The point isn't that it has to represent 'victory'. I view a 50/50 dissent as a failure on the team's part also.Atakuma wrote...
A two percent difference in a poll that doesn't accurately represent anything, is hardly a victory. Though I could see how it might look that way through troll logic.Gunderic wrote...
AngryFrozenWater wrote...
The poll is now approaching 50/50.
51/49 now. Console kiddies/Mike Laidlaw fanboys lose again.
A Poll: Voiced PC with paraphrasing, or silent with full dialogue?
#426
Posté 14 décembre 2011 - 11:49
#427
Posté 14 décembre 2011 - 11:56
Realmzmaster wrote...
Gunderic wrote...
AngryFrozenWater wrote...
The poll is now approaching 50/50.
51/49 now. Console kiddies/Mike Laidlaw fanboys lose again.
Not statistically significant enough to claim a win on either side. So if Bioware goes with a slient protagonist for DA3 that means 49% of the fanbase will be upset and 51% will be happy. Bioware is going to lose sales either way.
I'm biased in that I believe that reverting to a more 'Origins-like' experience is less likely to mean DA2 fans unhappy = more lost sales, as the opposite would hold.
#428
Guest_Dalira Montanti_*
Posté 14 décembre 2011 - 12:15
Guest_Dalira Montanti_*
#429
Posté 14 décembre 2011 - 03:50
Since the poll is in da2 forum it is biased towards voiced pc. So you can consider it a win for silent pc. We can make another poll in da:o forums to check it.DuskWarden wrote...
Update:
Voiced PC with paraphrasing: 317 votes 48%
Silent PC with full dialogue trees: 338 votes 52%
The difference is still insignificant at the 5% confidance level. At a 10% confidance level you can say that the BSN prefers the silent PC with full dialogue trees option, but I've always found 10% levels to be a bit unreliable.
#430
Posté 14 décembre 2011 - 06:37
I wouldn't be so sure about that. It really depends on what an "Origins-like" experience means. If it means going back to a battle system and controls that worked HORRIBLY on the Xbox 360 port (which is the only place I'd be able to play on, I don't have a gaming PC), a return to the approval/dissapproval system that I disliked over the friendship/rivalry system that I loved, the old style of character models which were uncanny valley enough for me personally to creep me out at some points and take me out of the scenes (particularly a lot of the romance stuff...) and having to spend hours sorting through the overwhelming amount of useless junk I've gathered on my travels but don't want to sell in case it might be worthwhile for one of my party members or some random quest down the line to try to figure out equipment for my party? You can bet I'll be unhappy. I would definitely not buy the game at full price. My money's too limited to buy another game that aggravates me as much as Origins did at full price. Depending on my fiancial circumstance at the time I might skip buying the game at all if that happened.Gunderic wrote...
Realmzmaster wrote...
Gunderic wrote...
AngryFrozenWater wrote...
The poll is now approaching 50/50.
51/49 now. Console kiddies/Mike Laidlaw fanboys lose again.
Not statistically significant enough to claim a win on either side. So if Bioware goes with a slient protagonist for DA3 that means 49% of the fanbase will be upset and 51% will be happy. Bioware is going to lose sales either way.
I'm biased in that I believe that reverting to a more 'Origins-like' experience is less likely to mean DA2 fans unhappy = more lost sales, as the opposite would hold.
By your logic, all that would prove is that the people on the forum for the old game are more biased toward Origins than DA2. Particularly since there's plenty of Origin's fans over on this section of the forums (to argue about how DA2 sucked) and probably less DA2 fans on that section.Since the poll is in da2 forum it is biased towards voiced pc. So you
can consider it a win for silent pc. We can make another poll in da:o
forums to check it.
#431
Posté 14 décembre 2011 - 07:57
DuskWarden wrote...
That poll was simply voiced versus silent PC. Mine is regarding the dialogue system, which includes both the paraphrase system and whether or not the PC is voiced. There is a significant difference. For example in that poll I would have been undecided whether to choose voiced or silent, whereas in mine I would go straight away for the silent option, due to the inclusion of paraphrasing in the voiced option. (The paraphrase system being my biggest issue with Dragon Age 2.) I find it strange that some people appear unable to tell the difference between the two polls.
Unfortunately, the voiced/silent option completely overrides the paraphrase/full line option. And since you only have those two choices and no third like "Voiced with full line" or something like that, the two polls really boil down to the same damn thing. Since we already know that the voiced/silent protagonist debate is split 50/50, what you should have done is made a separate poll for the paraphrase/full line part, keeping everything else equal. For example, you could have had a poll like this: If DA3 has a voiced protagonist, would you prefer it have a paraphrase system or a full line system?
#432
Posté 14 décembre 2011 - 09:04
#433
Posté 14 décembre 2011 - 11:41
Gunderic wrote...
Realmzmaster wrote...
Gunderic wrote...
AngryFrozenWater wrote...
The poll is now approaching 50/50.
51/49 now. Console kiddies/Mike Laidlaw fanboys lose again.
Not statistically significant enough to claim a win on either side. So if Bioware goes with a slient protagonist for DA3 that means 49% of the fanbase will be upset and 51% will be happy. Bioware is going to lose sales either way.
I'm biased in that I believe that reverting to a more 'Origins-like' experience is less likely to mean DA2 fans unhappy = more lost sales, as the opposite would hold.
But your bias is just that a bias not grounded in any fact and may not be the case. This means that Bioware will lose those people who were attracted to DA by DA2. Unless those loss sales are made up by gamers who like the Origins-like experience.
#434
Posté 18 août 2013 - 12:55
Voiced PC with paraphrasing: 344 votes 49%
Silent PC with full dialogue trees: 363 votes 51%
Modifié par DuskWarden, 18 août 2013 - 12:55 .
#435
Posté 25 août 2013 - 03:43
Voiced PC does not feel like roleplaying to me. I play Bioware games to roleplay. Shepherd and Hawke do not feel like my own original characters. They feel like Bioware's characters.
However, the protagonists of NWN, KOTOR, Jade Empire, DA:O...these feel like characters I own. Silent PCs are just much more of a personal experience to me. And I'm sad that future Bioware games won't allow me to tap into that.
#436
Posté 25 août 2013 - 12:29
#437
Posté 25 août 2013 - 01:11
Paraphrase (aggressive): Back off!
What Hawke actually says: "Start running now, or I'll cut out your tongue and feed it to you!"
Errrrgh! No!
And I noticed some of the humorous dialogue options made Hawke tell really tasteless jokes about people's dead relatives, but I had to pick them because I didn't want to be a total saint or an angry d**khead.
Having said that, voiced protagonists are MUCH better. We can't get rid of them now.
BioWare should copy Deus Ex: Human Revolution's method. I really believe that.
The main character, Adam Jensen, is fully voiced, and the dialogue wheel contains BOTH paraphrases, for lazy people, and a the exact words the character will speak, so conversations never feel like a lucky dip.
Modifié par Regan Cousland, 25 août 2013 - 01:14 .





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