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Tallis Builds for Each class


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Questa discussione ha avuto 25 risposte

#1
AreleX

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These are meant to be used in conjunction with the Hawke builds in my signatures. The only one I have tested is Tallis w/ Rogue Hawke (only played through the DLC once), but the others should, in theory, be very sound. I don't know the level reqs for her personal tree, so bear with me for the level-up list.

In these builds, Tallis replaces Varric as NPC rogue, making the ideal party Anders, Merrill, Tallis, Hawke. Recommended level to play the DLC is 25+. Feel free to omit the rest of the Specialist tree besides Speed as needed based on your current level to access her personal tree sooner.

Tallis w/ Rogue Hawke

Set to Aggressive. Give her CON up to 150-175, the rest into DEX.

Build
1. Backstab
2. Unforgiving Chain
3. Explosive Strike
4. Merciless Strike
5. Twin Fangs
6. Reversed Grip
7. Rush
8. Miasmic Flask
9. Charge
10. Fatiguing Fog
11. Impenetrable Fog
12. Speed
13. Precision
14. Power
15. Harmony
16. Blindside
17. Evade
18. Chameleon's Breath
19. Chameleon's Cloud
20. Cover-Up
21. Cloak
22. Dagger
23. Poise
24. Drop Dead
25. Magic Touch
26. Lightning Speed
27. Energizing Speed

Tactics
Self: Health <25% - Use Potion
Self: Mana or stamina <10% - Use: Stamina Draught
Enemy: Target at short range - Rush
Self: Health <50% - Use current condition for next tactic
Self: Being attacked by a magic attack - Cloak
Enemy: BRITTLE - Twin Fangs
Enemy: Using magic attack - Cover-Up
Enemy: Nearest visible mage - Use current condition for next tactic
Enemy: Target rank is Elite or higher - Drop Dead
Enemy: Target rank is Elite or higher - Explosive Strike
Enemy: Health >=50% - Use current condition for next tactic
Enemy: Target rank is Elite or higher - Skip tactics
Hawke: Obscured - Skip tactics
Hawke: Any - Fatiguing Fog
Hawke: Any - Chameleon's Breath
Enemy: Attacking Anders - Attack

Tallis w/ Warrior Hawke

Set to Aggressive. Give her CON up to 175-200, the rest into DEX.

Build
1. Backstab
2. Unforgiving Chain
3. Explosive Strike
4. Merciless Strike
5. Twin Fangs
6. Reversed Grip
7. Rush
8. Miasmic Flask
9. Charge
10. Fatiguing Fog
11. Impenetrable Fog
12. Overpowering Fog
13. Speed
14. Precision
15. Power
16. Harmony
17. Blindside
18. Back-to-Back
19. Armistice
20. Goad
21. Corral
22. Cloak
23. Cover-Up
24. Poise
25. Drop Dead
26. Magic Touch

Tactics
Self: Health <25% - Use Potion
Self: Mana or stamina <10% - Use: Stamina Draught
Enemy: DISORIENTED - Cloak
Enemy: Clustered with at least three enemies - Fatiguing Fog
Anders: Health <75% - Use current condition for next tactic
Anders: Being attacked by a melee attack - Back-to-Back
Enemy: Target at short range - Rush
Enemy: Target rank is Elite or higher - Twin Fangs
Enemy: Using magic attack - Cover-Up
Enemy: Nearest visible mage - Use current condition for next tactic
Enemy: Target rank is Elite or higher - Drop Dead
Enemy: Target rank is Elite or higher - Explosive Strike
Self: Being attacked by a melee attack - Rush
Anders: Being attacked by a melee or ranged attack - Jump to: 19
Self: Being attacked by a melee or ranged attack - Jump to: 19
Merrill: Being attacked by a melee or ranged attack - Jump to: 19
Self: Any - Activate: Speed
Enemy: Attacking Anders - Attack
Hawke: Any - Goad

Tallis w/ Mage Hawke

Set to Aggressive. Give her CON up to 200-225, the rest into DEX. Slap Urzara's Tooth (obtained from Solitivus after defeating the High Dragon) on her as well, if possible.

