Mass Effect 1 Updated/Improved Textures Mod
#451
Posté 10 mars 2012 - 09:53
#452
Posté 12 mars 2012 - 07:23
#453
Posté 12 mars 2012 - 01:51
#454
Posté 12 mars 2012 - 09:33
#455
Posté 12 mars 2012 - 11:59
Fantastic work on this, thanks!
#456
Posté 13 mars 2012 - 01:23
The bioengine.ini is in my documents example: x:\\Users\\xxx\\Documents\\BioWare\\Mass Effect\\Config
#457
Posté 13 mars 2012 - 04:56
Kind of off topic but do you know any other mod for ME1 aside from yours? Skip start up time, add or remove stuff etc. I did stumbled upon one thread like that while looking for yours but could not find it again
#458
Posté 13 mars 2012 - 07:14
Sorry to be a bother, but any idea how to fix this?
#459
Posté 13 mars 2012 - 10:35
Modifié par CDAMJC, 14 mars 2012 - 01:35 .
#460
Posté 13 mars 2012 - 12:23
LongLuu wrote...
hi there its me again. Enjoying your amazing texture work. I was prepared to grind through ME1 but with your mod its so much more enjoyable!
Kind of off topic but do you know any other mod for ME1 aside from yours? Skip start up time, add or remove stuff etc. I did stumbled upon one thread like that while looking for yours but could not find it again
SpellholdStudios: http://www.shsforums...ect-pc-modlist/ I think has the most for ME 1. The last post on page 2 might have what you are looking for I'll copy the link here:
http://www.masseffec...s.com/tools.php
But unfortunately there is not much else out there for Mass Effect 1 that I know of.
Modifié par CDAMJC, 13 mars 2012 - 10:46 .
#461
Posté 14 mars 2012 - 08:05
Thanks for everything!
Modifié par Fabulist961, 15 mars 2012 - 07:57 .
#462
Posté 14 mars 2012 - 09:17
I had another character from a quickly abandoned playthrough that had a save on Eden Prime and that too will cause a blue-screen as soon as it loads the game.
Any advice? Windows 7 64-bit, only mod I'm using is the Full pack, and have the game's exe set to be LAA.
#463
Posté 14 mars 2012 - 09:36
Any ideas on how to fix this?
//edit
In case you need to now, I've got 4 Gig of Ram running on a x86 OS (so it's 3.5 Gig in reality).
Modifié par aapiix, 14 mars 2012 - 09:55 .
#464
Posté 14 mars 2012 - 10:02
JCofDI wrote...
Great work! Eager to play through all of Mass Effect with it but am having some issues. I can play the opening of the game no problem, but once I get to Eden Prime I get a BSoD.
I had another character from a quickly abandoned playthrough that had a save on Eden Prime and that too will cause a blue-screen as soon as it loads the game.
Any advice? Windows 7 64-bit, only mod I'm using is the Full pack, and have the game's exe set to be LAA.
I have saves on eden Prime and just tested, and I get no bluescreens, but that's my system. In my experience bluecreens are not so much software related and more hardware, are you overclocking anything like RAM CPU or GPU? I used to have this happen one time when my RAM was faulty and one other time when my power supply was on it's way out and I was doing some heavy overclocking. I would get bluecsreens when the system was stressed. Also how much RAM do you have, as it seems like the Full Pack is not friendly to 2 gigs or less :\\
aapiix wrote...
Hey there, I applied the LAA patch but nonetheless I get a Visual C++ Library runtime error upon every startup. Texmod is not blocked by my security tools.Any ideas on how to fix this?
Hmm last thing I can think of, maybe it should have been the first, would be to update C++ libraries and directX drivers for windows? I wish I could be more help but I've never gotten this error message. I'm going to read back over some old posts though and see if this has happened to and been resolved by anyone else.
Ah I see you have 32-bit windows, in that case I can only recommend you pick and choose from the individual files because the LAA patch only works with windows 64 bit and the full pack will push the executable to use too much RAM for 32-bit windows. I am sorry and I wish TexMod wasn't so resource heavy, it's the way in which it works loading the textures on top of the game where as with other non-TexMods you can insert the textures into the game. Oblivion or Skyrim for example are just much more mod friendly.
Modifié par CDAMJC, 14 mars 2012 - 10:06 .
#465
Posté 14 mars 2012 - 10:06
#466
Posté 14 mars 2012 - 10:17
CDAMJC wrote...
JCofDI wrote...
Great work! Eager to play through all of Mass Effect with it but am having some issues. I can play the opening of the game no problem, but once I get to Eden Prime I get a BSoD.
I had another character from a quickly abandoned playthrough that had a save on Eden Prime and that too will cause a blue-screen as soon as it loads the game.
Any advice? Windows 7 64-bit, only mod I'm using is the Full pack, and have the game's exe set to be LAA.
I have saves on eden Prime and just tested, and I get no bluescreens, but that's my system. In my experience bluecreens are not so much software related and more hardware, are you overclocking anything like RAM CPU or GPU? I used to have this happen one time when my RAM was faulty and one other time when my power supply was on it's way out and I was doing some heavy overclocking. I would get bluecsreens when the system was stressed. Also how much RAM do you have, as it seems like the Full Pack is not friendly to 2 gigs or less
Nah, I don't bother overclocking anything with my system, and every other game I play has been running fine on the highest settings. I have 4 gigs of memory as well, so I wouldn't think it would be that.
Appreciate the help.
#467
Posté 14 mars 2012 - 10:21
Modifié par CDAMJC, 14 mars 2012 - 10:21 .
#468
Posté 14 mars 2012 - 10:25
#469
Posté 14 mars 2012 - 10:47
Modifié par CDAMJC, 14 mars 2012 - 10:48 .
#470
Posté 14 mars 2012 - 10:59
Updated drivers and/or disabling audio hardware acceleration solves the problem.
Modifié par CDAMJC, 14 mars 2012 - 11:11 .
#471
Posté 14 mars 2012 - 11:04
Modifié par aapiix, 14 mars 2012 - 11:06 .
#472
Posté 14 mars 2012 - 11:11
aapiix wrote...
Could the DLC cause problems with your mod?
It shouldn't make any difference.
#473
Posté 14 mars 2012 - 11:24
Good God. xD
Thanks for your help though, it was appreciated.
#474
Posté 14 mars 2012 - 11:25
#475
Posté 15 mars 2012 - 05:52





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