@biomag
Ok. Sorry about that.
Inprea wrote...
If you want that then why even have a rescue situation? It could be given easily enough. A quick scenario. Shepeard is currently in rout to the Krogan homeworld when a message comes through. An Asari transport is currently under Cerberus or worse yet reaper attack. Making the situation still worse Liara is on that ship or Samara. Not as much of a concern if Samara is on the ship though given that she's a big girl and can take care of herself.
Now Shepeard has two major issues. His/her friends are in danger but she's too far away to help them as it would take hours if not days to get to their location. Shepeard is also faced with the problem that if they rush to the aid fo the asari their dealings on the Krogan homeworld will be delayed which could bring up even more issues.
There can be situation where you're powerless to intervene without actually being captured or in need of someone else to rescue you.
Though in the same scenario where something like the immigrant fleet or the geth (assume they are allies) show up and give the asari ship support then it might be said that Shepeard was rescued from having to make such a tough decision or such a powerless state.
Exactly what I was getting at.
You don't have to rip control of Shepeard away from the player in order to put them in a bad situation.
I've said that it could be done well and that Shepard not being available for player control doesn't mean that Shepard's story isn't being told.
Putting Shepard in a situation to be rescued can be done to service a different aspect of Shepard's story where his squad is concerned and being unable to control Shepard doesn't translate into him being ripped from your control. We can be given the ideas on his squad's thoughts and feelings about the situation, about Shepard, about who's more interested to get to Shepard because of who he is rather than what he stands for, etc. All that builds Shepard up to be more than just what we're allowed to experience because the characters that surround him will tell us what they see or how they feel.
Keep in mind that when we control Shepard we only know what Shepard knows...well we know a little of what he knows. It's an entirely limited view. If this were a book (I'm thinking third person omniscient) about Shepard we wouldn't just know what he thought and how he thought. We'd know what everyone else thinks. And that only serves to give us a more accurate picture of Shepard.
Now, if the reactions and responses of Shepard's squad were dependent on his actions and behavior towards them, imagine how rich Shepard's story would be.
Modifié par Xeranx, 26 octobre 2011 - 09:57 .