Build
1. Backstab
2. Unforgiving Chain
3. Explosive Strike
4. Merciless Strike
5. Twin Fangs
6. Reversed Grip
7. Rush
8. Miasmic Flask
9. Charge
10. Fatiguing Fog
11. Impenetrable Fog
12. Overpowering Fog
13. Speed
14. Precision
15. Power
16. Harmony
17. Blindside
18. Cloak
19. Cover-Up
20. Drop Dead
21. Dead Drop
22. Magic Touch
23. Poise
24. Dagger

Tactics
Self: Health <25% - Use Potion
Self: Mana or stamina <10% - Use: Stamina Draught
Enemy: DISORIENTED - Cloak
Self: Health <75% - Use current condition for next tactic
Self: Being attacked by a magic attack - Cloak
Enemy: Clustered with at least three enemies - Fatiguing Fog
Enemy: BRITTLE - Use current condition for next tactic 
Enemy: Target rank is Elite or higher - Twin Fangs
Enemy: BRITTLE - Use current condition for next tactic
Enemy: Target rank is Elite or higher - Drop Dead
Enemy: Using magic attack - Cover-Up
Enemy: Target at short range - Rush
Enemy: Target rank is Elite or higher - Explosive Strike
Self: Any - Activate: Speed
Anders: Being attacked by a melee attack - Attack

have fun.

Modificata da AreleX, 24 ottobre 2011 - 01:52 .

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#2
Relix28

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Nice. I have a question though. Does cloak completely protect her from Walking Bombs? I only tested it for Firestorms, but it didn't really do much good (read: she got murdered in two hits).

Also, a fun fact. Her Poise passive makes her immune to slow, wich means she can walk around freely in Gravitic Rings. This can be pretty usefull, just don't drop any Firestorms while she is in there.

#3
frustratemyself

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Relix28 wrote...

Nice. I have a question though. Does cloak completely protect her from Walking Bombs? I only tested it for Firestorms, but it didn't really do much good (read: she got murdered in two hits).


Doesn't cloak only protect from spells directly targetting Tallis? So she would still screwed when it comes to aoe spells.

#4
Guest_iOnlySignIn_*

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You're not a big fan of Infiltrator, are you? I play this DLC specifically at Level 16 so that I could pull off some massive Brittle => Drop Dead combos on the many Mage type bosses in this DLC. Poise is also great because Tallis can walk inside a Grav Ring freely - use Drop Dead, and quickly get back outside to avoid that Firestorm FF.

I'm also interested in your opinion on the Uncertainty jewelry set for a Rogue Assassin Hawke. I really like the stealth session so I get the full set. The set bonus is humongous, but may be outdated some time in Act 3.

A more advanced question that's been on my mind: Say you have both +% Elemental Damage as well as +% Critical Damage, and 100% Critical Chance. A Rogue Hawke with Jackal's and Ring of the Ferryman, for example. Do those two percentages (Elemental and Critical) get added, or multiplied (after adding the base 100%) together? 

If they are added together, you should go whichever that gives you a larger absolute arithmetic increase. If they're multiplied together, you should go with whichever gives you a larger geometric increase (which favors +% Elemental gear over +% Critical gear for most Rogue builds with Jackal's/Hood's).

Modificata da iOnlySignIn, 24 ottobre 2011 - 04:00 .


#5
Quething

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I think they're multiplicative? Just because if they aren't, there's no point in having given mages the ability to crit spells. Though that's hardly a guarantee. Every damn day I get another reason to wish we had some damn source scripts.

AreleX, have you ever done builds for Beth/Carver?

#6
mr_afk

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My understanding is that they are multiplicative. And in any case, it's still better to increase the lower percentage due to the proportional change.

i.e. if it's base damage*elemental%*crit dmg% or base damage*elemental% + base damage*crit dmg% it will always be better to improve the lower one.


This is why it's better for rogues to get some +elemental% and better for mages (assuming they have the critical chance) to get some +critical damage. I think there were some mechanics explanations regarding this from some of the developers etc somewhere on the forum but i can't remember where.


