CDAMJC wrote...
FitScotGaymer wrote...
@CDAMJC
I really do think that the (crashing) problems people are having with this mod is probably the latest update from Nvidia borking something with the GC drivers.
I think this because I had this mod installed with Texmod, then with ME3 explorer, and then a fresh install with the Exe and it all ran fine no crashes up until a few weeks ago. And I reckon that may coincide with an update from Nvidia.
I didn't find the crashes prolific enough to really interfere with my enjoyment of the game. It would runs fine for the most part.
So for that i really wanted to say thanks for your hard work. And thanks also for all the troubleshooting you have attempted to do for those of us who got a bit stuck.
My only regret is there isn't (yet) an ME2 mod like this that runs not using Texmod. I never realised just how long the game takes to launch using texmod. Jeez.
Thank you for your appreciation and support
I thin it both NVidia and AMd recent updates. It is because of the new driver architecture guaranteed. I tried rolling my AMD drivers way back to 13.1 and the game runs fine, unfortunately some others games don't like 13.1. Previously I had tried only 13.4 drivers not 13.1 when I rolled back. Found on the latest drivers I was getting much less infrequent but still happening crashes on ME2 as well. Guess these games are now past their shelf life on newer hardware





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