Inprea wrote...
Garrison2009 wrote...
Once again I'm just gonna put up the same quote from the very person we're arguing over...
"Some people see asking for help as a sign of weakness. That's just being stupid and stubborn. As strong as you are, allies can make you stronger."
Shepard may be a true badass, and able to take care of him/herself, but once in a while... I think even Shepard needs help, just like anybody else.
How does that line translate into, "I should need rescueing." ? Typically I would advize asking for aid before you're in a digher situation to the point that you've been rendered helpless. Which gets back into the subject of a tactical retreat. It's best to fall back while you still have strength enough to fight not wait until you've been reduce to a helpless sack.
The simple point is that sometimes things are beyond our, or (in this case...) Shepard's control. As much as you may hate a cutscene or something happening in the story that leaves Shepard in a position where he/she is all out of tricks and needs some serious help, it is realistic that at SOME time in the future SOMETHING like that will eventually happen, just like the Normandy being destroyed in ME2.
As I said, things happen that are beyond our control and if we make Shepard out to be someone where nothing is beyond his/her control... Than what's really the point of the game? At that point, it's just 'mega-awesome-god-Shepard blows all the Reapers up. The End.' There would be nothing surprising story-wise, no plot-twists, we wouldnt really care about the character as he/she would be invincible, and we might as well go back and play Mario or something. The story would pretty much be equivalent to one of the Italian Plumber's journeys...
Modifié par Garrison2009, 26 octobre 2011 - 06:48 .