New ME3 Multiplayer Hands-On reports pouring in (with Drell screen!)
#51
Posté 27 octobre 2011 - 06:34
#52
Posté 27 octobre 2011 - 06:34
#53
Posté 27 octobre 2011 - 06:35
GreyWardenNathan wrote...
What a waste of resources
As an experienced game designer yourself, with many awards under his belt, how would you have spent these theoretical resources you believe were wasted?
Modifié par Pattonesque, 27 octobre 2011 - 06:37 .
#54
Posté 27 octobre 2011 - 06:35
Wulfram wrote...
Sounds pretty pointless. Hopefully this can fail without affecting the real game.
The only reason they are doing MP, and Kinect, and all of this other crap is because EA wants the game to be a blockbuster, and most blockbusters have a form of MP in them. ME1 and ME2 were not blockbusters, despite selling decently. But they cost too much to make, and didn't sell enough. So EA is doing everything they can for a really big hit.
I do not think this will impact the singleplayer at all, but I also highly doubt it will increase sales of the game. ME3 might sell more than ME1 or ME2, but not by much, I think, despite all EA's efforts. It's just too niche, and will never have the blockbuster appeal of a Halo or COD or whatever.
#55
Posté 27 octobre 2011 - 06:37
Walker White wrote...
Mesina2 wrote...
So wait, if SP Demo is great while MP is not good, game sale just for SP will still hurt?
Yes, that is definitely possible. I am not talking about diehard fans here. I am talking about new players looking at ME3 as the first one to play. Which is part of the point of this whole exercise here.
It still doesn't make sense if SP Demo is great.
#56
Posté 27 octobre 2011 - 06:37
AlphaJarmel wrote...
Impressions were not good it seems. Mostly due to the simplistic nature of the mode.
Or that they keep comparing it to other similar modes instead of judging it for what it is on its own.
Modifié par Someone With Mass, 27 octobre 2011 - 06:54 .
#57
Posté 27 octobre 2011 - 06:42
GreyWardenNathan wrote...
What a waste of resources
*sigh*
Bioware Montreal was founded in 2009 with hole point to assists other Bioware studios project.
In other words, a back up just in case.
Like for example, Bioware Montreal did every ME2 DLC since Overlord and now they're doing ME3 Co-Op.
#58
Posté 27 octobre 2011 - 06:45
Someone With Mass wrote...
AlphaJarmel wrote...
Impressions were not good it seems. Mostly due to the simplistic nature of the mode.
Or that they keep comparing it to other similar modes instead of judging it for what it is own its own.
Everything I've seen and read seems that it's a modified Horde mode. The websites and impressions seem very much to match that.
#59
Posté 27 octobre 2011 - 06:46
Mesina2 wrote...
*sigh*
Bioware Montreal was founded in 2009 with hole point to assists other Bioware studios project.
In other words, a back up just in case.
Like for example, Bioware Montreal did every ME2 DLC since Overlord and now they're doing ME3 Co-Op.
Yes, those are the resources being wasted. What's your point?
#60
Posté 27 octobre 2011 - 06:47
#61
Posté 27 octobre 2011 - 06:51
Wulfram wrote...
Mesina2 wrote...
*sigh*
Bioware Montreal was founded in 2009 with hole point to assists other Bioware studios project.
In other words, a back up just in case.
Like for example, Bioware Montreal did every ME2 DLC since Overlord and now they're doing ME3 Co-Op.
Yes, those are the resources being wasted. What's your point?
If they were doing nothing then resources would be wasted.
People in that studio have to be payed.
And doing DLC's already would be BS.
So no, resources are not wasted.
#62
Posté 27 octobre 2011 - 06:52
Modifié par don-mika, 27 octobre 2011 - 06:54 .
#63
Posté 27 octobre 2011 - 06:53
Wulfram wrote...
Mesina2 wrote...
*sigh*
Bioware Montreal was founded in 2009 with hole point to assists other Bioware studios project.
In other words, a back up just in case.
Like for example, Bioware Montreal did every ME2 DLC since Overlord and now they're doing ME3 Co-Op.
Yes, those are the resources being wasted. What's your point?
Those recources wouldn't even exist if Montreal didn't exist.
#64
Posté 27 octobre 2011 - 06:54
don-mika wrote...
interested... will there be an Batarians, i`ll like to try MP with Batarian
That would be coolB)
#65
Posté 27 octobre 2011 - 06:55
#66
Posté 27 octobre 2011 - 06:58
The Spamming Troll wrote...
im not a fan of needing to be an asari in order to be an adept. not a fan of that at all.
What!? That's preposterous!!!!
#67
Posté 27 octobre 2011 - 07:00
Datas_12 wrote...
don-mika wrote...
interested... will there be an Batarians, i`ll like to try MP with Batarian
That would be coolB)
+1
#68
Posté 27 octobre 2011 - 07:00
The Spamming Troll wrote...
im not a fan of needing to be an asari in order to be an adept. not a fan of that at all.
Heh?
Where did you get that?
You can play any class with every race.
#69
Posté 27 octobre 2011 - 07:02
Ultai wrote...
