Look at the large height of the ceiling.
Look how many of the monitors are in use compared to the amount of monitors in total (hallway leading to cockpit).
Look how much empty space is in the hangar, and how little the shuttle/Hammerhead use in it.
Notice how much walking space there is, compared to the amount of people in the crew.
Compare the size of recreational space to functional space.
The vastness of this warship is surprising and even annoying considering it is a frigate.
2 observation rooms with structural weaknesses, whose only protection is a thin layer of armor that might resist a paintball. 2 entire cabins with double beds, one of which has a fish tank. Enough walking space to parade elephants through the ships. An empty hangar with huge volume. A ceiling 2.5x taller then the room I type in right now. 2 rooms that bridge the armory/lab to the CIC are completely unused.
I figure, that if I trimmed the ship enough, while retaining a non-claustrophobic, liveable workspace, I could get:
- Reduce the length to about 0.75x of the original
- Reduce the mass to maybe 0.75x the original
- Reduce the height by about 0.75x the original
- Increase fuel 2x with unused space
A smaller target, a much faster ship, same amount of power, more fuel, and everyone still has room to sleep and live in. I have no doubt it could have survived the Collector Base scene with no damage at all. I don't know what Cerberus was thinking for a mission that was important as this, I hope the Alliance made changes.
Modifié par Zakatak757, 23 octobre 2011 - 10:19 .





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