Anyway, nice setup Arelex- any chance you wish to partake in a sky horror speed run? haha
I fell asleep before getting a good run but unless there's any competition I doubt I can be bothered restarting the dlc and decking them out in spirit resist etc.


edit: actually i cbf. tried playing it a few more times and the ridiculous AI makes things too hit and miss for a speed run (e.g. companions taking ages to realise there's an enemy in front of them and then not realising that that enemy has relocated out of reach...). on another note, this is the first fight in aages where knock-back locks are an issue for me haha. feels amazing. 

anyway, i think i'll just play through the dlc and leave any speed runs etc for the holidays. don't have enough time now as it is :/

Modificata da mr_afk, 24 ottobre 2011 - 05:43 .


#7
Relix28

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frustratemyself wrote...

Relix28 wrote...

Nice. I have a question though. Does cloak completely protect her from Walking Bombs? I only tested it for Firestorms, but it didn't really do much good (read: she got murdered in two hits).


Doesn't cloak only protect from spells directly targetting Tallis? So she would still screwed when it comes to aoe spells.



I have no idea what Cloak can protect her from, but I think the 100% magic resistance in the description might be more than a little misleading. I will test it out later today with Walking Bombs, Sky Horror's Death Cloud and Saarebas' lighting ball. If it doesn't protect her from those things, then it would be safe to say that it's a waste of mana.



iOnlySignIn wrote...

I'm also interested in your opinion on the Uncertainty jewelry set for a Rogue Assassin Hawke. I really like the stealth session so I get the full set. The set bonus is humongous, but may be outdated some time in Act 3.


While the set bonus is good, the stats on the jewlery are underwhelming. Compared to what you loose out on (puzzle ring, lucky eddy's talisman, etched ring/graven circle), I would say it's not worth it one bit.

#8
AreleX

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mr afk, do you enjoy getting embarrassed? you must, you wouldn't keep making such challenges if you didn't. i'll do it if you like. life isn't the same without the feeling of your crushed dreams in between my toes :(

i have no idea about cloak. someone should test if it works like a duration-based auto-parry (i.e for x amount of time, it will auto-counter the first magic spell), or makes her immune to magic for x amount of time. i hate the dodgy descriptions in this game.

#9
AreleX

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Quething wrote...

AreleX, have you ever done builds for Beth/Carver?


carver is a bum, but i did do one for bethany w/ warrior hawke.

#10
AreleX

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also i have no idea what the uncertainty accessory set is

#11
mr_afk

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well the time to beat is ~1:05


#12
blaidfiste

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mr_afk wrote...

well the time to beat is ~1:05


rofl, is that the same dw solo build linked in your sig?

#13
blaidfiste

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Relix28 wrote...


frustratemyself wrote...

Relix28 wrote...

Nice. I have a question though. Does cloak completely protect her from Walking Bombs? I only tested it for Firestorms, but it didn't really do much good (read: she got murdered in two hits).


Doesn't cloak only protect from spells directly targetting Tallis? So she would still screwed when it comes to aoe spells.



I have no idea what Cloak can protect her from, but I think the 100% magic resistance in the description might be more than a little misleading. I will test it out later today with Walking Bombs, Sky Horror's Death Cloud and Saarebas' lighting ball. If it doesn't protect her from those things, then it would be safe to say that it's a waste of mana.



iOnlySignIn wrote...

I'm also interested in your opinion on the Uncertainty jewelry set for a Rogue Assassin Hawke. I really like the stealth session so I get the full set. The set bonus is humongous, but may be outdated some time in Act 3.


While the set bonus is good, the stats on the jewlery are underwhelming. Compared to what you loose out on (puzzle ring, lucky eddy's talisman, etched ring/graven circle), I would say it's not worth it one bit.


Do you know the battle in the caves where you fight the Chasind?  Cloak protects her from those mage auto attacks.  Dagger lets her auto retaliate against them.  It hasn't worked for anything else in my game. 

