Mass Effect 1 Updated/Improved Textures Mod
Débuté par
Catechrism
, oct. 23 2011 01:20
#176
Posté 12 février 2012 - 08:24
I have not done any tweaks to the bioengine.ini - guess I better do those 3 you mentioned? Where is that file again?
#177
Posté 12 février 2012 - 09:14
You don't have to tweak the bioengine.ini but it does make the graphics a little nicer, it's found in: x:\\Users\\x\\Documents\\BioWare\\Mass Effect\\Config
If the game is crashing at that point consistently try running it with out the mod and see if it still crashes, if it does check your file caches with steam because I would suspect a corrupt file somewhere.
If the game is crashing at that point consistently try running it with out the mod and see if it still crashes, if it does check your file caches with steam because I would suspect a corrupt file somewhere.
#178
Posté 12 février 2012 - 09:49
Strange. Ashleys helmet looks more blurry in my game... really weird. But nice work.
Man I wish they wouldn't have changed her hair. It was ok as it was. Like a true soldier. Not this loose one :/
Man I wish they wouldn't have changed her hair. It was ok as it was. Like a true soldier. Not this loose one :/
#179
Posté 12 février 2012 - 09:55
I haven't uploaded ash yet, it's coming soon those are just preview shots to let people know I've been busy. I agree, her hair is very different in ME3 it makes her look like someone else.
#180
Posté 12 février 2012 - 10:04
**
Modifié par CDAMJC, 23 avril 2013 - 11:44 .
#181
Posté 13 février 2012 - 12:17
**
Modifié par CDAMJC, 23 avril 2013 - 11:44 .
#182
Posté 13 février 2012 - 02:30
Uploaded Ash, Ash default armor, Joker, Chakwas, Wrex fix, Saren touch up, Normandy Uniforms, new ME2 style film grain, and default N7 armor.
#183
Posté 13 février 2012 - 03:38
The Full Pack is now uploading, it took 20 minutes to build after 2 failed attempts
and is 400megs in size, I will post the link once it's finished.
Modifié par CDAMJC, 18 février 2012 - 01:10 .
#184
Posté 13 février 2012 - 03:39
In what order would you suggest loading these- I assume the 0207 fullpack is not updated? I would think all files earlier than 0207 are in the fullpack everything later needs to be loaded separately - correct?
#185
Posté 13 février 2012 - 03:54
Great - I've finally managed to solve the framerate issue - the latest version of CCC seems to help - and I loaded up everything for the first time really - truly outstanding - its a good thing ME3 is coming...otherwise might never get back to ME2...terrific work.
#186
Posté 13 février 2012 - 04:02
Thanks for your kind words! What is CCC? Catalyst Control Center? As for the load order I would recommend not using the full pack until I update the link and just use the single files to see the new textures for the time being. The upload is going slow and it's currently at 31%.
#187
Posté 13 février 2012 - 04:02
#188
Posté 13 février 2012 - 05:12
old link
Modifié par CDAMJC, 18 février 2012 - 08:44 .
#189
Posté 14 février 2012 - 03:18
Should probably upload to mediafire or some other mirror as well.
#190
Posté 14 février 2012 - 03:29
The file is too large, mediafire cap is 200 megs. Is the link not working?
Modifié par CDAMJC, 14 février 2012 - 03:40 .
#191
Posté 14 février 2012 - 04:58
Impressive work! though I'm having a little trouble getting it to play nice 
When I try to load ME with the full pack the game fails to boot, with just a black screen that hangs and eventually crashes with an app crash error.
I don't have this issue when I load individual files.
EDIT: I am using the LAA patch, the game just doesn't even get to the main menu screen.
When I try to load ME with the full pack the game fails to boot, with just a black screen that hangs and eventually crashes with an app crash error.
I don't have this issue when I load individual files.
EDIT: I am using the LAA patch, the game just doesn't even get to the main menu screen.
Modifié par Marbazoid, 14 février 2012 - 05:03 .
#192
Posté 14 février 2012 - 05:29
Hmmm... I just tested it from the link and it worked ok. Are you using any other mods? also have you modified the bioengine.ini heavily? It is strange if the individual files are working for you, I uploaded the pack again just in case, try here:
old link
old link
Modifié par CDAMJC, 18 février 2012 - 08:45 .
#193
Posté 14 février 2012 - 10:05
No modifications to the ini. Not that big of a deal as I am just using the individual files that I like.
#194
Posté 14 février 2012 - 01:23
I get always incomplete downloads from webfilehost
#195
Posté 14 février 2012 - 01:41
I'll look for a new site to host tonight.
#196
Posté 14 février 2012 - 08:05
Have you thought about moddb.com? I know for a fact it supports rather huge files. It's also reliable.
#197
Posté 14 février 2012 - 08:32
I'll check it out thanks
#198
Posté 14 février 2012 - 10:49
Ok, I have submitted the mod description and full pack to Moddb.com and am waiting for approval. When/if I get it I will post the link
Modifié par CDAMJC, 14 février 2012 - 10:49 .
#199
Posté 15 février 2012 - 01:01
#200
Posté 15 février 2012 - 03:16
Galatean wrote...
Have you thought about moddb.com? I know for a fact it supports rather huge files. It's also reliable.
Thank you for that suggestion, I was told about it when I first started this mod but I didn't think they would accept it. But they did and they support up to 2.8 gigs of data so I don't have to worry about compromising on the mod. It's a great relief. Plus it's free hosting
Modifié par CDAMJC, 15 février 2012 - 03:21 .





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