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Bioware have seriously lost their touch


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#51
addiction21

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Volus Warlord wrote...

Eh, Bioware should have at least a few more good games in 'em. But nothing lasts forever.


Forever is a long time. Maybe you should wait till the end comes before becomiong another doomsayer...

Modifié par addiction21, 27 octobre 2011 - 01:23 .


#52
Cutlass Jack

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addiction21 wrote...

Simple note I hate most beta testers. They think its a free preview and damned they should get the game for free. It is not for you to play for 10 hours and then say you dont like it. It is for you to TEST IT!! Give feed back.


True enough. However, many companies do pass out a final mass wave of 'beta invites' that really are intended just to be a free preview. Since its usually just before launch. The only function that wave really serves apart from getting a preview is testing server loads.

If I get a last minute Beta invite, I don't bother with feedback. I just treat it as a preview. If I get a real beta invite (at the actual start of beta) then I do it seriously.

#53
upsettingshorts

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Hey now, I sent in my fair share of feedback and bug reports.

#54
AtreiyaN7

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jreezy wrote...

AtreiyaN7 wrote...

Six to nine hours, eh? Do tell - which recent BioWare RPG was six to nine hours in length? Because I haven't finished any game from ME1 until now that quickly. Also, like Morroian, I've heard from people in the TOR beta who have been enjoying the game. *shrug*

It's actually possible finishing ME1 in 9 hours. I know, I've done it.


Sure, I would assume that's possible in a speed run, but I think the guy is implying that a "standard" run is somehow super-duper short.

Modifié par AtreiyaN7, 27 octobre 2011 - 02:00 .


#55
Rockworm503

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I remember when 9 hours was considered long.

#56
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addiction21 wrote...

jreezy wrote...

I'd lean more towards "rushing through". It was probably my 7th playthrough of the game. I may be off since I've lost track of how many times I've played it. For that particular playthrough it was my goal to finish ASAP. No guides and it was on Casual.


ANd thats sort of my point. You were getting thru it not playing it. I dont have a problem with someone saying "I got thru it this fast"
Its when they make that statement and connect it to how poor a game is. What do you sacrifice to be able to do that? Not saying thats what you were doing but we see that a lot around here.

In my opinion? Most of the enjoyment of a game like Mass Effect is removed when rushing through it. No matter how many times I've played it I prefer taking my time with it.

Modifié par jreezy, 27 octobre 2011 - 02:26 .


#57
hoorayforicecream

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AtreiyaN7 wrote...

jreezy wrote...

AtreiyaN7 wrote...

Six to nine hours, eh? Do tell - which recent BioWare RPG was six to nine hours in length? Because I haven't finished any game from ME1 until now that quickly. Also, like Morroian, I've heard from people in the TOR beta who have been enjoying the game. *shrug*

It's actually possible finishing ME1 in 9 hours. I know, I've done it.


Sure, I would assume that's possible in a speed run, but I think the guy is implying that a "standard" run is somehow super-duper short.


Skyrim can be beaten in 2 hours and 16 minutes.

#58
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AtreiyaN7 wrote...

jreezy wrote...

AtreiyaN7 wrote...

Six to nine hours, eh? Do tell - which recent BioWare RPG was six to nine hours in length? Because I haven't finished any game from ME1 until now that quickly. Also, like Morroian, I've heard from people in the TOR beta who have been enjoying the game. *shrug*

It's actually possible finishing ME1 in 9 hours. I know, I've done it.


Sure, I would assume that's possible in a speed run, but I think the guy is implying that a "standard" run is somehow super-duper short.

Yeah there's no way you should be getting less than 15 hours out of Mass Effect when you play it at a normal pace.

#59
mesmerizedish

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hoorayforicecream wrote...

AtreiyaN7 wrote...

jreezy wrote...

AtreiyaN7 wrote...

Six to nine hours, eh? Do tell - which recent BioWare RPG was six to nine hours in length? Because I haven't finished any game from ME1 until now that quickly. Also, like Morroian, I've heard from people in the TOR beta who have been enjoying the game. *shrug*

It's actually possible finishing ME1 in 9 hours. I know, I've done it.


Sure, I would assume that's possible in a speed run, but I think the guy is implying that a "standard" run is somehow super-duper short.


Skyrim can be beaten in 2 hours and 16 minutes.


Baldur's Gate II can be finished in a similar timeframe.

Speed runs don't mean much (except that they're kind of awesome!).

#60
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hoorayforicecream wrote...

AtreiyaN7 wrote...

jreezy wrote...

AtreiyaN7 wrote...

