Splitscreen/Offline Co-op - ME3 Multiplayer has none. Why?
#276
Posté 03 février 2012 - 04:43
#277
Posté 03 février 2012 - 04:45
#278
Guest_Luc0s_*
Posté 03 février 2012 - 04:47
Guest_Luc0s_*
#279
Posté 03 février 2012 - 03:01
For those who say it can't be done or that Bioware won't do it ... It doesn't matter if Bioware sees how it 'could' profit them, they could do it. They'll get more of my money if they do...
#280
Posté 04 février 2012 - 01:26
In other words, Bioware may be wrapped up in Microsoft and EA politics where they're not allowed offline till the game's release...
Modifié par DingoEffect, 04 février 2012 - 01:30 .
#281
Posté 04 février 2012 - 04:45
DingoEffect wrote...
It's possible there my already be something in the works. A reason they are not going to say anything is because they may not be able too. If you say "multiplayer online" only then many people who don't have xbox live will go out to get xbox live just to get the multiplayer part. Once the game is released it's possible they will give us offline.
In other words, Bioware may be wrapped up in Microsoft and EA politics where they're not allowed offline till the game's release...
You bring up a very good point. There is politics with things like timed exclusives. I truly hope this is the case, but it still makes it frustrating to anticipate buying a product without knowing that an important feature of the product may not exist, especially since a lot of promo related driving purchases occur during the launch window. I'd gladly overspend to get DLC items knowing I can use them when playing friends, BUT without the certainty of knowing I will be able to certainly impairs buying decisions. I use the car buying analogy a bit much, but to not know whether a car you intend to buy will come with tires or not is a bit of a challenge especially when every car purchased previously has come with tires. XD And the manufacturer says hey we'll let you use our tires, but you have to give them back when you're done.
#282
Posté 06 février 2012 - 08:13
#283
Posté 06 février 2012 - 08:20
Atleast there's Halo 4 (assuming that they keep to tradition and provide split-screen like they have in every single game they've ever made in the series)...
#284
Posté 06 février 2012 - 08:23
#285
Posté 06 février 2012 - 08:28
Its really sad, since its already confirmed there will be a "sunset date" for Multi and when that time comes half the game will become pretty much useless to those who still play it. (Yes ppl will still be playing it, trust me). Maybe you can fix this in an update or something later Bioware? We fans would REALLY appreciate it......Really.. :<
Modifié par NOD-INFORMER37, 06 février 2012 - 08:32 .
#286
Posté 06 février 2012 - 08:35
Modifié par Mr. Gogeta34, 06 février 2012 - 08:35 .
#287
Posté 06 février 2012 - 07:41
Mr. Gogeta34 wrote...
All I've got to say is that the SP mode better really deliver and not feel like they could've gone farther without multiplayer... especially since it's a feature that many people can't even use.
Agreed.
#288
Posté 06 février 2012 - 07:46
Bioware really has no excuse to not implement splitscreen. C'mon, at least make the tacked-on horde mode a little enjoyable.
#289
Posté 06 février 2012 - 09:02
Ghost-621 wrote...
Gears of War 1-3 did splitscreen coop juuuust fine. What is Bioware using? Unreal Engine. The Xbox can handle it. They can handle it.
Bioware really has no excuse to not implement splitscreen. C'mon, at least make the tacked-on horde mode a little enjoyable.
You're absolutely right and what I really dont understand is the lack of AI friendly bots for solo/vacant players.
I mean its not like Bioware would have any trouble since AI squadmates is what we've always had since the first game......so what so hard about putting few on our side in multi?
¯\\(°_o)/¯
#290
Posté 06 février 2012 - 09:16
#291
Posté 06 février 2012 - 09:26
#292
Posté 07 février 2012 - 02:51
The Entire Halo and Gears of War series support split-screen/offline co-op in every singer game... and have gone on to be the biggest shooter franchises of this generation (games in the Call of Duty series also supported split-screen).
#293
Posté 21 février 2012 - 02:05
#294
Posté 21 février 2012 - 08:01
social.bioware.com/forum/1/topic/323/index/9287888/1#9287938
Collectively there's a lot of people that want it.
#295
Guest_SkyeHawk89_*
Posté 21 février 2012 - 08:16
Guest_SkyeHawk89_*
#296
Posté 21 février 2012 - 08:23
#297
Guest_Hello Man_*
Posté 21 février 2012 - 08:27
Guest_Hello Man_*
#298
Posté 21 février 2012 - 09:17
#299
Posté 23 février 2012 - 11:42
#300
Posté 23 février 2012 - 01:33
social.bioware.com/forum/1/topic/323/index/9287888
@OdanUrr... Even if LAN were included it would still more copies of the game, but the didn't add that either... It's more to do with caving to EA than supporting community.
Modifié par The Enforcer OS, 23 février 2012 - 01:41 .





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