Griefers
#26
Posté 30 octobre 2011 - 08:58
But I have no stomach for those that play simply to bring grief to others. Plans are to Report, capture screenies if possible, and allow the GM's to handle the matter. I also support discipline to fall on those for false reports, and hold to hope the GM's take the time to look at all accused trangressions in full conyext.
It may not work, but I am not going to sit and do nothing and allow this issue to take a foothold knowing I could have done something.
As noted on the Wiki, Griefers are everyones problem; not only PvP. And while Bioware has implemented in some mechanical preventive measures, there are those that will circumvent them.
I am planning on playing solo on a PvE server, as I want nothing to do with such Players. But making myself insulated from Griefing myself does not - or should not - make me numb to the problem.
#27
Posté 30 octobre 2011 - 09:39
Just don't name your character on PvP server same as your forum name - becasue your adventure with this game will be very short and painful - even crying to GMs wont help you.
No wonder. PKing was always part of any PvP server and is not going anywhere.
It is clear that PvP is not for you, don't go where you don't belong and just stick to PvE servers.
Dont try to force your 'visoin" of MMOs on others.
Modifié par xkg, 30 octobre 2011 - 09:44 .
#28
Posté 30 octobre 2011 - 10:10
xkg wrote...
Hehe looks like you have already made quite a few enemies on SWTOR forums because of you co stant ****ing about PvP.
Just don't name your character on PvP server same as your forum name - becasue your adventure with this game will be very short and painful - even crying to GMs wont help you.
No wonder. PKing was always part of any PvP server and is not going anywhere.
It is clear that PvP is not for you, don't go where you don't belong and just stick to PvE servers.
Dont try to force your 'visoin" of MMOs on others.
As opposed of course to someone forcing grief upon another....
#29
Posté 30 octobre 2011 - 04:49
Elhanan wrote...
As opposed of course to someone forcing grief upon another....
They have to realize what they are getting into if they roll on a PvP server. It really is stupid to try an mmo for the first time and join a server were people openly kill each other and then complain about it. Isn't TOR supposed to be your first MMO? You clearly researched what you like and don't so far is it too much to expect other newcomers to do the same?
#30
Posté 30 octobre 2011 - 05:07
Ringo12 wrote...
They have to realize what they are getting into if they roll on a PvP server. It really is stupid to try an mmo for the first time and join a server were people openly kill each other and then complain about it. Isn't TOR supposed to be your first MMO? You clearly researched what you like and don't so far is it too much to expect other newcomers to do the same?
For myself, it is not being killed; tis being Griefed. This group thrives on the misery inflicted upon others, and has no place in the game. IMO.
And I enjoy getting advanced intel from a variety of locations (eg; Sticky threads, Wiki, walkthrough sites, etc). A thread on the problems of Griefing may or may not help anyone, but it should not hurt.
As for SWTOR, my plan is to play mostly solo on PvE with my main; to gather story and GUI control experience.
#31
Posté 30 octobre 2011 - 05:47
#32
Posté 30 octobre 2011 - 06:31
I know I could go somewhere else (and one person could ruin a whole area for you, so that would probably not help), but I simply can't understand why people like PvP servers. The only thing that's hardcore about it is the amount of patience you need to level up without being able to fight back. It's not about skill either because almost nobody fights fair.
Much later I tried a PvP server again. On a server with a massive amount of Horde players and very few Alliance players. Nobody even dared to touch you there. I tried attacking a few equal-level players a few times and they just gave up and didn't want to fight back. Also not fun.
PvE is where it's at. Let the cowardly gankers bother each other on the PvP servers.
Modifié par termokanden, 30 octobre 2011 - 06:34 .
#33
Posté 30 octobre 2011 - 09:27
Had-to-say wrote...
In fighting games we call these people weasels. They like to inflate their rank by praying on the less skilled. This is generally frowned upon by people of skill. Gamers should take no pride in a win if that challenge requires no effort. Yet some people would rather steal a victory rather than earn it.
This isn't a fighting game. Completely different.
