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Fallout 4...what do you want to see in it?


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#76
A Crusty Knight Of Colour

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naughty99 wrote...

I think it would be fun to play a Fallout game set in another country; however, there is something about the quaint Cold War 1950's US vibe that feels essential to the franchise.

Could you imagine the radio station playing French music, for example?

My guess is that the next location will be a relatively large city in the US and it must be a city with a certain type of iconic character. Also, I think it will need to be different from what we have seen before.

For example:
New York
San Francisco
Seattle
Chicago
Los Angeles/Southern California
New Orleans
Miami

I don't think we will ever see, for example, a Fallout:Des Moines or a Fallout:Montreal.

I think a southern setting is somewhat less likely as we have already explored this in Point Lookout to some extent.


Wouldn't count on Los Angeles, it's apart of the NCR's core region. Nor San Francisco, it's likely an NCR territory too. Besides, we saw them in the first games already.

I like New York and New Orleans though.

scyphozoa wrote...

I certainly can't speak for other people, but I personally enjoyed FO3 a lot. I just think it pales in comparison to FONV. I am not opposed to giving Beth another chance, I certainly am giving them another chance with the ES franchise (I loved Morrowind, and found Oblivion very disappointing). I think Beth is a great open world developer, but Obsidian seemed to make FONV an entirely story-driven sandbox. I loved the primary story arcs, the side quests that had better story arcs than most game's main arcs, and above all, the agency the player has and the permutations available in FONV. More so than any other recent game with choice or consequence, I think FONV has the most impressive implementation of a story and world that reacts to the players choices.

Oh and the characters. Robert House is great. He is, IMO, the Kreia of FONV. In general, I think FO3 is a good game, but I consider FONV one of the best games I've ever played.


Agreed.

I think that the difference between the two is that Bethesda excels at creating a sandbox experience, while Obsidian created a cohesive gameworld experience.

While Bethesda (as shown in the ES series) gives you more to do, the ability to link everything together to tell a player driven singular story about the world is something that F3 and Bethesda as a whole, couldn't match.

Modifié par mrcrusty, 25 octobre 2011 - 01:58 .


#77
sympathyforsaren

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naughty99 wrote...

I think it would be fun to play a Fallout game set in another country; however, there is something about the quaint Cold War 1950's US vibe that feels essential to the franchise.

Could you imagine the radio station playing French music, for example?

My guess is that the next location will be a relatively large city in the US and it must be a city with a certain type of iconic character. Also, I think it will need to be different from what we have seen before.

For example:
New York
San Francisco
Seattle
Chicago
Los Angeles/Southern California
New Orleans
Miami

I don't think we will ever see, for example, a Fallout:Des Moines or a Fallout:Montreal.

I think a southern setting is somewhat less likely as we have already explored this in Point Lookout to some extent.


Yes...New Orleans! I'd toss St. Louis into the ring. They could easily have Chicago and St. Louis both in the same game with the Creation engine, depends I guess on development budget.

Modifié par sympathyforsaren, 25 octobre 2011 - 01:56 .


#78
naughty99

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Yes, I agree - unless there is some major change occuring before the time frame of the new project, a game set entirely in NCR occupied territory would feel more like a sims farming game :P

#79
sympathyforsaren

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Bethesda Game Studios should team up with Obsidian and the Rage creators to make a mammoth title.

Modifié par sympathyforsaren, 25 octobre 2011 - 02:01 .


#80
JeffZero

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DiebytheSword wrote...
Yeah but patches usually come with the DLC as well as the standard game, and some of the DLC patches fix problems.


Ahh, gotcha.

#81
A Crusty Knight Of Colour

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sympathyforsaren wrote...

Bethesda Game studios should team up with Obsidian and the Rage creators to make a mammoth title.


At this stage, I'm willing to see what kind of RPGs Obsidian can make with the Onyx Engine. It's ripe for a traditional RTwP or turn based game, provided they can get the funding. The major creative forces behind PS:T, IWD, Fallout and Arcanum are now in Obsidian's top brass. There has to be some epic potential there.

Let Bethesda do what they do best - work on Elder Scrolls, transition to Fallout set on the East Coast and give the reins back to Obsidian for a side game set in the Southwest to continue the story of New Vegas and the originals.

Modifié par mrcrusty, 25 octobre 2011 - 02:12 .


#82
DarkDragon777

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sympathyforsaren wrote...

Bethesda Game Studios should team up with Obsidian and the Rage creators to make a mammoth title.



