IsaacShep wrote...
They didn't, this is simply more information being released on the already made announcementBeefoTheBold wrote...
If Bioware considered them identical, there wouldn't have been two separate announcements.No, there are not. No 2 modes exists. All the MP levels anyone (either BioWare or press) talked about thus far are the same thing. They are all part of the same system, they have the same rules & mechanics. All missions are tied to the SP game. The co-op missions intented to supplement the main campaign ARE the missions with people fighting waves of bad guys together. It's been like that from the beginning.BeefoTheBold wrote...
These are two distinct modes, a coop mode intended to supplement the main campaign, and a MP combat focused mode intended to have nothing at all to do with the campaign but encourage people combating waves of bad guys together.
One of the things I like about you is that you do make me rethink. You present arguments and your reasoning and assume that the people you present them to will take the time and effort to consider and look into them.
I do think you're wrong on this one based on this article.
http://www.gamespot....g=topslot;img;2
"We were assigned a human infiltrator for our play session, which took
place on the industrial-looking slums map. In multiplayer, the map you
choose determines the set of enemies you will face. For this map, it was
all Cerberus commandos; others may include the insectoid Collectors or a
combination of different groups for a greater challenge. Back in the
slums, we found that shooting people in multiplayer wasn't different
from single-player. Some enemies carried massive shields that required
one of our team to act as a distraction while the other sneaked up
behind the foe. And when a massive Atlas mech suit landed, it was an
all-hands-on-deck moment where we had to quickly bring the brute down."
In other words, it sounds an awful lot like,
1. Choose a map
2. Fight a whole bunch of enemies
3. ...?
4. Profit!
What I associate with coop is STORYLINE MISSIONS that are PLAYED WITH OTHERS.
What I associate with MP is SUPERFLUOUS COMBAT that has no real story or character development and is simply a bunch of running and gunning.
The coop mode, as previously announced as I understood it, was presenting NEW CHARACTERS that were NOT SHEPARD'S crew and has specific storyline things along the lines of, "Here's what's happening in other areas of the galaxy while Shep's doing his thing."
The way that paragraph I posted describes this new mode is:
1. No missions.
2. No characters.
3. No storyline
4. Kill a bunch of **** and get goodies.




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