#34
Posté 31 octobre 2011 - 02:54
However, it says they will place you in a server based on your preferences?
Then what's keeping them from putting me on a PvP server?
And what's the difference between PvP and Role Playing servers?
The FAQ doesn't really explain it.
#35
Posté 31 octobre 2011 - 03:15
RPGamer13 wrote...
Okay, I just found the FAQ and it does mention that there are different server types. That's one worry off my mind.
However, it says they will place you in a server based on your preferences?
Then what's keeping them from putting me on a PvP server?
And what's the difference between PvP and Role Playing servers?
The FAQ doesn't really explain it.
Rather new at this, but will attempt to help.
PvP = Player vs Player: combat may occur between the Players themselves. as well as different factions and Guilds. You may hunt and be hunted. On SWTOR, the origin world and the capitol world of your alliance are considered safe zones. Quest giving areas and Social hubs may be safe, too.
PvE = Player vs Environment: Player vs the game world; not each other.
RP = Role Playing: using the Chat functionality and emote features to act out your character in the role you imagine for them. Gaining lvls is slower due to the time involved in RP; often secondary for many.
Then there are some hybrids: RP/ PvP; RP/ PvE; maybe others, but seems it for now.
Personally, I am choosing my server based on:
* Gameplay style = PvE
* Connectivity Strength (if I am able to figure this out)
* Location of the Server
* Name (silly, I know, but I really dislike some of the monikers people choose for a server).
AFAIK, you choose which server.
And to be topical, most Griefing takes place on PvP servers, but not always. And SWTOR has done a few things to help restrict it, but humanoid ingenuity will always best AI; at least in my observation and experience.
More experienced players should be better help. Enjoy!
#36
Posté 31 octobre 2011 - 04:37
RPGamer13 wrote...
Then what's keeping them from putting me on a PvP server?
And what's the difference between PvP and Role Playing servers?
The FAQ doesn't really explain it.
You choose a server or are recommended one. Just once that's it you don't choose a server, make a character and choose a server everything single time. Usually an MMO that recommends a server has something like a brief description of how each are different. It's nothing complicated.
The difference between a PvE server and a RPPveE server is only roleplaying. Granted Roleplaying servers progress slower. Samething with PvP and RPPvP, people can roleplay or just stick to pvp if they don't care.
I pick my server based on location and playstyle. The closest PvE server to NY is best for me I don't like having a lot of latency since I like to raid and lag can be just as bad a keyboard turner.
Modifié par Ringo12, 31 octobre 2011 - 04:38 .
#37
Posté 31 octobre 2011 - 01:15
If this was bad World of Warcraft would not be the number one right now. It's kind of funny how SOE and Square would go out of their way to ban people like this yeah they lost a lot of customers.
#38
Posté 31 octobre 2011 - 02:09
Poor behaviour needs to be corrected; not rewarded. IMO.
#39
Posté 31 octobre 2011 - 02:23
Elhanan wrote...
Just because something may be prevelant does not equate to being positive. Divorce comes to mind, but I am biased.
Poor behaviour needs to be corrected; not rewarded. IMO.
Yes because griefing = divorce.
Griefing should be expected on a pvp server and no one person is gonna change that. Roll a PvE character because you report all you want it probably won't do anything. It's fare game on a pvp server.
#40
Posté 31 octobre 2011 - 02:55
Ringo12 wrote...
Yes because griefing = divorce.
Griefing should be expected on a pvp server and no one person is gonna change that. Roll a PvE character because you report all you want it probably won't do anything. It's fare game on a pvp server.
What is it with this backlash over examples? Griefing is able to cause another Player the same kind of emotional stress as divorce, abuse, drunkemess, etc., so I use them. And while Griefing takes part in a virtual world, the Player lives in a real one, and nobody can know the emotional state of a million other players. And it does not take long onj the Forums to know that not everyone there has a full order of fries.
Griefing should NEVER be expected behaviour in a game. If it were possible, I would try and use cyber-bully laws against them. And Griefing is not only a PvP occurance, as spam, Chat spittle, confidence theft, training, etc may occur on all servers.
