Mass Effect 1 Updated/Improved Textures Mod
#1501
Posté 05 juillet 2013 - 05:23
While in Vanilla was useful for hide the blurry textures, with the HD version is not needed. Nevertheless, I'm curious about that new version of the film grain.
Oh, and about the character creation, I saw also the quick change of the HD version of the N7 female suit into the lowest version. It happened when I choose fast the female shepard. Also, after customize until the end a male Shepard and then back to the start, then both the male and female N7 armor were in low res. Pretty strange bug. Seems that somehow it reset the texture to default.
And about the new versions of the .mod, it will be necessarty to install them all? just the last parts? Is there any problem installing them over the previous version?
#1502
Posté 06 juillet 2013 - 12:59
#1503
Posté 06 juillet 2013 - 01:43
#1504
Posté 06 juillet 2013 - 04:13
Saltisgood do you think the 2d images on the squad mate select screen are in a similar unknown format? I can't seem to find them, the title screen, or any menu textures for that matter and I would love to try and re-texture those aswell.
Modifié par CDAMJC, 06 juillet 2013 - 05:09 .
#1505
Posté 06 juillet 2013 - 05:49
#1506
Posté 06 juillet 2013 - 07:26
#1507
Posté 06 juillet 2013 - 01:45
http://img20.imagesh...0/8084/y94v.jpg
http://img407.images...07/8358/9cj.jpg
Modifié par TheEye2108, 06 juillet 2013 - 01:54 .
#1508
Posté 06 juillet 2013 - 02:11
hanar is: NCA_HAN_NKDa_Norm_Stack
scalp is: HMM_HIR_Wil_Norm
#1509
Posté 06 juillet 2013 - 03:39
#1510
Posté 06 juillet 2013 - 03:46
and i wud also like to know the eta on next verzon
#1511
Posté 06 juillet 2013 - 04:52
haha I'm going through and doing touch ups and there are so many new textures I didn't post screens of a little bonus for waiting so long...
Modifié par CDAMJC, 06 juillet 2013 - 09:45 .
#1512
Posté 06 juillet 2013 - 04:54
#1513
Posté 06 juillet 2013 - 05:22
#1514
Posté 06 juillet 2013 - 06:15
#1515
Posté 06 juillet 2013 - 11:37
Is this possible to implement Saltisgood?
#1516
Posté 07 juillet 2013 - 01:33
#1517
Posté 07 juillet 2013 - 11:12
#1518
Posté 07 juillet 2013 - 12:07
Why not host them as a project (with download links) here on BSN, too?
Modifié par Domar, 07 juillet 2013 - 12:10 .
#1519
Posté 07 juillet 2013 - 12:25
Domar wrote...
I'd like to try these improved texture (HQ or Performance version) mods out, but keep getting a message that says the files are not available for download via any mirrors on that mod db site, all the time.
Why not host them as a project (with download links) here on BSN, too?
it's already hosted here
http://social.biowar...m/project/5275/
you only need to download all the archives separately and add them to texmod
#1520
Posté 07 juillet 2013 - 01:30
Have you even been reading? It's about a week, to a week in a half. Jeez.
#1521
Posté 07 juillet 2013 - 05:23
Domar wrote...
I'd like to try these improved texture (HQ or Performance version) mods out, but keep getting a message that says the files are not available for download via any mirrors on that mod db site, all the time.
Why not host them as a project (with download links) here on BSN, too?
I do haha, here you go: http://social.biowar...ect/5275/#files
#1522
Posté 07 juillet 2013 - 06:01
#1523
Posté 07 juillet 2013 - 07:10
I have aquestion about Shepard's default face - the one thah you have in your signature. It says it's the face from ME3 but is it integrated with the stuff Saltsgood added (5links) or is it a part of the new release ?
#1524
Posté 07 juillet 2013 - 08:00
Thanks a lot for the help, mate!pigosso wrote...
Domar wrote...
I'd like to
try these improved texture (HQ or Performance version) mods out, but
keep getting a message that says the files are not available for
download via any mirrors on that mod db site, all the time.
Why not host them as a project (with download links) here on BSN, too?
it's already hosted here
http://social.biowar...m/project/5275/
you only need to download all the archives separately and add them to texmod
Excellent! Will try them all out ASAP.CDAMJC wrote...
Domar wrote...
I'd like to try these improved texture (HQ or Performance version) mods out, but keep getting a message that says the files are not available for download via any mirrors on that mod db site, all the time.
Why not host them as a project (with download links) here on BSN, too?
I do haha, here you go: http://social.biowar...ect/5275/#files
#1525
Posté 07 juillet 2013 - 08:34
I've seen the beautiful armor that femShep wears on your ModDB Page, is that already converted to .mod or can I find the TPF somewhere as a separate file so I can convert it to a mod ?
Specifically, I mean this one: http://media.moddb.c...0/19681/3.7.jpg
Modifié par silverhammer08, 07 juillet 2013 - 08:36 .





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