Edited by CDAMJC, 23 April 2013 - 11:25 PM.
Mass Effect 1 Updated/Improved Textures Mod
#51
Posted 26 November 2011 - 09:17 PM
#52
Posted 07 December 2011 - 01:10 AM
#53
Posted 07 December 2011 - 01:57 AM
I should hopefully have a post within the next 24 hours for the finished scientist male and female textures, they have been a pain, like I said, and I've been working and playing Skyrim. But now I'm back on track and should have these done shortly so I can move on to something more fun, like Saren.
#54
Posted 07 December 2011 - 03:49 AM
Edited by CDAMJC, 23 April 2013 - 11:24 PM.
#55
Posted 08 December 2011 - 04:20 AM
#56
Posted 08 December 2011 - 10:44 AM
#57
Posted 10 December 2011 - 07:28 PM
Edited by CDAMJC, 23 April 2013 - 11:25 PM.
#58
Posted 10 December 2011 - 10:51 PM
Edited by CDAMJC, 10 December 2011 - 11:09 PM.
#59
Posted 11 December 2011 - 07:57 PM
DCopeland wrote...
I would also appreciate your textures to be imported to ME2.
I am working on bringing the scientists textures to ME2 today, also upon image searching I came across this:

**Note the textures around her neck** I have fixed these in ME1 and seeing this exact same artifacting gives me hope that they just used ME1 textures for ME2 on the colonists and scientists. Hopefully I can have these imported tonight with out having to do a new texture overhaul.
Edited by CDAMJC, 11 December 2011 - 09:11 PM.
#60
Posted 11 December 2011 - 09:02 PM
Edited by CDAMJC, 23 April 2013 - 11:26 PM.
#61
Posted 12 December 2011 - 02:34 AM
Edited by CDAMJC, 23 April 2013 - 11:26 PM.
#62
Posted 12 December 2011 - 04:11 AM
I look forward to finishing my papers so I can play with these.
#63
Posted 12 December 2011 - 10:08 AM
#64
Posted 12 December 2011 - 11:59 AM
#65
Posted 13 December 2011 - 10:40 PM
By the way, here's a (almost) completely unnoticed ME2 high-resolution textures pack. Haven't had the time to test it fully during the summer, but what I saw was an improvement, so maybe you can cross-reference and rather add to what's missing between this and JeanLuc's textures?
#66
Posted 14 December 2011 - 03:01 AM
Burdokva wrote...
Sorry for the late reply, CDAMJC! I don't currently have Mass Effect installed and probably won't until at least the holidays, but at least judging from the screenshots, the new textures are definately an improvement. Saren's is harder to judge, but the scientist is miles beyond the original.
By the way, here's a (almost) completely unnoticed ME2 high-resolution textures pack. Haven't had the time to test it fully during the summer, but what I saw was an improvement, so maybe you can cross-reference and rather add to what's missing between this and JeanLuc's textures?
Thanks for your reply, I find you give me some of the best advice. I am currently working on getting the male scientist texture into ME2 and then I will make a new project page, pack, and seperate downloads specifically for ME2. Then it will be back to ME1 to finish this project, and then I will move on to ME2. I think that if people combine my updated textures of the low quality objects/clothings (once I finish) and:
Jeanluc's amazing character mods: http://social.biowar...8/index/5314761,
HD-Normandy SR2: http://social.biowar...ect/2109/#files
Mass Effect 2 Textures Improvements: http://social.biowar...m/project/2070/ (was this the one you are talking about in your post?) which replaces many many textures
ME2 will look amazing.
Hopefully I can get this done with enough time to play through both games before ME3 is out!! That's my goal anyway.
Oh and with Saren I recommend seeing the re-texture in game, I found it's much better, but maybe that's just me I do see a low number of downloads on his file, but it's one of the re-textures I like most
Edited by CDAMJC, 27 January 2012 - 01:06 AM.
#67
Posted 14 December 2011 - 03:12 AM
Edited by CDAMJC, 23 April 2013 - 11:36 PM.
#68
Posted 14 December 2011 - 10:33 AM
I meant this project: http://social.biowar...m/project/4775/. Sadly, it went almost completely unnoticed. Definitely check it out, though.
I think you are doing a splendid job and I really like that you're regularly updating the full package. I find that (you're probably aware of this) with Texmod's awful framerate drop on ATI cards, whole packs tend to work somewhat better than many individual textures. Plus, it's far easier for the end-user (although more difficult for you).
Really looking forward to another (final) replay of Mass Effect with all the nice stuff you've made. Especially the new grain filter and shadows/lightmaps.
#69
Posted 14 December 2011 - 12:51 PM
Burdokva wrote...
Silly me, I forgot the post the link...
I meant this project: http://social.biowar...m/project/4775/. Sadly, it went almost completely unnoticed. Definitely check it out, though.
I think you are doing a splendid job and I really like that you're regularly updating the full package. I find that (you're probably aware of this) with Texmod's awful framerate drop on ATI cards, whole packs tend to work somewhat better than many individual textures. Plus, it's far easier for the end-user (although more difficult for you).
Really looking forward to another (final) replay of Mass Effect with all the nice stuff you've made. Especially the new grain filter and shadows/lightmaps.
Wow I never saw that mod! Everyone who wants to improve ME2 should look at it, there is some great stuff, the clothes and armors this person did are really nice, plus he says there are some lanscape fixes!
As for the full pack age I havent been able to fit the colonists, scientists, geth, or Saren in because they put it over the file size limit. I may make a rapid share link soon. So if you want all of the textures I've done you need the pack, plus the four I mentioned above
Edited by CDAMJC, 14 December 2011 - 01:29 PM.
#70
Posted 14 December 2011 - 06:57 PM
#71
Posted 14 December 2011 - 07:18 PM
#72
Posted 23 December 2011 - 02:56 AM
Edited by CDAMJC, 23 April 2013 - 11:36 PM.
#73
Posted 23 December 2011 - 03:44 AM
Edited by CDAMJC, 23 December 2011 - 03:44 AM.
#74
Posted 23 December 2011 - 01:59 PM
#75
Posted 23 December 2011 - 11:51 PM
Happy Holidays everyone!





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