What purpose was Jory's death? So what if Jory wanted to back out from the Joining. Duncan didn't need to shank the knight, for Maker's sake. Duncan talks a big game about fighting darkspawn and duty, but what purpose did that serve? None. It was a waste of a very highly trained knight that could have served in the King's army instead of being recruited into the Grey Wardens. Plus, Jory had a new wife and baby to think about. There's no shame in not wanting to possibly DIE from drinking a cup of darkspawn blood versus possibly dying on a battlefield where you are more in control of your own fate.
Jory drew his sword, but never did the cinematics show him being the one that drew his sword and went crazy berserk/made aggressive steps to Duncan. It definitely was NOT how Duncan paints it out to the Playercharacter after the Joining, when you tell him that you can't believe he killed Jory. Duncan paints it like he was doing it in self-defense of a raving lunatic. Jory wasn't that at all. If the animators/scene designers really wanted the audience to feel sympathetic and agreeable with Duncan, they should have had Jory lose his mind and immediately draw his sword and attack Duncan/Alistair/or PC.
A scared, cringing man that is backing away, wanting to run, with sword unsteadily being drawn out of fear is NOT a threat. Unless you make him one. Which Duncan did. Tis not justifiable in any way, IMO.
Modifié par Deviija, 22 novembre 2009 - 06:20 .





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