1.I made a script similar to the silver sword of gith(motb version) that gains charges as you score hits. Is there a way to script the weapon so that it gains bonus item properties (ie increasing bonus str) as the weapon gains charges from hits without having to requip the weapon?
2. Is there a function to see how much damage you did on each attack with a weapon? Trying to make a vampiric regen property and wounding property that heals/damages based on damage done, not set.
3. trying to create a cast spell: unique power property that creates the darkness vfx but with custom effects. I got the effects down but no globe of darkness. The code i'm using atm for this is
effect eDarkcloud = EffectVisualEffect(VFX_DUR_WEB); ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eDarkcloud ,lTarget, RoundsToSeconds(20));
Modifié par mchotdog33, 25 octobre 2011 - 10:44 .





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