A list of all the skin textures
#1
Posté 26 octobre 2011 - 02:45
I was wondering if someone could comply a list of all possible skin textures the game has. Not just the ones that typically show up in mods, but well, everything. I'd be insanely grateful, I've been at this for a while now.
#2
Posté 26 octobre 2011 - 04:02
#3
Posté 26 octobre 2011 - 04:21
ishmaeltheforsaken wrote...
Why not just open up Cullen's facemorphs and see which complexion he uses?
If I knew how, I would. I assume you mean by doing "runscript appearance (his face number)" and then opening that character in GFF editor? I tried searching around Google and I couldn't find anyone telling me his face number, or a list of all the face numbers for that matter.
#4
Posté 26 octobre 2011 - 11:22
At the bottom it shows numbers for templars:
21500 Creature - Templars - Meredith (Boss)
21501 Creature - Templars - Seeker (Assassin)
21502 Creature - Templars - Templar - Male (Trooper)
21503 Creature - Templars - Templar Captain (Commander)
21504 Creature - Templars - Templar Archer - Male (Trooper)
21505 Creature - Templars - Templar - Female (Trooper)
21506 Creature - Templars - Templar Archer - Female (Trooper
#5
Posté 26 octobre 2011 - 11:34
http://social.biowar...m/project/1936/
it was in old post: http://social.biowar...-6449820-1.html
More info i really hope it help!
Found this complete tutorial around here, it explains how to do it:
http://www.thenexusf...-models-etc-pp/
Modifié par Huntress, 26 octobre 2011 - 11:38 .
#6
Posté 27 octobre 2011 - 11:41
Huntress wrote...
Hey! after searching for something I have no clue about but, still wanted to help you with, i think i found how you could get cullen face number:
http://social.biowar...m/project/1936/
it was in old post: http://social.biowar...-6449820-1.html
More info i really hope it help!
Found this complete tutorial around here, it explains how to do it:
http://www.thenexusf...-models-etc-pp/
Thanks for the help. Unfortunately none of the codes at the console page are Cullen. And the person who did the Cullen morph with the raccoon eyes, for some really strange reason his headmorph files were .mor, not .mop so there's nothing I can do to get them to work in character creation, or open them in GFF editor. In a sense it's possible to change player's face to Cullen's face in GFF editor, but I wouldn't be able to edit the face at all.
Either way, thanks, I'll try and see if I can figure out some way to get this into character creation.
#7
Posté 27 octobre 2011 - 02:22
Razhathael wrote...
Huntress wrote...
Hey! after searching for something I have no clue about but, still wanted to help you with, i think i found how you could get cullen face number:
http://social.biowar...m/project/1936/
it was in old post: http://social.biowar...-6449820-1.html
More info i really hope it help!
Found this complete tutorial around here, it explains how to do it:
http://www.thenexusf...-models-etc-pp/
Thanks for the help. Unfortunately none of the codes at the console page are Cullen. And the person who did the Cullen morph with the raccoon eyes, for some really strange reason his headmorph files were .mor, not .mop so there's nothing I can do to get them to work in character creation, or open them in GFF editor. In a sense it's possible to change player's face to Cullen's face in GFF editor, but I wouldn't be able to edit the face at all.
Either way, thanks, I'll try and see if I can figure out some way to get this into character creation.
I have a cullen.mop if it would help you out.
#8
Posté 27 octobre 2011 - 10:02
darknite50 wrote...
Razhathael wrote...
Huntress wrote...
Hey! after searching for something I have no clue about but, still wanted to help you with, i think i found how you could get cullen face number:
http://social.biowar...m/project/1936/
it was in old post: http://social.biowar...-6449820-1.html
More info i really hope it help!
Found this complete tutorial around here, it explains how to do it:
http://www.thenexusf...-models-etc-pp/
Thanks for the help. Unfortunately none of the codes at the console page are Cullen. And the person who did the Cullen morph with the raccoon eyes, for some really strange reason his headmorph files were .mor, not .mop so there's nothing I can do to get them to work in character creation, or open them in GFF editor. In a sense it's possible to change player's face to Cullen's face in GFF editor, but I wouldn't be able to edit the face at all.
Either way, thanks, I'll try and see if I can figure out some way to get this into character creation.
I have a cullen.mop if it would help you out.
Does it have the dark eye-sockets under his eyes? If so, it would definitely help me out.
#9
Posté 27 octobre 2011 - 10:20
#10
Posté 27 octobre 2011 - 10:39
#11
Posté 27 octobre 2011 - 10:46
#12
Posté 27 octobre 2011 - 10:49





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