Splitscreen/Offline Co-op - ME3 Multiplayer has none. Why?
#76
Posté 29 octobre 2011 - 12:51
#77
Posté 29 octobre 2011 - 12:59
#78
Posté 29 octobre 2011 - 01:47
#79
Posté 29 octobre 2011 - 01:48
But I also know that if it hasn't already been implemented then it's not going to be. At this point the design and production plan would be too tight to squeeze in the work needed to produce offline co-op play for PS3 and 360. So sorry guys, this is a pipe dream.
Not to mention that having the 360 configured to run 2 copies of a game that already stretches the hard ware to the limits would be almost impossible. And that is essentially what split screen does,
#80
Posté 29 octobre 2011 - 01:54
#81
Posté 29 octobre 2011 - 02:04
Kriztofer wrote...
Want this - co-op is far more fun with people you know
this
#82
Posté 29 octobre 2011 - 03:24
I'm curious if you could use disc one in one console, and disc two in another and connect? That way you'd only need one copy of the game. Of course, they'll probably protect against something like that.
Modifié par wizardryforever, 29 octobre 2011 - 03:24 .
#83
Posté 29 octobre 2011 - 03:39
I'd like to do some split screen with my friend sure, you have to share the same screen but you can still have heaps of fun
#84
Posté 29 octobre 2011 - 03:43
#85
Posté 29 octobre 2011 - 03:46
#86
Posté 29 octobre 2011 - 05:09
#87
Posté 29 octobre 2011 - 05:33
StowyMcStowstow wrote...
After reading to Kotaku article, I felt fairly disappointed. I would really love to experience the Muliplayer part of the game, but requiring online just to play with a friend who lives up the street from me? No thanks. What game developers seem to forget is that having a friend right next you playing the same thing you are is a completely different experience than playing online. Mostly because there's no server issues. If I wanted to watch a movie on netflix with a friend, I wouldn't hop on my xbox at my house and they get on their and we start watching the same movie and we talk through out headset mics. That's retarded. Really, it is. And it is no different with games.
Erm... Maybe you've never had the experience of being far away from someone close to you. Watching movies together that way can actually be a fun experience. As can games. Most of my multiplayer games I play because of the people I play with. I mean, I never even liked Blazblue, but I bought both versions because so many of my friends played it.
I understand your point on making a splitscreen mode available. But let's not undermine the fact that there are many benefits to having an online interface.
#88
Posté 29 octobre 2011 - 06:06
#89
Posté 29 octobre 2011 - 08:01
#90
Posté 29 octobre 2011 - 09:31
#91
Posté 29 octobre 2011 - 10:15
#92
Posté 29 octobre 2011 - 11:02
staindgrey wrote...
StowyMcStowstow wrote...
After reading to Kotaku article, I felt fairly disappointed. I would really love to experience the Muliplayer part of the game, but requiring online just to play with a friend who lives up the street from me? No thanks. What game developers seem to forget is that having a friend right next you playing the same thing you are is a completely different experience than playing online. Mostly because there's no server issues. If I wanted to watch a movie on netflix with a friend, I wouldn't hop on my xbox at my house and they get on their and we start watching the same movie and we talk through out headset mics. That's retarded. Really, it is. And it is no different with games.
Erm... Maybe you've never had the experience of being far away from someone close to you. Watching movies together that way can actually be a fun experience. As can games. Most of my multiplayer games I play because of the people I play with. I mean, I never even liked Blazblue, but I bought both versions because so many of my friends played it.
I understand your point on making a splitscreen mode available. But let's not undermine the fact that there are many benefits to having an online interface.
No one is saying that Online is bad but if it comes to people we know we would prefer to be siiting in the same room than in different houses.
#93
Posté 30 octobre 2011 - 01:52
#94
Posté 30 octobre 2011 - 02:05
javierabegazo wrote...
I would like offline coop too, There are never any games that have split screen coop. It's as if game companies think no one has friends that like to come over any more.
offline coop? I'll be darned if someone wants me to play videogames in any way other than the way the Good Lord intended.....all by myself in a dark room!
Modifié par TheMakoMaster, 30 octobre 2011 - 02:07 .
#95
Posté 30 octobre 2011 - 03:47
#96
Posté 30 octobre 2011 - 03:50
#97
Posté 30 octobre 2011 - 04:35
#98
Posté 30 octobre 2011 - 05:28
staindgrey wrote...
StowyMcStowstow wrote...
After reading to Kotaku article, I felt fairly disappointed. I would really love to experience the Muliplayer part of the game, but requiring online just to play with a friend who lives up the street from me? No thanks. What game developers seem to forget is that having a friend right next you playing the same thing you are is a completely different experience than playing online. Mostly because there's no server issues. If I wanted to watch a movie on netflix with a friend, I wouldn't hop on my xbox at my house and they get on their and we start watching the same movie and we talk through out headset mics. That's retarded. Really, it is. And it is no different with games.
