Seagloom, 23 octobre 2011 - 06:06 .


#152
alex90c

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Cthulhu42 wrote...

alex90c wrote...

Teddie Sage wrote...

Hawke haters are as pathetic as the Grey Warden worshippers... Wait...


...how?

Because they're the same people.


Actually, I hate Hawke and dislike the Grey Wardens at the same time.

#153
xkg

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alex90c wrote...

Cthulhu42 wrote...

alex90c wrote...

Teddie Sage wrote...

Hawke haters are as pathetic as the Grey Warden worshippers... Wait...


...how?

Because they're the same people.


Actually, I hate Hawke and dislike the Grey Wardens at the same time.


Hehe Image IPB I hate Hawke and I love all my Wardens. Now I am pathetic because Teddie Sage said so.
Not that I care what he thinks of me...

#154
Master Shiori

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Brockololly wrote...

I expected changes for the better in terms of the visuals. Yeah, I think Cullen looks better. But Isabela is just a wholesale change, as is Merrill so there isn't much basis for comparison. 


Isabela changed a lot, yes, but Merrill isn't such a huge change from how she was in Origins. And I've yet to see anyone say that her Origins look was better.



Brockololly wrote...



Leliana looks ok, but I prefer her Origins look- same goes with Nathaniel or Teagan or Anders. Art is subjective as are how the different versions of the characters look, but at the very least I expected the technical merits of the graphics and faces to be improved. I don't think they were improved.


I think the graphics do look better than in DA:O. Same for the characters you listed. Leliana in particular looks way better than she ever did in DA:O.

If you don't think the changes were for the better, well, that's fine. You're entitled to like or dislike them. But I honestly think you're presenting things worse than they really are.


Brockololly wrote...



I gave the damn thing a chance- thats why I bought it. I'm not masochistic enough to buy a game I think I'll hate. Its after having played it that I hate it, based on my time with it and seeing how well other games have been able to render convincing faces.


I know, and I'm not calling you out for not liking the game. I'm saying that just because you don't find the morph system in DA2 to your liking doesn't mean it's bad a matter of fact.



Brockololly wrote...



When BioWare said they were working on improving the visuals for DA2, to make them "super hot" I thought they'd actually make the graphics look significantly better. Instead they only changed the art style and needlessly changed the face morph system such that it doesn't work with what they established in Origins. 

If BioWare pulled out some Frostbite 2 level of technical prowess on improving the fidelity of the character faces/lighting then I'd be impressed

But after having played DA2, I think it looked like rubbish more often than not, on a technical and artistic level, especially compared to other AAA games out there.


Improving the visuals with an existing engine isn't the same as recreating the setting through a brand new engine like Frostbite. If you honestly set your expectations that high, than I'm truly sorry, but disappointment was inevitable.

While new rpgs do have some stunning graphics (Skyrim is particularly impressive), Bioware never said their aim was to make DA the most visualy impressive game on the market. They were going for a more unique artistic look aka Bordelands, so the game can be visualy distinct and the engine can last for a while.

But hey, if it makes you feel better, they did declare that morph system is going to see some changes for DA3 and possibly further. 

#155
alex90c

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xkg wrote...

alex90c wrote...

Cthulhu42 wrote...

alex90c wrote...

Teddie Sage wrote...

Hawke haters are as pathetic as the Grey Warden worshippers... Wait...


...how?

Because they're the same people.


Actually, I hate Hawke and dislike the Grey Wardens at the same time.


Hehe Image IPB I hate Hawke and I love all my Wardens. Now I am pathetic because Teddie Sage said so.
Not that I care what he thinks of me...


I'm just not all fond of the idea of subjecting yourself to the taint, having constant nightmares and then transforming in to a ghoul around your 40s/50s.

Then again I'm not too fond of the idea of an irritating, reactive **** who can't do anything either.

#156
Sir Edric

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alex90c wrote...
I'm just not all fond of the idea of subjecting yourself to the taint, having constant nightmares and then transforming in to a ghoul around your 40s/50s.

Then again I'm not too fond of the idea of an irritating, reactive **** who can't do anything either.


Plus, being a Warden is very limitless and monotonous when there's not a Blight, considering that they can't/won't  deal with political situations.

#157
Brockololly

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Vrex_12 wrote...
Plus, being a Warden is very limitless and monotonous when there's not a Blight, considering that they can't/won't  deal with political situations.


Just like you don't get involved in politics in Awakening...oh wait..or how the Anderfels Warden aren't involved in politics eith...oh.:pinched:

#158
TEWR

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Vrex_12 wrote...

alex90c wrote...
I'm just not all fond of the idea of subjecting yourself to the taint, having constant nightmares and then transforming in to a ghoul around your 40s/50s.

