Misterpinky0 wrote...
The mod looks absolutely fantastic, but I'm having some issues getting it to run. I've got the Steam version of ME1, and while I did do the steps for getting it to work, (re-naming TexMod, renaming the ME1 .exe file, moving the renamed TexMod folder into Binaries, and then running the program by running ME1 normally from Steam), I'm still seeing no differences. This is the only texture mod I'm running, and I've modified bioengine.ini correctly as far as I can tell. Any ideas? I'll admit that I'm pretty new to using TexMod, so I may have made a stupid mistake somewhere.
In any case, any help in getting these super-pretty textures running would be great.
I have one idea. Since you moved the TexMod folder, were the textures (.tpf file(s)) also moved? If so, load TexMod and try re-browsing for the .tpf(s) and re-select it/them. I've had to do this before when I move files because TexMod does not update the directory, it just caches the original time it was loaded, so if you move it there will be no error message and you just won't see the difference because nothing actually gets loaded eventhough it showed the mod in the drop list. Also a couple more thoughts, to see the mod the game needs to be set to max detail in the in game options menu and make sure you are launching the game in package mode with TexMod. If this doesn't help PM me and we can troubleshoot.
And just incase something went wrong during set up, go here and look under "steam users":
http://social.biowar...8/index/5314761 he gives a good description on how to set it up.
Bearbeitet von CDAMJC, 30 Januar 2012 - 08:35 .