Aller au contenu

Photo

Mass Effect 1 Updated/Improved Textures Mod


  • Veuillez vous connecter pour répondre
2549 réponses à ce sujet

#876
pigosso

pigosso
  • Members
  • 77 messages
texmod isn't a trojan, don't worry
it's only flagged like this, for the mode which it make use to inject the textures in the game executable
you need to allow your antivirus to run both texmod and the patched exe

#877
ElectronicPostingInterface

ElectronicPostingInterface
  • Members
  • 3 789 messages
Oh man, this is gonna look so cool.

You do so many awesome things to keep ME1 fresh.

#878
Simpa975

Simpa975
  • Members
  • 8 messages

pigosso wrote...

texmod isn't a trojan, don't worry
it's only flagged like this, for the mode which it make use to inject the textures in the game executable
you need to allow your antivirus to run both texmod and the patched exe



Thanks for the advice :)

When i started Texmod the first time everything worked well and so on, i had no problems with the program untill yesterday when i used a program called LAA on Texmod, When i had used LAA on the program my Antivirus program classed it as a trojan. I knew that Texmod hasnt any viruses so i downloaded it again, and it works perfectly with CDAMJC´s Mass effect 1 HD textures performance edition.

Thanks again even tho i knew, but its always good that people are replying to your comments because then you know how great Mass effect´s community is, when i played Call of duty everyone was like duchbags and really didnt have any respect for each other but here everyone is really nice so thanks again for replying :)

#879
AnubisOnly

AnubisOnly
  • Members
  • 680 messages
OMG! ME3 characters in my loved ME1!

Great job CDAMJC.

Can't wait for updates ;-)

#880
ChrisBran

ChrisBran
  • Members
  • 25 messages

Lucas1987Dion wrote...

OMG! ME3 characters in my loved ME1!

Great job CDAMJC.

Can't wait for updates ;-)


Seconded

I especially like the ME3 Anderson and the new Keeper, Sheploo is also good as well,

Though I'm not sure about the Naval uniform changes the Collars fine, but the gloves seem more like something they would wear at dress parades, a formality as it were.

#881
fossilfern ni

fossilfern ni
  • Members
  • 2 messages
My game still crashes on startup even with the exe being LLA patched! Can anyone help ?

#882
pigosso

pigosso
  • Members
  • 77 messages

fossilfern ni wrote...

My game still crashes on startup even with the exe being LLA patched! Can anyone help ?

the story is always the same:
make sure your antivirus explicitly allows both masseffect executable and texmod one

#883
Misha_007

Misha_007
  • Members
  • 1 messages
why do u recommend using depthbias 0.006 instead of 0.012? It would result to forcing dynamic shadows to off same as if you set it to 0.03

#884
Catechrism

Catechrism
  • Members
  • 937 messages
******

Modifié par CDAMJC, 17 février 2014 - 03:27 .


#885
fourfourfun

fourfourfun
  • Members
  • 11 messages
How odd. Just booted this up for the first time in ages and I noted the Salarian fellow in charge of Noveria (I forgot his name) had a really low res textured outfit on. I can tell the mod is in effect as Garrus looks fine and the film grain is dialled down. Wondering if I have done anything wrong somehow.

Also, hideous tearing has appeared from nowhere! This will be unrelated I'm sure. I just got a new graphics card (Nvid 660) and I have noted the odd glitch in older games. Strange considering I have vsync enabled just about everywhere.

#886
Catechrism

Catechrism
  • Members
  • 937 messages

fourfourfun wrote...

How odd. Just booted this up for the first time in ages and I noted the Salarian fellow in charge of Noveria (I forgot his name) had a really low res textured outfit on. I can tell the mod is in effect as Garrus looks fine and the film grain is dialled down. Wondering if I have done anything wrong somehow.

Also, hideous tearing has appeared from nowhere! This will be unrelated I'm sure. I just got a new graphics card (Nvid 660) and I have noted the odd glitch in older games. Strange considering I have vsync enabled just about everywhere.


Yes I'm sorry for the confusion but the latest screens I have posted are from work in process. I am trying to finish up male humans faces and hair lines so i can release all of the new updates. It will hopefully be soon. Until then the Salarian NPC's and many other will still be low res.

As far as v-sync I use NVidia Inspector to have full control over the drivers per game and it gives some great options you don't get with the standard Nvidia control panel. Maybe forcing v-sync and tripple buffering through Nvidia inspector will help you. Good luck :)

#887
giftfish

giftfish
  • Members
  • 1 551 messages
I'm experiencing something a bit strange with your texture pack, so if you could provide any guidance, I'd appreciate it.