Then again I'm not too fond of the idea of an irritating, reactive **** who can't do anything either.


Plus, being a Warden is very limitless and monotonous when there's not a Blight, considering that they can't/won't  deal with political situations.


Ehh, that depends on how you define being a Warden. If you define it as being among your brothers-in-arms, then yea chances are you won't be involved in the political scene outside of Ferelden and the Anderfels.

Though IIRC it should be noted that the Chantry and Orlais were not pleased at the Wardens' political involvement in the Fifth Blight, and I know for a fact that someone is moving against the Wardens (my guess is the Chantry).

But, if you don't define being a Warden as what I said above, then that's a different issue on its own. Anders was greatly involved in the political tension (I shudder to call DAII's writing good political tension) of Kirkwall, and you can never truly stop being a Warden.

You can leave the Order, but you can't leave the Taint. So, no matter where you are you will always be a Warden.

#159
twincast

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Brockololly wrote...

I guess thats my point, is that I really don't care about her hairstyle or "iconic robes" or whatever. Thats the kind of stuff that should change over time. The only "iconic" thing they should be trying to preserve with the characters visually is their faces/facial features/facial structure. Give Morrigan new robes that look different or a new hairstyle, but the underlying face should look the same, maybe just tweak it accoridngly due to age or whatever. Hell, plenty of other NPCs even have that same hairstyle in DA2.

So sure, I get what you're saying about the big picture, but to me, games are a visual medium. The faces and voices are the defining features of a character in a game like DA. The changes made in DA2 to existing characters faces' are just distracting to me- they're clearly trying to replicate the same features, but the new facemorph system either doesn't allow it or they didn't put many resources into them. Either way, as they exist as cameos, they do more to pull me out of the game and annoy than they do at reinforcing any sense of continuity or connectedness between the games.

Thats my issue really- the art style and technical changes make it seem similar yet sufficiently different to be distracting. Its not like they went to some radical anime cel shaded look or some hyperrealistic look, most things seem pretty close to Origins on a technical level. But yet, certain things that I got accustomed to in Origins are inexplicably changed in DA2 for not much of a gain. If the art style was a more radical departure I'd be ok or at least more willing to accept it for what it is. But with DA2, it just seems like a half done job where things are different for the sake of being different- its not a step forward, its a side step. Its just distracting and annoying IMO, cause its not different enough to be clearly different yet its not similar enough to Origins to feel like you're stepping back into that world with those characters. Its just in this wierd middle ground, Bizarro World visually.

This.

Anyway, going back to the actual topic and leaving my personal two cents on it: They way I understand Laidlaw's description in the video of how the companion armor will work everyone will have 2+ DA2-style iconic outfits plus DA:O-style cross-character drag-and-drop armor, which would follow Morrigan's example and actually really be the best of both worlds. But since if putting my resources-conscious gloomy hat on it could also be interpreted as 2+ iconic outfits per character split into armor parts instead of being a single item, I decidedly refuse to get exited about it yet. Anyway, simply everything in that video theoretically screams DA:O-esque awesome only (slightly) marred by DA2-esque visuals and a voiced protagonist, but, well, sorry, I'll happily buy it if it turns out to be what they seemingly promise, but I won't blindly trust them one inch and get my expectations up till then. (Then hopefully being late '14/early '15, but I assume they are most likely aiming for sometime 2013. ... They must have an enormous budget if they want to implement all that stuff well in this short a time. :blush:)

#160
Oswin

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If they can use a big map well then I'll be happy. I won't see much point if they're going to force you to small parts of it with little room for exploration though. I love my exploration, it's something that DAII really lacks. I know Origins didn't have loads (not compared to other RPGs anyway) but it was still more than 2 with it's YOU GO HERE NOW way of moving.

I only want Morrigan back if she remembers my Warden and the choices I made. No one remembered my Warden in II (I romanced Zevran, so I get to suffer the 'Warden who? Nevermind, lets go an have sex Isabela and Hawke!' glitch. Super not fun times) All the things I did for them...Tsk.

That also leads on to my sulk over a new protagonist. I'll happily have one as in my mind my Warden has finished her story and gone off with Zevran (despite what DA2 thinks ¬¬) and Hawke, well s/he can't make a decision that actually turns out the way I wanted it too so I'd rather have someone new who can. Don't get me wrong, I really like Hawke, but not even being Champion can get people to follow up on your choices.. But I would like to see better references to events that came beforehand. Throw in a little fanservice with a quick nod to past characters. I like those, when they actually work. 

Oh, and there better be good hair. I don't know what it is about Bioware and bad character hair. Seriously, we don't need anymore cuts like Emile's.

