TAJ4Life wrote...
Instead of making another KOTOR single player RPG they bring out an MMO that is already doomed to fail having played it at Eurogamer and seen it in action its no fun at all. Then with ME2 playing too much like a shooter then ME3 looking no better than ME2 and having multiplayer that tells me right there that the single player is going to be very short and nowhere as great as the first game.
Baldur's Gate 1 and 2, and Neverwinter Nights both featured multiplayer, and I don't think either game had a problem length-wise.
So what has gone wrong? No KOTOR 3, no Jade Empire 2 no huge open rpgs on the level of what Bethesda makes like Fallout 3 and Oblivion.
What good huge open RPGs have Bioware made? The only two that come to mind are Baldur's Gate 1 and Mass Effect 1, and I'd argue the exploration elements there were more than lackluster, compared to sandboxes or Bethesda games. I'd go so far as to say ME's strength was in the central narrative.
Instead we get very short games that last 6-9 hours and people getting mad by arguing 'Well put it on harder difficulty!' Sorry that is not an answer games have gotten far shorter and detail in visuals are usually allover the place.
Honestly, you argue that Bioware games are getting shorter, but I personally found Jade Empire shorter than both Dragon Age 2 and Mass Effect 2.
Modifié par Il Divo, 27 octobre 2011 - 12:26 .