Six to nine hours, eh? Do tell - which recent BioWare RPG was six to nine hours in length? Because I haven't finished any game from ME1 until now that quickly. Also, like Morroian, I've heard from people in the TOR beta who have been enjoying the game. *shrug*

It's actually possible finishing ME1 in 9 hours. I know, I've done it.


Sure, I would assume that's possible in a speed run, but I think the guy is implying that a "standard" run is somehow super-duper short.


Skyrim can be beaten in 2 hours and 16 minutes.

Haha, incredible. 300 hrs worth of content? Not to that guy.:lol:

#61
hoorayforicecream

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jreezy wrote...
Haha, incredible. 300 hrs worth of content? Not to that guy.:lol:


He got a pie out of it! That's gotta be worth 297 hours of content. :wizard:

#62
Mr.House

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hoorayforicecream wrote...

AtreiyaN7 wrote...

jreezy wrote...

AtreiyaN7 wrote...

Six to nine hours, eh? Do tell - which recent BioWare RPG was six to nine hours in length? Because I haven't finished any game from ME1 until now that quickly. Also, like Morroian, I've heard from people in the TOR beta who have been enjoying the game. *shrug*

It's actually possible finishing ME1 in 9 hours. I know, I've done it.


Sure, I would assume that's possible in a speed run, but I think the guy is implying that a "standard" run is somehow super-duper short.


Skyrim can be beaten in 2 hours and 16 minutes.

:lol:

#63
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hoorayforicecream wrote...

jreezy wrote...
Haha, incredible. 300 hrs worth of content? Not to that guy.:lol:


He got a pie out of it! That's gotta be worth 297 hours of content. :wizard:

Mmmmmm...Pie. I could go for some apple pie right now. Too bad I don't live within walking distance of a McDonald's.

#64
addiction21

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Cutlass Jack wrote...

addiction21 wrote...

Simple note I hate most beta testers. They think its a free preview and damned they should get the game for free. It is not for you to play for 10 hours and then say you dont like it. It is for you to TEST IT!! Give feed back.


True enough. However, many companies do pass out a final mass wave of 'beta invites' that really are intended just to be a free preview. Since its usually just before launch. The only function that wave really serves apart from getting a preview is testing server loads.

If I get a last minute Beta invite, I don't bother with feedback. I just treat it as a preview. If I get a real beta invite (at the actual start of beta) then I do it seriously.


We are on the same page. With new mmo's that final load test has turned into the "head start for preordering" for the most part.

Upsettingshorts wrote...

Hey now, I sent in my fair share of feedback and bug reports.


And thats what I would expect from you. 
My rant was more for that segment that act like they are special because they got to test a big upcoming game and then never actually tested it. They played it then moaned about the bugs like it was the actual release.

#65
hoorayforicecream

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addiction21 wrote...

Cutlass Jack wrote...

addiction21 wrote...

Simple note I hate most beta testers. They think its a free preview and damned they should get the game for free. It is not for you to play for 10 hours and then say you dont like it. It is for you to TEST IT!! Give feed back.


True enough. However, many companies do pass out a final mass wave of 'beta invites' that really are intended just to be a free preview. Since its usually just before launch. The only function that wave really serves apart from getting a preview is testing server loads.

If I get a last minute Beta invite, I don't bother with feedback. I just treat it as a preview. If I get a real beta invite (at the actual start of beta) then I do it seriously.


We are on the same page. With new mmo's that final load test has turned into the "head start for preordering" for the most part.

Upsettingshorts wrote...

Hey now, I sent in my fair share of feedback and bug reports.


And thats what I would expect from you. 
My rant was more for that segment that act like they are special because they got to test a big upcoming game and then never actually tested it. They played it then moaned about the bugs like it was the actual release.


Most developers build telemetry-gathering systems into their beta (and live) clients that surreptitiously reports the relevant game information to their servers regularly because of this sort of behavior. Well, that, and beta testers tend to be less articulate than most developers would like. The more data the developers have, the better informed their decisions are.

#66
Blastback

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hoorayforicecream wrote...

jreezy wrote...
Haha, incredible. 300 hrs worth of content? Not to that guy.:lol:


He got a pie out of it! That's gotta be worth 297 hours of content. :wizard:

I'd require cheesecake.  And some actual skill...

And 'Shorts, your new avatar is awesome!

#67
Rockworm503

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meh with a game that allows fast travel. Speeding through it just feels cheap.

#68
Heather Cline

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I like most of bioware's games. I don't like the Elder Scroll series. Not a fan of open world rpg's or mmo/multiplayer games. I like story driven games. My very first rpg I played was Final Fantasy 1 on the original NES. Though it had not much story it was still a story driven game. 4 warriors out to save the world from an immense evil. Almost every other rpg I've ever played has had some story driving it. Legend of Zelda, the story to defeat Gannon and rescue Zelda. Phantasy Star 2, 3 and 4 all good story driven rpg's.