I haven't played ME1 in a few months, and previously I was using your performance pack without issue. Now, when I use Texmod to load the pack and play the game, certain textures are applied, but others are not. For example, I know for certain that I get the Garrus texture replaced, as it's so obvious, but the volus texture isn't being applied (also obvious). I've even tried re-downloading the pack on the off chance that the file got corrupted somehow. I've tried loading it with other packs, and by itself, with no change. I've also tried downloading and applying the volus pack on it's own, just to be sure, and that isn't working for me either.

What am I missing?

Edit:  I kew I'd figure it out once I posted this, lol.  For anyone else that has this problem, you must have the texture detail set to Ultra High quality, otherwise the textures don't appear at all.  Can't figure out if nVidia messed this up with my most recent driver update or what.  Weird.

Modifié par giftfish, 16 novembre 2012 - 01:08 .


#888
Catechrism

Catechrism
  • Members
  • 937 messages
*****

Modifié par CDAMJC, 17 février 2014 - 03:26 .


#889
NISMO_GTR

NISMO_GTR
  • Members
  • 1 messages
Hi

I keep getting an virtual memory error when I am about 5 mins into the game with the hq texture pack. Anyone know how to fix this?

My specs:

i5
8GB ram
hd6670 2 gb

#890
Catechrism

Catechrism
  • Members
  • 937 messages
**

Modifié par CDAMJC, 24 avril 2013 - 12:06 .


#891
Catechrism

Catechrism
  • Members
  • 937 messages

NISMO_GTR wrote...

Hi

I keep getting an virtual memory error when I am about 5 mins into the game with the hq texture pack. Anyone know how to fix this?

My specs:

i5
8GB ram
hd6670 2 gb


Hello there, I hope I can help,

My first thought would be to make sure you have LAA applied the the masseffect.exe. Also I've seen this message if your run in logging mode due to a memory leak.  Make sure to use package mode.  These are just  a couple thoughts please let me know if they are helpful and I'll see what else I can think of if you need more help. If these don't help please post the exact error message and I'll see what I can do.

Modifié par CDAMJC, 22 novembre 2012 - 03:49 .


#892
ElectronicPostingInterface

ElectronicPostingInterface
  • Members
  • 3 789 messages
Thanks for continuing support the mod CDAMJC. Your work looks really good, especially Saren's face lights.

#893
Catechrism

Catechrism
  • Members
  • 937 messages
Thanks, I feel really good about the new techniques, expect some serious overhauls on some of the textures I've done. Thank you for your support :)

#894
Catechrism

Catechrism
  • Members
  • 937 messages
Some more updates with Saren, started work on his armor partly based on the concept art below.  I haven't gotten to the pipes or arm yet. I also haven't re-added the blood yet, and I'm not sure if I should. Please let me know what you think.

Bioware Concept art:
Posted Image

WIP (still haven't touched the normal maps, spec maps, or lights. Just the top texture):

Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

Still a lot of work to do :P but I think it looks a lot cleaner.

Modifié par CDAMJC, 25 novembre 2012 - 07:15 .


#895
CaptainCookie

CaptainCookie
  • Members
  • 24 messages
Mister, you're doing an amazing job.

#896
Catechrism

Catechrism
  • Members
  • 937 messages
Thanks:)

#897
Dragon_Claw

Dragon_Claw
  • Members
  • 2 501 messages
@CDAMJC

Just popping in to see what's up, and this mod is still going strong. Fantastic work! :wizard:

#898
Darziak

Darziak
  • Members
  • 102 messages
Looking really good, Good job.

Got two images for you that might help while your working on Saren.

From the book cover

From Dark Horse comics

Modifié par Darzkai, 25 novembre 2012 - 06:48 .


#899
Ghostwise

Ghostwise
  • Members
  • 99 messages
Hello folks,

Right now the link to download the fullk pack ( http://www.moddb.com...nloads/fullpack ) is giving an error message about the file not being on any mirror.

Is that a known problem with an alternate download URL, or a temporary glitch ?

Thanks.

#900
Catechrism

Catechrism
  • Members
  • 937 messages

Ghostwise wrote...

Hello folks,

Right now the link to download the fullk pack ( http://www.moddb.com...nloads/fullpack ) is giving an error message about the file not being on any mirror.

Is that a known problem with an alternate download URL, or a temporary glitch ?

Thanks.


It's probably temporary, that link is to an external file server for non-members of Moddb.  Another way besides waiting to have access is to sign up to Moddb.com. It's free and quick. Then you'll have access to there files directly which are almost never down.