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Mass Effect 3 Development Decisions


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#276
nelly21

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Arkitekt wrote...

Yeah, let's all downgrade Bioware to do only what pleases a grumpy gamer and nothing else. God forbid Bioware from actually trying to do stuff they never did before

/ sarcastic rant due to ridiculous and obnoxious OP


The funny thing is (and I find it truly hilarious) is that Bioware ISN'T doing anything new. Many of the rpgs that put them on the map (BG 1 & 2, NWN, etc.) had co-op in them. If anything, Bioware is trying to bring that old idea back.

I somewhat enjoyed co-op in BG 2. I loved it in NWN. I am more than willing to give it a try on my favorite Bioware IP.

Modifié par nelly21, 28 octobre 2011 - 01:26 .


#277
Sanunes

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I feel that BioWare is really in a no-win situation, if they are trying something new or adding new features people are complaining that development time is being wasted on features they would never use, but if they didn't make changes people would complain that the game is stale and BioWare needs to make changes that they see in other games.

The only thing that concerns me about co-op what is going to happen at odd hours when I am able to actually play, for that seems to be a common problem I have with multiplayer/co-op games is a lack of games during the hours I am available. If they have a version or difficulty that allows me to go through solo I will be happy with that for I can still access part of the game.

#278
Someone With Mass

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nelly21 wrote...

Arkitekt wrote...

Yeah, let's all downgrade Bioware to do only what pleases a grumpy gamer and nothing else. God forbid Bioware from actually trying to do stuff they never did before

/ sarcastic rant due to ridiculous and obnoxious OP


The funny thing is (and I find it truly hilarious) is that Bioware ISN'T doing anything new. Many of the rpgs that put them on the map (BG 1 & 2, NWN, etc.) had co-op in them. If anything, Bioware is trying to bring that old idea back.

I somewhat enjoyed co-op in BG 2. I loved it in NWN. I am more than willing to give it a try on my favorite Bioware IP.


It's indeed a little funny. Especially when it comes to those who are complaining about how BioWare isn't going back to its roots.

#279
Bcuz

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Kinect support - Agree.

Co-op/Multiplayer - Neutral until I actually see the game, cautiously optimistic, if you will.

#280
Gabey5

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Xeranx wrote...

I don't think Gabey is saying that recruitment is a problem in itself, but that recruitment taking up almost the entirety of the game - for a mission with no known parameters to start with- is a bad thing.

The first time we learned of anything relating to the Collectors as to where they are based was after the Collector ship mission. The next time we are given an actual clue of what the recruiting would or should entail is after the crew is abducted. Instead of fact-finding to ascertain those points or attending to the goal Shepard specified at the end of the first game, we spend most of our time on a scavenger hunt of sorts.

Prior to learning everything we have about the Collectors and where they're based, we have no reason why we need a thief or an assassin. The latter's skills aren't even utilized at all. The reasons for a powerful biotic aren't realized until well within the suicide mission and even then, the powerful biotic isn't really essential to completing the objective. Never mind that the sequence concerning losing a squad mate at that point doesn't gel considering the intent of the seeker swarms was to hinder movement by targets and not directly cart people off.


Exactly. The loyalty missions should have also had little bearing on them being worse fighters. They can fight wave after wave of mercs and the collecters but suddenly at the endgame they cannot.

#281
Stanley Woo

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We've already got threads, including Sticky threads and FAQs, discussing ME3 multiplayer. Please take your discussion to one of those threads instead of starting a new one of your own.

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