Seems to be a general lukewarm or meh reaction all around to it.
http://kotaku.com/58...n-mass-effect-3
http://www.destructo...p--214656.phtml
Of course that's the general reaction. If it was BioWare's intent to attract pure shooter fans to the ME series by adding multiplayer, even I could've told them it wouldn't work. It'd have to compete with the multiplayer modes of MW3 or BF3, those games are basically played for multiplayer only, ME just can't compete with that, and shouldn't want to either. I think multiplayer will help for replay value and provide an alternate way of reaching a 'good' or 'perfect' ending - a nice addition for those already intending to get the game - but it won't attract a new bunch of players.
#70
Posté 27 octobre 2011 - 07:04
Mesina2 wrote...
If they were doing nothing then resources would be wasted.
People in that studio have to be payed.
And doing DLC's already would be BS.
So no, resources are not wasted.
There's no reason they couldn't be used to make missions for the actual game. Or for Project 10 Dollar.
#71
Posté 27 octobre 2011 - 07:07
Robhuzz wrote...
Of course that's the general reaction. If it was BioWare's intent to attract pure shooter fans to the ME series by adding multiplayer, even I could've told them it wouldn't work. It'd have to compete with the multiplayer modes of MW3 or BF3, those games are basically played for multiplayer only, ME just can't compete with that, and shouldn't want to either. I think multiplayer will help for replay value and provide an alternate way of reaching a 'good' or 'perfect' ending - a nice addition for those already intending to get the game - but it won't attract a new bunch of players.
How do you compete with Co-Op multiplayer against competitive multiplayer?
2 different game types!
Also Battlefield 3 is made by DICe which is owned by EA.
Why would Bioware compete with them?!
Also those are FPS's!
Why would TPS compete with FPS?!
Modifié par Mesina2, 27 octobre 2011 - 07:17 .
#72
Posté 27 octobre 2011 - 07:07
Mesina2 wrote...
Heh?
Where did you get that?
You can play any class with every race.
Not true. In this build at least, the asari only came in 2 flavours. Vanguard or adept.
Edit - I should add, in the only review that i've read so far.
Modifié par Rivercurse, 27 octobre 2011 - 07:08 .
#73
Posté 27 octobre 2011 - 07:14
Wulfram wrote...
There's no reason they couldn't be used to make missions for the actual game.
Because Bioware Edmonton would have done it themselves.
If they couldn't, it would have been a DLC.
And even then it would be from Edmonton( Firewalker, Normandy crash-site, Zaeed, Kasumi, weapon and armor DLC's).
Bioware Edmonton would do that.Or for Project 10 Dollar.
Only reason Bioware Montreal did ME2 DLC's since Overlord is because Edmonton was busy with Mass Effect 3.
So unless they were doing DLC's just for the sake of having them with no connection with plot since they would need Edmonton writers for directions, it can not happen.
Bioware Montreal doing nothing is worse then creating bad Co-Op, if it's going to bad that is.
I have hopes to be good and so far it does look like to be good.
Modifié par Mesina2, 27 octobre 2011 - 07:35 .
#74
Posté 27 octobre 2011 - 07:17
Rivercurse wrote...
Mesina2 wrote...
Heh?
Where did you get that?
You can play any class with every race.
Not true. In this build at least, the asari only came in 2 flavours. Vanguard or adept.
Edit - I should add, in the only review that i've read so far.
They confirmed, though, that in the final product we will be able to play as any race with any class...
In the Comic-Con demo, you could only play as Sheploo even though Femshep had a new default, that doesn't mean Manshep gets Soldier, Engineer, Sentinel, and Femshep gets Vanguard, Infiltrator, and Adept...
#75
Posté 27 octobre 2011 - 07:25
*sigh* You Fail Logic Forever.Mesina2 wrote...
If they were doing nothing then resources would be wasted.Wulfram wrote...
Yes, those are the resources being wasted. What's your point?Mesina2 wrote...
*sigh*
Bioware Montreal was founded in 2009 with hole point to assists other Bioware studios project.
In other words, a back up just in case.
Like for example, Bioware Montreal did every ME2 DLC since Overlord and now they're doing ME3 Co-Op.
People in that studio have to be payed.
And doing DLC's already would be BS.
So no, resources are not wasted.
A development team does not have limitless resources. Resources for any facet of a game mean resources not applied to another facet. Whether you think MP is a good idea or not, money devoted to hiring its developers is money not devoted to developing levels/characters/mechanics for the single-player. Can there be "force-multiplier" design, such as levels that can be shared between the single-player and multiplayer sections? Sure. But dollars are dollars, and no game budget is infinite. Look, just watch some Extra Credits episodes on game development. You'll get the idea.
As for the previews themselves...this is bad, bad news. It's one thing to be anti-multiplayer (which, full disclosure, I am), but it's another thing to watch the comments roll in and watch ME3's future Metacritic rating take a hit. Reviewers do mark down games for multiplayer that doesn't measure up, even if the SP is top of the class. I've seen reviews state this openly. I imagine most of you have too. This does not bode well. I'd rather no MP at all (especially since I'm a 360 owner who refuses to buy Gold), but if it has to be there, it has to be excellent. I'm actually a little stunned that Bioware didn't see this coming.
Modifié par RolandX9, 27 octobre 2011 - 07:25 .





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