Right now, I lobby, and later I will report. Doing nothing but playing quietly while they bother others only benefits the Griefer, and inaction has a poor historical record of success. As SWTOR is still waiting release, I am hoping that Bioware will help against Griefing even more, and maybe it can be banished to other games where such actions are tolerated.
#41
Posté 31 octobre 2011 - 03:13
Elhanan wrote...
Ringo12 wrote...
Yes because griefing = divorce.
Griefing should be expected on a pvp server and no one person is gonna change that. Roll a PvE character because you report all you want it probably won't do anything. It's fare game on a pvp server.
What is it with this backlash over examples? Griefing is able to cause another Player the same kind of emotional stress as divorce, abuse, drunkemess, etc., so I use them. And while Griefing takes part in a virtual world, the Player lives in a real one, and nobody can know the emotional state of a million other players. And it does not take long onj the Forums to know that not everyone there has a full order of fries.
Griefing should NEVER be expected behaviour in a game. If it were possible, I would try and use cyber-bully laws against them. And Griefing is not only a PvP occurance, as spam, Chat spittle, confidence theft, training, etc may occur on all servers.
It wasn't backlash I just think your exaggerating. I do not understand why someone would continue to play a game if it causes so much stress especailly when there are ways to prevent it. You can ignore people in an MMO so you never see their spam or get whispers, tells whatever. Theft is something else entirely. If this is your first mmo then your in for a rude awkening because there is a lot of hype for TOR and your gonna see people coming from many different MMO's and not all of them come from a great community like Lord of the Rings Online. Eve, WoW, Rift all the big MMO's and people migrating from them will be the loudest and if you plan to report everyone who griefs then I really don't see the point of playing.
Modifié par Ringo12, 31 octobre 2011 - 04:08 .
#42
Posté 31 octobre 2011 - 04:39
Ringo12 wrote...
It wasn't backlash I just think your exaggerating. I do not understand why someone would continue to play a game if it causes so much stress especailly when there are ways to prevent it. You can ignore people in an MMO so you never see their spam or get whispers, tells whatever. Theft is something else entirely. If this is your first mmo then your in for a rude awkening because there is a lot of hype for TOR and your gonna see people coming from many different MMO's and not all of them come from a great community like Lord of the Rings Online. Eve, WoW, Rift all the big MMO's and people migrating from them will be the loudest and if you plan to report everyone who griefs then I really don't see the point of playing.
I was not just ref you, but others that do not seem to like my exampled use of drinking, abuse, etc. The stress and emotional issues seem to fit all.
True; I do not understand why people choose to play a game for a few days straight unttl they drop dead, but it happens. I don't understand those that believe they can find the spouse of their dreams on dating sites, and actually believe that those are the actual droids they see posted, but it happens. I don't get why any player would want to subject themselves to Griefing simply because it has been tolerated before.... Etc.
When I was 'hired' to work Game design on my failed MMO during the design days of NWN1, we researched MMO's and found that Griefing was the number one issue concerning Players. A decade or more passes, and it still has the prize. And again, I do not understand.
I care because it ruins the game for everyone else that does not accept such behaviour; plus I really loathe caving to bullies anywhere. So I take a bloody nose fighting them, but at least in my experience they cease being a problem. In this virtual world, the bullies have not arrived yet, and I would love Bioware to send the message that they aren't wanted and such griefing will not be tolerated.
The game belongs to the Bioware Community; not just the thugs that wanna play gangsters.
#43
Posté 31 octobre 2011 - 08:37
Elhanan wrote...
Just because something may be prevelant does not equate to being positive. Divorce comes to mind, but I am biased.
Poor behaviour needs to be corrected; not rewarded. IMO.
Well you can stand on principle like SOE and Square and then fall hard
#44
Posté 31 octobre 2011 - 10:30
There was spawn camping, but I hardly consider that griefing. It's inconvenient, yes, but it doesn't target any specific people necessarily. Liks I said before, the only place for PvP was only released after over a year of the game's release in Japan and a few months after the game was released here. And that you fought under rules in sanctioned events like Capture The Flag and what not. And it was based around the different kingdoms competing for territory, not cutthroats and pirates and thieves attacking lower level player just because they can.