#14
mr_afk

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well sort of i suppose.. but as you probably can tell it's kinda with a party haha.
i'm not that tempted to try it solo (too many archers for it to be fun) but the general principles etc are mostly there.

#15
Relix28

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Nice one mr_afk. :) Btw, dual haste + PLR with a DW rogue is borderline cheating. lol What a faceroll.


Also, the results are in from the Cloak tests (FF spells for now, will do enemy spells later).

I casted FF spells on Tallis (with no Cloak and with Cloak active) with my mage Hawke. Tallis had 175 HP.

-fireball, no cloak - 44 hp left (75% cap from FF)
-fireball, cloak - 135 hp left

-walking bomb, no cloak - 44 hp left (75% cap from FF)
-walking bomb, cloak - 175 hp left (immune) - GOOD SH!T

-firestorm, no cloak - deadz in 2 hits (1st hit reaches the 75% cap, scond hit kills her)
-firestorm, cloak - deadz in 5-6 hits (cca. 20-40 damage per hit)

This is actually pretty good, especially the Walking Bomb part.


I also did another test for Gravitic Ring. She is able to move freely through it, but her attack speed is affected by it, so it slows down dramatically. Still, it's better than any other companion that can get completely paralyzed by it.

Modificata da Relix28, 24 ottobre 2011 - 02:05 .


#16
Guest_iOnlySignIn_*

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Relix28 wrote...

-walking bomb, no cloak - 44 hp left (75% cap from FF)
-walking bomb, cloak - 175 hp left (immune) - GOOD SH!T

This is not just for Tallis. My Mage Hawke has near 100% Magic Resistance end game. Several Walking Bombs as well as Blood Splatters (her own handiwork) exploded in her face. No HP loss whatsoever.

AreleX wrote...

also i have no idea what the uncertainty accessory set is

Relix28 wrote...
While the set bonus is good, the stats on the jewlery are underwhelming. Compared to what you loose out on (puzzle ring, lucky eddy's talisman, etched ring/graven circle), I would say it's not worth it one bit.

It's 3 pieces of jewelry you loot after choosing the Stealth path in Chateau Haine and finishing it completely. You get a set bonus of +10 Cunning, which is very good in early Act 2 - when you don't yet have Four-Fingered Eddie's or The Graven Circle, and your Hawke is an Assassin who just got Devious Harm. 

Modificata da iOnlySignIn, 24 ottobre 2011 - 08:28 .


#17
macrocarl

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These builds look fun! Imma give a couple of them a go. Thanks AreleX!

#18
AreleX

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i would do anything for someone with such an awesome avatar macrocarl

#19
AreleX

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'Why are you running back and forth when next enemy waves respawns? Is this some X-Box trick or what?'

- random youtube commenter

sharing so you guys see the (sometimes hilarious) mind-numbing stupidity that is directed towards me on a day-to-day basis

#20
valkulon

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Honestly, that is a pretty typical youtube comment. Never read the youtube comments if you value your sanity. (Which we all know Arelex does not.)

/thumbs up for the builds btw

Modificata da Valhart, 25 ottobre 2011 - 02:32 .


#21
AreleX

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sometimes there are people asking legitimate questions (and heaping well-deserved praise onto me), so i read them every once in a while, but there's quite a bit of the 'durr hurr console' idiocy to be had, too. some of it (like the above) is funny, at least

#22
Grishnaz

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Damn Xbox users with their cheap tricks, always cheating to get ahead!

Can I replicate this on PC if I plug a 360 controller into my eye socket????

Modificata da Grishnaz, 06 novembre 2011 - 12:20 .


#23
Volman

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Woah you said to get only CON and DEX but what about Cunning?

#24
AreleX

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tallis has her own daggers, so you don't have to meet a requirement for weapons, and you should always boost dex before cun.

invest as needed for traps and chests if you're not a rogue, i guess

#25
Volman

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AreleX wrote...

tallis has her own daggers, so you don't have to meet a requirement for weapons, and you should always boost dex before cun.

invest as needed for traps and chests if you're not a rogue, i guess


Thanks a lot, for the guide as well :)