[quote]Zanallen wrote...
Merin, he was referring to the differences between Origins and Awakening.[/quote]
I was responding to all the talk about sequels and console vs. pc in sales.
[quote]
Nowaday if a franchise is really popular, then
the sequel should sell nearly as well , whatever the devs said. Digital downloads? Maybe on PC. But look at the drop on consolle, wich is the crux of the matter and
wich is much more radical than the drop on PC.
Look at metacritic review/user score on consolle vs. pc for DA:O. The difference is hard to dismiss.
That maybe can even offer an alternative explanation to the changes made to the chore game and even to the rushed nature of
DA2. Have they screwed it big time? Yep. But that does not mean that their motivation were wrong (at least, from a business perspective).[/quote]
I did skim over this part -
[quote]Awakenings wasn't an expansion set. It does not expand the main story of DA:O (the fall of the Archdemon). It was a game in itself with a story and new NPCs, worth something like 25-30 hours of gameplay (longer than most games on the market). It used and expanded the same combat mechanic
of DA:O. It could continue the story of your PC if you accepted the DR but that's more of a sequel thing than a proper expansion set.[/quote]
- as it seemed a pointless argument he was making. Who cares what this one person's definition of an expansion is?
Awakening is an expansion in the sense of Throne of Bhaal or Heart of Winter. They don't make many expansions anymore in the industry, but Awakening was one. By definition of the company making it, and by comparison to expansion of the past.
Expansions usually (but not always) need the game it's expanding to play. DA:A needed DA:O, you could not play it without DA:O installed. If nothing else, that clearly makes it an expansion and not a stand alone game.
He can arbitrarly call it a bluebird for all that matters - each individual person defining language in their own way is meaningless.
The kind of grey are he wants to talk about comes from stuff like the Dawn of War original series, where Winter Assault needed Dawn of War (clearly expansion, and labeled as such) but Dark Crusade and Soulstorm DIDN'T need the original game, were stand alone products, and weren't labeled as expansions. But the difference of what you got in Winter Assault versus Dark Crusade wasn't THAT MUCH in gameplay, not any more than Awakening changed Origins.
In any case, even looking at Origins vs. Awakening for Metacritic scores:
DAO PC: 91/8.3 360: 86/7.6 PS3: 87/7.6
DA:A - PC: 82/7.1 360: 80/7.9 PS3: 80/7.2
Diff %: PC: 90/86 ; 360: 93/103 PS3: 92/94
Again, the ratings drop for critics is virtually identical, statistically, for all three platforms.
User reviews are an interesting range - 360 users, by this metric, liked Awakening BETTER than Origins (or, for that matter, DA2.) But, again, whilst the DA:A reviews are not likely to be subject to the same shennanigans as the DA2 user reviews at Metacritic, I'd still argue they are not that important.
Finally, if he meant SALES drop from DA:O to DA:A being vastly different between PC and consoles - I have no numbers. vgchartz doesn't have sales numbers for DA:A on the PC, so we cannot do a comparison.
Short of USER reviews for DA:A (or DA2) on Metacritic, the very least relibable numbers we have access to, I don't think FedericoV has anything short of his own opinion and personal conjecture to base what he's saying on.
Which, again, was this -
[quote]
Nowaday if a franchise is really popular, then the sequel should sell nearly as well, whatever the devs said. Digital downloads? Maybe on PC.
But look at the drop on consolle, wich is the crux of the matter and
wich is much more radical than the drop on PC. Look at metacritic review/user score on consolle vs. pc for DA:O. The difference is hard to dismiss.[quote]
Modifié par MerinTB, 27 octobre 2011 - 07:37 .