Modifié par VenetianMask, 23 octobre 2011 - 06:40 .


#161
tmp7704

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Vrex_12 wrote...

Plus, being a Warden is very limitless and monotonous when there's not a Blight, considering that they can't/won't  deal with political situations.

There isn't universal warden policy regarding this -- some wardens believe it's best to stay out of politics so they don't kicked out (like Ferelden did before DAO) while others have no qualms about being involved in the ruling and politics in general.

Modifié par tmp7704, 23 octobre 2011 - 06:44 .


#162
Mr.House

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Why can't I just have a pretty girl and throw fireballs at people?

#163
Master Shiori

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Mr.House wrote...

Why can't I just have a pretty girl and throw fireballs at people?


They ran out of prety girls (or the girls all ran off to Alistair..).

But here, have a spirit of Vengenance instead. ;)

#164
Salaya

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 Well, I had serious trouble to understand it, but some of the things I have managed to get were interesting. The part about combat and planification sounds promising indeed ^_^ 

Unfortunatelly, I'm unable to understand almost all the part about customization and balance with unique-looks. If some good soul is present in the boards... could you please summarize what Mike Laidlaw says about it? Thanks a million, I'm not english-speaker ^_^

#165
lady_v23

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This sounds lovely but seriously, Im getting quite tired of Bioware making the Main Character disappear. Would it be so hard to make an awakening size game and end hawke's story?..seriously.  Not that im hating on DA3 i like what i see so far.

#166
tmp7704

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Salaya wrote...

Unfortunatelly, I'm unable to understand almost all the part about customization and balance with unique-looks. If some good soul is present in the boards... could you please summarize what Mike Laidlaw says about it? Thanks a million, I'm not english-speaker ^_^

There was older thread by Mr.Laidlaw regarding that. The nutshell is, if i remember it right, each companions is likely to have a selection of few distinct outfits for them, which you'll be able to choose from. These outfits determine the appearance of the character. The armour stats in turn are taken from pieces of armour equipped in the individual gear slots, i think. It was very much in the air at that moment though, so it's possible/likely the system has changed in some ways since.

#167
tmp7704

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Mr.House wrote...

Why can't I just have a pretty girl and throw fireballs at people?

The Plot dictates.

#168
LobselVith8

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If the presentation acknowledges that consequence should be a factor, why is it missing from Legacy and MoTA, where the plot is basically railroaded at the end and choice ultimately didn't matter? I think I'd feel better about what was said if I felt that they were going to seriously tackle the problems that fans had with the sequel.

#169
Friera

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Prob me who haven´t gotten the news yet, but is this a real DA3 teaser?


#170
Ju13es

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Friera wrote...

Prob me who haven´t gotten the news yet, but is this a real DA3 teaser?




I highly doubt it. Very highly. In fact, I will go as far as saying no.

#171
Teddie Sage

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Cthulhu42 wrote...

alex90c wrote...

Teddie Sage wrote...

Hawke haters are as pathetic as the Grey Warden worshippers... Wait...


...how?

Because they're the same people.


Bingo! You win a cookie.

#172
blaidfiste

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Salaya wrote...

 Well, I had serious trouble to understand it, but some of the things I have managed to get were interesting. The part about combat and planification sounds promising indeed ^_^ 

Unfortunatelly, I'm unable to understand almost all the part about customization and balance with unique-looks. If some good soul is present in the boards... could you please summarize what Mike Laidlaw says about it? Thanks a million, I'm not english-speaker ^_^


I think you can equip your companion with any armor you find in game, however the companion will maintain his/her iconic look.  E.g.  you will be able give Fenris the Blood Dragon armor but when he wears it, it will morph to look Fenrisish (spandex, spikes and revealing lyrium markings)

#173
Friera

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Ju13es wrote...

Friera wrote...

Prob me who haven´t gotten the news yet, but is this a real DA3 teaser?




I highly doubt it. Very highly. In fact, I will go as far as saying no.


But what is this then...? Looks amazingly made.

#174
alex90c

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Teddie Sage wrote...

Cthulhu42 wrote...

alex90c wrote...

Teddie Sage wrote...

Hawke haters are as pathetic as the Grey Warden worshippers... Wait...


...how?

Because they're the same people.


Bingo! You win a cookie.


Errr, no.

#175
blaidfiste

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Friera wrote...

Ju13es wrote...

Friera wrote...

Prob me who haven´t gotten the news yet, but is this a real DA3 teaser?




I highly doubt it. Very highly. In fact, I will go as far as saying no.


But what is this then...? Looks amazingly made.


That's The Witcher 2, a game already released.  The poster was trolling.