Bethesda is already working with ID Tech

#83
naughty99

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mrcrusty wrote...
The major creative forces behind PS:T, IWD, Fallout and Arcanum are now in Obsidian's top brass. There has to be some epic potential there.


Absolutely! And don't forget Tim Cain worked on Vampire the Masquerade: Bloodlines.

#84
addiction21

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DarkDragon777 wrote...

sympathyforsaren wrote...

Bethesda Game Studios should team up with Obsidian and the Rage creators to make a mammoth title.



Bethesda is already working with ID Tech


Working with? No its more like Zeni bought IDT5. Ya and good luck with the mammoth title.

Hey I would love to see it but thats just not how things work. Been saying it for a long time now. Bethesda does the world and citys. Obsidian fills it with the side quests and Bioware would do the work on the story and any companions.

As sad as it is, its nothing more then a pipe dream dream to think multiple game studios would group up to make a single game now matter how impressive it could be. Three allright games tops out making one huge game.

#85
naughty99

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addiction21 wrote...

Been saying it for a long time now. Bethesda does the world and citys. Obsidian fills it with the side quests and Bioware would do the work on the story and any companions.

As sad as it is, its nothing more then a pipe dream dream to think multiple game studios would group up to make a single game now matter how impressive it could be. Three allright games tops out making one huge game.


Although I don't necessarily agree with everything on it, I think this handy reference chart helps put things in perspective:

Image IPB

Modifié par naughty99, 25 octobre 2011 - 03:56 .


#86
Ryllen Laerth Kriel

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mrcrusty wrote...


I like New York and New Orleans though.



New  York is way overdone, I would love to see New Orleans, except it would likely be flooded. Maybe it could lead to a semi-submersed city? That would be fun...plus...irradiated super-gators! Image IPB

#87
JeffZero

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Square Enix technically didn't write FFX and BioWare's dialogue is terrific. >_<

#88
JeffZero

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...haha, I just realized they had BioWare listed twice. Nice, ya got me.

#89
bussinrounds

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mrcrusty wrote...

sympathyforsaren wrote...

Bethesda Game studios should team up with Obsidian and the Rage creators to make a mammoth title.


At this stage, I'm willing to see what kind of RPGs Obsidian can make with the Onyx Engine. It's ripe for a traditional RTwP or turn based game, provided they can get the funding. The major creative forces behind PS:T, IWD, Fallout and Arcanum are now in Obsidian's top brass. There has to be some epic potential there.

Let Bethesda do what they do best - work on Elder Scrolls, transition to Fallout set on the East Coast and give the reins back to Obsidian for a side game set in the Southwest to continue the story of New Vegas and the originals.


If that's true what you say about the Onyx engine, Obsidian should get the license (now that Atari doesn't have it) and make a turn based d&d game !!    I could even deal with RtwP, but TB would be better.    As long as it ain't no 4th edition crap. 

#90
Ryllen Laerth Kriel

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JeffZero wrote...

...haha, I just realized they had BioWare listed twice. Nice, ya got me.


Yeah, that's the best part. Image IPB

#91
HoonDing

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scyphozoa wrote...

I loved the primary story arcs, the side quests that had better story arcs than most game's main arcs, and above all, the agency the player has and the permutations available in FONV. More so than any other recent game with choice or consequence, I think FONV has the most impressive implementation of a story and world that reacts to the players choices.

That may all be true, but that doesn't automatically make the factions, story and game world interesting. Aside from DLCs, I found the main game pretty boring in comparison with FO3. FO:NV's companions were basically what saved the game for me. 

It's something that all Obsidian games suffer from, in a way. Even Mask of the Betrayer, while it has an interesting story and companions, has incredibly boring dungeons, terrible combat and encounter design. I'm sometimes thinking Obsidian should stop making games and instead become a writing consultant for other game developers.

Modifié par virumor, 25 octobre 2011 - 08:19 .


#92
KLUME777

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naughty99 wrote...

bussinrounds wrote...

I want to see a traditional style rpg based on tactics, stats and dice rolls, not another hybrid fps action game based on twitch gameplay.


I imagine you will need to get your fix from some promising upcoming indie games like Dead State.

Zanallen wrote...

Galactic Runner wrote...

Zanallen wrote...

Isn't New Vegas technically Fallout 4?


Though it takes place after Fallout 3, it is a seperate game, like how Assassin's Creed Brotherhood and Revelations are sequels, but continue Ezio's story instead of taking the role of a new assassin.


But you are playing as a separate character. In a new area of the world. Just like Fallout 1, 2 and 3 all had different PCs and, from 1 & 2 to 3, the location changed as well. So...How is New Vegas not a sequel?


