Quole wrote...
This wasnt the case with ME 1,2 or DA ect.... So now tht theres MP, it is? You could maybe argue that this was the case in ME2, but that is an exception because the `sidequests` (loyalty missions) were basically the whole game.111987 wrote...
Quole wrote...
I completely disagree.111987 wrote...
Quole wrote...
People complaining about MP may not be completely unwarranted. Hasent it been implied (or stated) that the only way to achieve say.. the `best` playthrough without MP is to be very thorough. In other words, with out doing MP, you are forced into playing the SP a more specific way every time in order get what you want.
It just means you have to do more of the sidequests. Honestly if a person doesn't want to play multiplayer and do any sidequests, then they have no-one to really blame but themselves for getting a poor ending. The sidequests in ME3 are said to be more related to the main plot than the other games, so not doing them and expecting to get the best ending isn't realistic.
...care to elaborate?
What wasn't the case with those games? That sidequests give you the best ending?
If that's what you're talking about, I don't remember BioWare saying that about those other games. However, they have explicity said that doing sidequests is key to getting the best ending (because these 'sidequests' are all related to the Reaper conflict).




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