Save Earth or Citadel?
#276
Guest_Mr.X.Pen_*
Posté 26 octobre 2011 - 08:42
Guest_Mr.X.Pen_*
#277
Posté 26 octobre 2011 - 08:43
This is not an original observation, but I forgot who originally posted it.
#278
Posté 26 octobre 2011 - 08:54
Shepard the Leper wrote...
111987 wrote...
This is a hypothetical scenario...
And why couldn't you defend the Citadel? Just close the arms up. The Reapers would have to severely damage and possibly even destroy the Citadel to breach it.
I know your example was a hypothetical scenario, but unless your assumption tunr out to be correct it has little value. But I'll bite
I believe it's very unlikely the Reapers don't have a "secret door" to gain access to the Citadel - which is very important to successfully launch their beloved surprise attacks. In ME1 we learn about Sovereign, who's using Saren to find (and use) the Conduit. Apparently, Sovereign needed a non-Reaper to discover, locate and use a Prothean device to gain access to the Citadel to trigger the main attack. That doesn't make much (strategic) sense since the Reapers completely rely on something which is outside their control. It assumes the civilizations who were destroyed before the Protheans also managed to secretly construct their own Conduit which would be used in a ME1 kinda way to trigger the attack to destroy the next civilization.
That makes it impossible for me to think a "closed" Citadel would be potentially problematic for the Reapers. It's very likely many of their previous attacks didn't needed help from the outside; and it's very unlikely that the "have the previous civilization build a Conduit device to destroy the next one"-strategy always worked as intended. The reliance on sheer luck to gain access to a (perhaps the most) important target is an incredibly dumb strategy - that's not very Reaper'ish IMHO.
I'm sorry but I'm not really understanding you here. Why must we assume the Reapers have a backdoor onto the Citadel? Only the Protheans ever built one.
Before the Prothean meddling, the Reaper vanguard could just remotely activate the Citadel via the Keepers, so it wouldn't matter if the arms were closed or not.
If Sovereign could open up the Citadel arms by itself, it wouldn't have needed the Conduit. It could have just bullrushed the Citadel with the Geth fleet. To me, that makes me think the Reapers can't do that.
#279
Posté 26 octobre 2011 - 09:03
The Conduit was both the cause of, and the solution to, the problems the Reapers are having regarding this cycle. The Citadel systems were not designed to be a closed system, and supposed to respond to the outside signal sent by the Reaper vanguard. The conduit allowed the Protheans from Ilos to access the (then empty) citadel and modify the systems in order to set them into a 'closed' state, so that it ignored Sovereign's signal when it tried to initiate the current cycle.
This is why Sovereign needed Saren to backdoor Citadel Control and keep the ward arms open until Sovereign docked and could override and activate the Citadel Relay manually. If there was an alternate means to access the Citadel that hadn't been sabotaged by the Ilos Protheans, Sovereign didn't know about it. Otherwise, he would have used the Geth to launch a surprise assault on the citadel without Saren or the Conduit. The Citadel would have been taken completely by surprise, as opposed to being in a 'ready' status like it was during the BotC.
The Reapers have never been dependent on an organic agent to aid in initiating the cycle before the current one, and they will likely 'correct' whatever alterations that the Protheans managed if they manage to finish the job on this cycle so that they wont depend on organic agent again.
#280
Posté 26 octobre 2011 - 11:05
#281
Posté 26 octobre 2011 - 11:06
good question.Adugan wrote...
I am wondering if the conduit still works, or if it was destroyed by the geth left on ilos.
#282
Posté 26 octobre 2011 - 11:36
Chaosty wrote...
As for the trap stuff, that worked for a while with the help of the keepers. The keepers broke free of the reapers and stopped activating the trap. Thanks to the prothean data we have broken of the reapers abilety to use the citadel as a trap.
can someone explain this?
#283
Posté 26 octobre 2011 - 11:38
CuseGirl wrote...
Chaosty wrote...
As for the trap stuff, that worked for a while with the help of the keepers. The keepers broke free of the reapers and stopped activating the trap. Thanks to the prothean data we have broken of the reapers abilety to use the citadel as a trap.
can someone explain this?
Vigil can.
#284
Posté 26 octobre 2011 - 11:49
There are a lot of things about the Citadel that we don't know. It is supposed to be able to switch the relays on and off -- and possibly allow them only to recognize Reaper IFF. So what I was saying yesterday was that IF it can totally switch off a relay and not even allow it to recognize Reaper IFF then who holds the Citadel can control the battle for the galaxy. While the Reapers are busy reaping a system -- the battle lost for all practical purposes, you could shut off the relay and force them to use their FTL which like it or not will burn fuel, and possibly make them easier to kill later on. And like I said you could do guerilla attacks on them when they enter a system by activating the relay and have a fleet there to pick off a few, then gate out and shut it down. Reaping a galaxy will be slow energy consuming work without controlling the relay system.
Earth? Well we're leaving in the first part of the game remember? The battle for earth is lost.... for now. Expect about 50% loss of population by the time we return to take it back. Then also remember what Vigil mentioned about indoctrinated moles -- Arrival. So a way will need to be found to reverse indoctrination.
#285
Posté 26 octobre 2011 - 11:49
Grand Admiral Cheesecake wrote...
IEatWhatIPoo wrote...
Save the aliens if possible.
If it's a Humans or Aliens choice?
Screw the xeno filth.
You humans are all racist!
Oh put it back in the deck![/maloryarcher]
#286
Posté 26 octobre 2011 - 11:55
IEatWhatIPoo wrote...
Grand Admiral Cheesecake wrote...
IEatWhatIPoo wrote...