I think you are correct in the sense that Fallout: New Vegas is another sequel in the series and the next Fallout game will probably not be called "Fallout 4" but "Fallout: [insert city name]"

However, most fans refer to the next Fallout game as "Fallout 4" - perhaps because we don't know the name yet and Fallout 3 was the last "numbered" game in the series.


No, I think its far more likely that the next Bethesda Fallout would be called Fallout 4.

#93
KLUME777

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mrcrusty wrote...

Now that Obsidian has Tim Cain on board, they really ought to get a chance to work on a future game following NV. They pretty much have the core people of the Black Isle Fallouts (Tim Cain who led the original two games, Chris Avellone who wrote the Fallout Bible and Josh Sawyer who led the cancelled F3). The West Coast is their story, their canon and they deserve to continue it.

I don't care if Fallout 4 is done by Bethesda and Obsidian only gets a follow up game, as long as Bethesda sticks to their East Coast territory (Fallout: NY is not a bad idea, though I want to see more about Massachusetts (Commonwealth)) and leaves Obsidian the West Coast.

edit: quick check on the Vault reveals that Feargus Urquhart (Obsidian Co-Founder & C.E.O) was actually the lead designer for Fallout 2. Didn't know that. Didn't think he had the time, crying about wells and all that.


Didn't Chris Avelone work as one of the main designers on Fallout 2, not just the Fallout Bible?

#94
Skypezee

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"The commonwealth" would be an interesting place to venture.
And I think it would be kind of cool to explore Canada. After all, it was annexed by the US during the Great War so perhaps either Obsidian or Bethesda could integrate a sort of back story to shine light on the Canadian perspective of the war along with maybe doing a plot similar to NV where the survivors in Canada would attempt to reclaim their heritage and be their own country again.

#95
Jonp382

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KLUME777 wrote...

Didn't Chris Avelone work as one of the main designers on Fallout 2, not just the Fallout Bible?


Correct.

#96
Taldira

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Too all New York-people up there - New York was destroyed before the atomic war in the Fallout-verse. Something to do with a nuclear reactor.

But I actually want to see something reminiscing of a real city in F4. It's been 200 years already, time for civilization to get back up on its feet. Maybe even a game set in one, but very HUGE city, ala Saints Row and GTA.

Oh and can we have a voiced protagonist and a gameplay of an actual shooter this time? It's not like we have 11 races to choose from, or need to throw dice and wait every time we are about to do something.

#97
Barry Bathernak

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Taldira wrote...

Too all New York-people up there - New York was destroyed before the atomic war in the Fallout-verse. Something to do with a nuclear reactor.

But I actually want to see something reminiscing of a real city in F4. It's been 200 years already, time for civilization to get back up on its feet. Maybe even a game set in one, but very HUGE city, ala Saints Row and GTA.

Oh and can we have a voiced protagonist and a gameplay of an actual shooter this time? It's not like we have 11 races to choose from, or need to throw dice and wait every time we are about to do something.


it wasn't destroyed the reactor when critical for a few minuets but there was no explosion.

#98
jerst

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I would like to see isometric 3D

This whole first person 3D view, I just can't enjoy it. What is the point of walking 20 miles in a video game ? Pushing one button for 10 minutes ? I don't get it.

And I'm not really a fan of the FPS targeting either, but I can live with that.

#99
naughty99

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jerst wrote...

I would like to see isometric 3D

This whole first person 3D view, I just can't enjoy it. What is the point of walking 20 miles in a video game ? Pushing one button for 10 minutes ? I don't get it.

And I'm not really a fan of the FPS targeting either, but I can live with that.


do you really believe isometric view is a possibility?

#100
Skypezee

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Taldira wrote...

Oh and can we have a voiced protagonist and a gameplay of an actual shooter this time? It's not like we have 11 races to choose from, or need to throw dice and wait every time we are about to do something.


I'm slowly beginning to like the concept of a voiced protagonist. It would be interesting to see if Bethesda or Obsidian would do something similar to what Bioware did with the Mass Effect series and Dragon Age II. Although, the reason why I still kind of like a silent protagonist is because it allows me to imagine my character's voice, personality, and behavior based on the dialogue decisions I make. I want to imagine the voice myself in terms of how they would say to/ask an NPC.

But at the same time I realize that text based responses to choose from while an NPC would reply back with an actual voice is rather dated.... and a bit weird because all you hear is that NPC responding to basically nothing. So it comes off as the NPC just talking to themselves XP