Erm... Maybe you've never had the experience of being far away from someone close to you. Watching movies together that way can actually be a fun experience. As can games. Most of my multiplayer games I play because of the people I play with. I mean, I never even liked Blazblue, but I bought both versions because so many of my friends played it.
I understand your point on making a splitscreen mode available. But let's not undermine the fact that there are many benefits to having an online interface.
I gotta back this up. I don't just have friends that live close to me. I have ones that live across the country and even a couple in other countries. Sitting in the same room to watch a silly B movie and laugh at it isn't necessarily a practical possibility with some of them. The fact that we can all get on say our xbox's and watch a netflix movie is nice sometimes.
And split screen would be nice but I don't care if it's offline or not. But I know for me personally with the varied work schedules of some of my friends and coworkers I'll likely get a lot more play going on with them in an online style play than an offline style one. Easier for us to jump out when work comes or join up when we get off and others are playing than to gather in the same room.
But I have no problems with split screen in online play. Though I'd want to see it more side by side I think than top and bottom if they do it. Specially on the wide screen tv's a lot of us have these days.
But also keep in mind. That if the co-op maps and games are online it also makes them a lot easier to fix and puts a lot less demand on our machines to run everything like an offline game would. Which can help the way it looks and runs a bit. It also makes it easier for them to patch and fix for minor tweaking.
#99
Posté 30 octobre 2011 - 07:08
I'm not trying to suggest that we remove the online capabilities in favor of an offline co-op. I have a friend in the USMC who lives in California (I live on the east coast), and the only time we communicate is on XBL.Reptillius wrote...
staindgrey wrote...
Erm... Maybe you've never had the experience of being far away from someone close to you. Watching movies together that way can actually be a fun experience. As can games. Most of my multiplayer games I play because of the people I play with. I mean, I never even liked Blazblue, but I bought both versions because so many of my friends played it.
I understand your point on making a splitscreen mode available. But let's not undermine the fact that there are many benefits to having an online interface.
I gotta back this up. I don't just have friends that live close to me. I have ones that live across the country and even a couple in other countries. Sitting in the same room to watch a silly B movie and laugh at it isn't necessarily a practical possibility with some of them. The fact that we can all get on say our xbox's and watch a netflix movie is nice sometimes.
And split screen would be nice but I don't care if it's offline or not. But I know for me personally with the varied work schedules of some of my friends and coworkers I'll likely get a lot more play going on with them in an online style play than an offline style one. Easier for us to jump out when work comes or join up when we get off and others are playing than to gather in the same room.
But I have no problems with split screen in online play. Though I'd want to see it more side by side I think than top and bottom if they do it. Specially on the wide screen tv's a lot of us have these days.
But also keep in mind. That if the co-op maps and games are online it also makes them a lot easier to fix and puts a lot less demand on our machines to run everything like an offline game would. Which can help the way it looks and runs a bit. It also makes it easier for them to patch and fix for minor tweaking.
I would just like both. And while it would in fact put a strain on the system running the game, many games that do have offline co-op use techniques to minimize that strain, such as removing certain elements of the UI, removing certain screen effects (just look at Halo: Reach. The 1p screen looks far different than the 2p or 4p screens), shortening the perspective, lowering the draw distance, etc. That doens't mean I want a ME3 offline co-op experience to look like WoW running on the lowest settings (if you don't know, it looks fairly awful), but that the developers of the MP portion of the game could do an offline splitscreen without much preventing them from doing so, and I highly doubt they dumped every single dollar they had into one online mode.
Essentially, if games like Unreal Tournament 3, Gears of War, and Halo: Reach can all do splitscreen, both on and offline (heck, Unreal even has bots, and for the most part they are helpful and not retarded) without causing lag, framerate issues, screen tearing, etc, why can't Mass Effect 3? And those games aren't easy on the graphics, either. Unreal Tournament 3 looks fantastic, and can also support vehicles on the maps in addition to the 12 or so people running around shooting each other with various explosive weapons.
Call of Duty: Black Ops doesn't have offline splitscreen, but it does have online splitscreen. Even just the ability to create a private match/mission online, even if both of you are on the same console would be good.
#100
Posté 30 octobre 2011 - 07:44
StowyMcStowstow wrote...
Who's with me?
I am.
edit: also: Bots. They both address accessibility of the content.
I think maybe they're getting left out primarily because EA wants everyone to have the online pass in order to be able to access the content at all, and if you already have to be online for access, somebody assumed you'd also be playing online mp. That's not necessarily the case.
Modifié par cindercatz, 30 octobre 2011 - 07:49 .





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