Zjarcal wrote...
That is a good review, at least in the sense that it explains in detail every criticism made. I agree with some and strongly disagree with others.
The unresponsiveness is the one I want to mention. It's true that basic attack animations prevented spells or talents to be activated immediately, but with the exception of ONE mage attack animation, every other animation was so short and fast that the talent or spell could indeed be activated virtually instantaneously. The one mage animation I'm referring to is when the mage bangs their staff against the ground after doing a small backwards move. Other than that overly long animation, no other basic attack animation left me with a feeling of unresponsiveness when playing.
Archery is also problematic in this regard. You have to wait for some time after the attack animation to move.
Modifié par Joy Divison, 25 octobre 2011 - 01:58 .





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