Save the aliens if possible.
If it's a Humans or Aliens choice?
Screw the xeno filth.
You humans are all racist!
Oh put it back in the deck![/maloryarcher]
was that an Archer reference? yes, the show is trending.....
#287
Posté 26 octobre 2011 - 11:56
Someone With Mass wrote...
CuseGirl wrote...
Chaosty wrote...
As for the trap stuff, that worked for a while with the help of the keepers. The keepers broke free of the reapers and stopped activating the trap. Thanks to the prothean data we have broken of the reapers abilety to use the citadel as a trap.
can someone explain this?
Vigil can.
alrite, I completed Arrival on one of my saves. That was the Reapers 2nd try to get in, right? So after Arrival, how are they getting in?
#288
Posté 27 octobre 2011 - 12:30
#289
Posté 27 octobre 2011 - 12:39
Yakko77 wrote...
Regardless of what function the Citadel has or doesn't have regarding the relays after the Keepers were.. "turned off".. as far as activating the trap goes, ME3 in a nutshell is about saving Earth and the galaxy with it. I'm pretty sure were not going to sit idly by and let Earth burn (more) and go off and save the rest of the galaxy instead.
I think the gamers on this site (who aren't aware they're the minority as far as gamers are concerned) dont realize you have to market a game about aliens to REAL LIFE humans. That's why ME-2's story is a little bit watered down, that's why ME-3 will start out with Shep on Earth and that's why the first trailer was "Fall of Earth". You have to draw in the majority of gamers with "YOUR home in under attack". And dont forget, shooting game developers have been inching toward full out war on American soil for a few years now. ME-3 is just keeping up with the Joneses.
And with that said (and with multiple ME-2 saves ready to go) I'll have no problem saving Earth over saving the Citadel.
#290
Posté 27 octobre 2011 - 12:48
CuseGirl wrote...
alrite, I completed Arrival on one of my saves. That was the Reapers 2nd try to get in, right? So after Arrival, how are they getting in?
No, that was actually their third attempt to get in.
After Arrival, they're traveling to the nearest mass relay with their own FTL drives, which will take like a year or so.
#291
Posté 27 octobre 2011 - 12:53
Someone With Mass wrote...
CuseGirl wrote...
alrite, I completed Arrival on one of my saves. That was the Reapers 2nd try to get in, right? So after Arrival, how are they getting in?
No, that was actually their third attempt to get in.
After Arrival, they're traveling to the nearest mass relay with their own FTL drives, which will take like a year or so.
their third try? I thought the thing with Saren was their 1st try
Modifié par CuseGirl, 27 octobre 2011 - 12:53 .
#292
Posté 27 octobre 2011 - 12:57
#293
Posté 27 octobre 2011 - 12:58
CuseGirl wrote...
their third try? I thought the thing with Saren was their 1st try
Nah, their first try was when Sovereign signaled the keepers, but they ignored it.
#294
Posté 27 octobre 2011 - 01:19
Someone With Mass wrote...
CuseGirl wrote...
their third try? I thought the thing with Saren was their 1st try
Nah, their first try was when Sovereign signaled the keepers, but they ignored it.
Some might even argue that the Rachni Wars was their second try, making Arrival their fourth try, Saren their third try, and the Keepers their first.
#295
Posté 27 octobre 2011 - 01:22
111987 wrote...
Someone With Mass wrote...
CuseGirl wrote...
their third try? I thought the thing with Saren was their 1st try
Nah, their first try was when Sovereign signaled the keepers, but they ignored it.
Some might even argue that the Rachni Wars was their second try, making Arrival their fourth try, Saren their third try, and the Keepers their first.
Would the heretic geth fall into their own attempt by the Reapers or are they pretty much tied to Saren since he essentially led them?
#296
Posté 27 octobre 2011 - 01:24
Yakko77 wrote...
111987 wrote...
Someone With Mass wrote...
CuseGirl wrote...
their third try? I thought the thing with Saren was their 1st try
Nah, their first try was when Sovereign signaled the keepers, but they ignored it.
Some might even argue that the Rachni Wars was their second try, making Arrival their fourth try, Saren their third try, and the Keepers their first.
Would the heretic geth fall into their own attempt by the Reapers or are they pretty much tied to Saren since he essentially led them?
Personally I would group Saren and the Geth together. They were working together after all.
#297
Posté 27 octobre 2011 - 01:49
Modifié par Abispa, 27 octobre 2011 - 02:35 .
#298
Posté 27 octobre 2011 - 02:05
#299
Posté 27 octobre 2011 - 02:21
CuseGirl wrote...
maybe blowing up the Citadel will kill the Reapers......from wut I've seen, it seems like there are more than hundreds of these Reaper ships, right? This story always becomes the "take down the mothership and u kill them all" trope.....it took a whole fleet of ships just to bring down Sovereign.....i dunno B.....we may not being trying to save Earth, we may be deliberately taking out the Citadel.....
I guess if the entire Reaper fleet came to attack the Citadel, blowing it up would kill them all (assuming the explosion is comparable to the Alpha Relay blast).
#300
Posté 27 octobre 2011 - 02:29
111987 wrote...
I guess if the entire Reaper fleet came to attack the Citadel, blowing it up would kill them all (assuming the explosion is comparable to the Alpha Relay blast).
no, wut I mean is: maybe the Citadel is wuts keeping the Reapers going. And maybe the Reapers are all connected to some Mother-Reaper or Harbinger himself (altho a part of me feels like Harbinger is just an overzealous lackey and there's someone behind him with real power). And if we get rid of the Citadel, we kill the Mother-Reaper and send the rest of the Reapers back where they came from.





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