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More TNO Placeables Coming Soon........


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#76
TheSpiritedLass

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I *SO* need to kill a dragon now just to find a reason to use those placeables. Hmmmm. *Wanders off to get a drink while plotting various dragon death options.*

#77
Khuzadrepa

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Tiberius_Morguhn wrote...

Khuzadrepa wrote...

The crystals (px2_d08a thru h) don't have .pwk files.


In regards to the gems, yes, the pwk was intentionally left out.  I assumed two things - either the gems would be in or on something that would have a walkmesh, or (with some imagination) that if they were on the floor then you should be able to step over them or on them.  

You misunderstood me... not the gems, the crystals. :)

#78
Tiberius_Morguhn

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Khuzadrepa wrote...
You misunderstood me... not the gems, the crystals. :)


<cleans glasses>

Dammit.  It seems I didn't work those at all.  Will include in the 1.2 release.  Thanks for the bug report.  :pinched:

#79
Tiberius_Morguhn

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TheSpiritedLass wrote...

I *SO* need to kill a dragon now just to find a reason to use those placeables. Hmmmm. *Wanders off to get a drink while plotting various dragon death options.*


Maybe you can mount your trophy as such:

Posted Image

Modifié par Tiberius_Morguhn, 20 janvier 2013 - 04:31 .


#80
Tiberius_Morguhn

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Got the dragon eggs done this weekend....I think I've been playing Skyrim too much with that damned "dragon theme" :

Posted Image

Modifié par Tiberius_Morguhn, 20 janvier 2013 - 04:32 .


#81
Rolo Kipp

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<has to lean over...>

Trophy and eggs are both... fantastic! So *many* places to use them!

Thinking of doing metallic variants of the eggs? Oriental variant of the skull?
*whistles*...

<...and pick his jaw up off the floor>

#82
Tiberius_Morguhn

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Rolo Kipp wrote...

<has to lean over...>

Trophy and eggs are both... fantastic! So *many* places to use them!

Thinking of doing metallic variants of the eggs? Oriental variant of the skull?
*whistles*...

<...and pick his jaw up off the floor>



Yes for the eggs, no for the variant. :ph34r:

Posted Image

Modifié par Tiberius_Morguhn, 20 janvier 2013 - 04:32 .


#83
gutwrench66kg

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wow... I tend to not use dragons terribly often, but those are absolutely gorgeous. These are far better than the eggs we have had available!

#84
Fester Pot

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Why even bother with the chicken that laid the golden egg, when you can get a much higher return on the dragon's golden egg. Nice work!

FP!

#85
The Amethyst Dragon

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I see I'm going to have to replace all the dragon egg placeables in my PW when you do this update.

#86
Fester Pot

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Variety perhaps? A few of the colored eggs with cracks in them or hatched completely versions?

FP!

#87
Tiberius_Morguhn

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Ouch. I didn't mean to actually reinvent the wheel, or egg in this case. Damn.

http://nwvault.ign.c...s.Detail&id=913

http://nwvault.ign.c....Detail&id=5320

#88
Tiberius_Morguhn

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Fester Pot wrote...

Variety perhaps? A few of the colored eggs with cracks in them or hatched completely versions?

FP!


I will try to look at doing some that are broken open with jagged halves.  May not make the v1.2 release though.  I want to try to get it done by the end of this week.:?

#89
Jenna WSI

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Beautiful work... will be using it too.

#90
henesua

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From the look of your texture work, Tiberius, I think your eggs are superior. Don't worry if you are replicating some type of content that is on the vault. Higher quality models and texturing are much needed.

#91
TheSpiritedLass

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I'm picturing this braggart NPC swaggering about, proudly displaying his dragon head mounted on the wall. Until he gets a visit from another NPC with an even more pronounced swagger who whips out his wallet to show off his trophy room with its dragon skelly hanging from the ceiling. *grins*

#92
Tiberius_Morguhn

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Think I've gotten carried away with the dragon motif........finished up the vertical dragon eggs, and these other dragon goodies:


Horizontal and vertical dragon hides
Posted Image


Dragon gemstone statues
Posted Image

Modifié par Tiberius_Morguhn, 03 mars 2012 - 07:42 .


#93
Tiberius_Morguhn

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Argh.  stupid forum double post nonsense.:pinched:

Modifié par Tiberius_Morguhn, 03 mars 2012 - 07:43 .


#94
Tiberius_Morguhn

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And version 1.2 is live on the vault.  Grab it here:  Download me!

Enjoy!  :D


List of included fixes and content

added amethyst gems, added ornate chests with coins and gems, fixed toolset initial state animations for armoires, added placards, added crates, added jewelled skull and empty skull, added wall mounted levers, added dragon skulls, added dragon skeleton (standing and flying), added pull chain, added push buttons, fixed missing crystal walkmeshes, added dragon bone, added dragon eggs, added dragon hides, added small dragon statues, added medium dragon statues, added gemstone dragon statues, fixed telescope eyepiece, added vertical dragon eggs, added vertical dragon hides on stands, fixed single bed models texture mapping and holes, fixed divining pool texture maps, added divining pools, fixed static water with txi, fixed misc alignment issues in models, added flags and banners, added rowboats

Screenshots

Posted Image


Posted Image

Modifié par Tiberius_Morguhn, 20 janvier 2013 - 04:34 .


#95
Rolo Kipp

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<dancing...>

WooHOO! *snatch*!

<...like no one is watching>

#96
Tiberius_Morguhn

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Version 1.3 is live on the vault.  Although this was mainly a bug fix and improvement release, there is some new additional content.  Grab it here:  Download me!

Enjoy!  Posted Image


List of included fixes and content

cap loom holes, cap stool holes, cap tree holes, cap sundial holes, cap alchemy table holes and model fixes, add underfoliage to trees, fix small table leg alignment and textures, added red and purple normal/no ambient candles, cap map holes, added lilly pads, cap flour sack holes, fix textures and cap small chair holes, cap small bench holes, cap large bench holes and alignment fixes, cap medium chair holes, cap ottoman holes, various walkmesh fixes, cap desk holes, added campfire with pot and spit, fixed Bioware tnp_flag_c## models, added bedrolls, added fences, fixed dragon egg texture sizes, added wheelbarrows, fixed combat dummy holes, added sawhorses, added market stalls, capped holes in library desk, added headstones, added logs, added wagon wheel, added wagons with improved wheels, added grave mound, added empty wagons, improved butterfly shadow issue (but not fixed completely), added wood button, added torture rack

New Content

Posted Image

#97
Tiberius_Morguhn

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Version 1.4 is live on the vault.  This release adds some new additional content and provides a Project Q (v1.6) compatibility hak and erf.  Grab it here:  Download me!

Enjoy!  Posted Image


List of included fixes and content

added mine carts, added mined rocks, fixed texture on Bioware plc_x0_rb3, added dwarven tables and chairs, added boarded doorways, cap floor candelabra holes, added books and tomes, added basket, added gongs, added papersheets


New Content

Posted Image

Modifié par Tiberius_Morguhn, 06 octobre 2013 - 05:22 .


#98
Killmonger

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These files are great !!
Fine work indeed

I just grabbed my copy for integration into my newer builds

Keep it up!

#99
Pstemarie

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Good work!

#100
Grymlorde

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Tiberius_Morguhn wrote...

Version 1.4 is live on the vault.  This release adds some new additional content and provides a Project Q (v1.6) compatibility hak and erf.


Thank you so much for the Project Q v1.6 hak & erf compatibility!!!