So yeah graphics aren't the beginning and ending of an rpg series. In fact RPG's got their start as table top games. Bunch of people playing pen and paper games, rolling dice and crafting a story together. That to me as well as stats and combat with those stats are what make an RPG.

So yeah... Bioware is doing something right with their story driven games. DA2's story could have been better executed sure. ME2's story was non-existent due to companion quests/recruitment missions overshadowing the story and plot of the game. But over all most of their games are rock solid.

I won't be playing the multiplayer of ME3. I don't like multi-player in my games. Very few that I have had it in I've had good experiences with. More often than not bad experiences with it and I stopped playing them online.

Also as the moderators have said, the advancements in technology from one developer is a win for the entire video game franchise itself. Because it helps push other developers to do better and make better games.

#69
Dapper Pomegranate

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addiction21 wrote...

My rant was more for that segment that act like they are special because they got to test a big upcoming game and then never actually tested it. They played it then moaned about the bugs like it was the actual release.

My favourite is when they complain that they can't play due to lag during a stress test Image IPB

Modifié par FrozenFire42, 27 octobre 2011 - 04:27 .


#70
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Heather Cline wrote...

I like most of bioware's games. I don't like the Elder Scroll series. Not a fan of open world rpg's or mmo/multiplayer games. I like story driven games. 

All "RPG" games are story driven, whether open world or not. I'm not sure if you realized that so I'm just letting you know. Elder Scrolls is a story driven game.

#71
Heather Cline

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i tried to play oblivion but i couldn't get past the first part of the game after the opening part. i didn't even know where to go in the game. in Dragon Age, in Mass Effect, in Jade Empire, in KoTOR you have some idea of where to go, what to do, the story helps you. In Oblivion the first Elder Scrolls game I played I never could figure it out. Thus I've written off the game series itself because if I can't figure out where to go and what to do, I can't beat the game.

#72
Soul Cool

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Stanley Woo wrote...

Many BioWarians around here are eagerly awaiting Skyrim as well, partly because the Elder Scrolls are so different from the games we make here. Seeing how other developers do things helps us to make games better, gives us new ideas on what may or may not work within the context of a BioWare game, and allows us to stay abreast of new technologies and development philosophies.

I'm going to try and say this in the absolute nicest way possible.

Take. Your. Time. On your games. Honestly. I would GLADLY pay $100 or $150 as a REGULAR price if that's what it take to get developers to take more time on their games. Especially games that are sold on single player experience being the best that it can be.

#73
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Heather Cline wrote...

i tried to play oblivion but i couldn't get past the first part of the game after the opening part. i didn't even know where to go in the game. in Dragon Age, in Mass Effect, in Jade Empire, in KoTOR you have some idea of where to go, what to do, the story helps you. In Oblivion the first Elder Scrolls game I played I never could figure it out. Thus I've written off the game series itself because if I can't figure out where to go and what to do, I can't beat the game.

I've heard many people find Oblivion frustrating. My brother thought I wouldn't like it when he told me about it but I gave it a chance and have thoroughly enjoyed it. I didn't think it would be too hard to get into at the beginning for people though. The best thing about the Elder Scrolls to me is that it just drops you into a world and just lets you go nuts pretty much. It lets you decide what you want to get involved in. 

Modifié par jreezy, 27 octobre 2011 - 04:44 .


#74
Heather Cline

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Well you see for me take Mass Effect 1. A pretty open world rpg with third person shooter elements. After the prologue on Eden Prime and proving Saren was a traitor you are given some direction on where to go. However you are free to explore the entire galaxy via the galaxy map. In Oblivion I didn't even have that going for me. So I couldn't get into it. I like that rpg's can throw you into a world but unless there is like a marker in the game saying "this is your next target" I can't figure out how to play or beat it. So to me the Elder Scrolls series is not for me.

#75
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Heather Cline wrote...

Well you see for me take Mass Effect 1. A pretty open world rpg with third person shooter elements. After the prologue on Eden Prime and proving Saren was a traitor you are given some direction on where to go. However you are free to explore the entire galaxy via the galaxy map. In Oblivion I didn't even have that going for me. So I couldn't get into it. I like that rpg's can throw you into a world but unless there is like a marker in the game saying "this is your next target" I can't figure out how to play or beat it. So to me the Elder Scrolls series is not for me.

When you go into your Journal in Oblivion you can select a mission and it puts a marker on the map so you know where to go. I agree that no game should ever make the player purposely feel lost but luckily Oblivion doesn't do that. Come to think of it, there should always be some kind of marker on the map because there's always one quest set as the active quest.

Modifié par jreezy, 27 octobre 2011 - 05:12 .