Good to know The Old Republic has separate PvP servers, that's fine because you will never find me on a server dedicated strictly to PvP.
Elhanan wrote...
Rather new at this, but will attempt to help.
PvP = Player vs Player: combat may occur between the Players themselves. as well as different factions and Guilds. You may hunt and be hunted. On SWTOR, the origin world and the capitol world of your alliance are considered safe zones. Quest giving areas and Social hubs may be safe, too.
PvE = Player vs Environment: Player vs the game world; not each other.
RP = Role Playing: using the Chat functionality and emote features to act out your character in the role you imagine for them. Gaining lvls is slower due to the time involved in RP; often secondary for many.
Then there are some hybrids: RP/ PvP; RP/ PvE; maybe others, but seems it for now.
AFAIK, you choose which server.
Ringo12 wrote...
You choose a server or are recommended one. Just once that's it you don't choose a server, make a character and choose a server everything single time. Usually an MMO that recommends a server has something like a brief description of how each are different. It's nothing complicated.
The difference between a PvE server and a RPPveE server is only roleplaying. Granted Roleplaying servers progress slower. Samething with PvP and RPPvP, people can roleplay or just stick to pvp if they don't care.
I pick my server based on location and playstyle. The closest PvE server to NY is best for me I don't like having a lot of latency since I like to raid and lag can be just as bad a keyboard turner.
Thank you, both for your replies. That explains a lot.
Also, from the FAQ it said they will place you on a server based on certain criteria. So, according to the FAQ Bioware assigns you a server and that's that. But you guys sound like you have more insight.
So, according to you guys it's going to be like Final Fantasy XI and you choose a server from a list and whichever you choose, all your characters will be bound to that sewer.
Just the answer I needed, Again, thank you. ^^
Also, I love role playing as the next person, but the primary goal for any RPG to me is leveling up and fighting stronger enemies. So, that removes any reason I might have had for trying an RP PvE server.
#45
Posté 31 octobre 2011 - 11:31
#46
Posté 01 novembre 2011 - 04:33
#47
Posté 01 novembre 2011 - 04:39
agesilaj12 wrote...
In my 5+ years of playing EVE ONLINE i really enjoyed griefing people.
That's what makes mmos fun
#48
Posté 01 novembre 2011 - 08:05
Elhanan wrote...
I am not certain, but you may be able to choose a server per Character; one for PvE, amother for PvP, etc.
İ think you can create 4-5 characters per server, but i dont know if you can open both Empire and Republic on same PvP server.
For your griefing solution first of all you can roll on a PvE server and never be involved in a PVP situation.
If you really want to roll on a PvP server, roll with your friends, do quests and dungeons with them and when some very high leveled/overpowered enemy start to "grief" you, call for help. PvP servers have usually worldwide channells that ever player can read. Some griefer haters like me WILL come you help and start to griefing them. Then they'll call for help, and we call for more, they call for more etc.etc. then 5th Galactic War had begun
Thats the treat and fun of the PvP servers, unlimited chaos never ending battles. Ultime showdown of the universe.
While PvP servers are filled with griefing pricks/bullies, it also got giefer haters and protectors so if you are going to play this MMO right (with people in gropus
Those Q_Q inq posters about griefers in forums are usually players who quest alone and the ones that never calls for help.
I hope you have fun playing ToR.
BTW already tried game in a BETA weekend thanks to one of my lucky friends, this game gonna cost us us some months :(s
#49
Posté 01 novembre 2011 - 01:40
There's a surprise.Elhanan wrote...
When I was 'hired' to work Game design on my failed MMO
Aha, forum-griefing. Someone ban me.
Modifié par marshalleck, 01 novembre 2011 - 01:41 .
#50
Posté 01 novembre 2011 - 01:50
lmao. He never even played any MMO before, all his knowledge about MMO games comes from reading urban dictionary and forums but he was hired to work on MMO ... no comments
No surprise it failed.





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