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"Multiplayer is very optional'


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#276
111987

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Quole wrote...

111987 wrote...

Quole wrote...

111987 wrote...

Quole wrote...

People complaining about MP may not be completely unwarranted. Hasent it been implied (or stated) that the only way to achieve say.. the `best` playthrough without MP is to be very thorough. In other words, with out doing MP, you are forced into playing the SP a more specific way every time in order get what you want.


It just means you have to do more of the sidequests. Honestly if a person doesn't want to play multiplayer and do any sidequests, then they have no-one to really blame but themselves for getting a poor ending. The sidequests in ME3 are said to be more related to the main plot than the other games, so not doing them and expecting to get the best ending isn't realistic.

I completely disagree.


...care to elaborate? :huh:

This wasnt the case with ME 1,2 or DA ect.... So now tht theres MP, it is? You could maybe argue that this was the case in ME2, but that is an exception because the `sidequests` (loyalty missions) were basically the whole game.


What wasn't the case with those games? That sidequests give you the best ending?

If that's what you're talking about, I don't remember BioWare saying that about those other games. However, they have explicity said that doing sidequests is key to getting the best ending (because these 'sidequests' are all related to the Reaper conflict).

#277
Thompson family

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Vegos wrote...

Reminder, or a thorough analysis of just what exactly convinced people to buy the game?


EDITED: (Smart-a** snarky reply removed.)

I'd love an analysis, although I doubt EA would give either of use the research data to do one.

Modifié par Thompson family, 28 octobre 2011 - 09:22 .


#278
111987

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Vegos wrote...

111987 wrote...

You can still do the sidequests and multiplayer


And that's EXACTLY THE PROBLEM.

I don't want to be "ABLE TO" do those quests. I want to be "FORCED TO" do them, basically, regardless of whether or not I do any MP.


...:huh: that's too bad then, I guess?

I think you're being rather picky here. What about the people who don't want to be forced into doing sidequests? Their perspective is just as valid as yours. The compromise is giving the option to do one or the other, or both.

#279
Quole

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111987 wrote...

Quole wrote...

111987 wrote...

Quole wrote...

111987 wrote...

Quole wrote...

People complaining about MP may not be completely unwarranted. Hasent it been implied (or stated) that the only way to achieve say.. the `best` playthrough without MP is to be very thorough. In other words, with out doing MP, you are forced into playing the SP a more specific way every time in order get what you want.


It just means you have to do more of the sidequests. Honestly if a person doesn't want to play multiplayer and do any sidequests, then they have no-one to really blame but themselves for getting a poor ending. The sidequests in ME3 are said to be more related to the main plot than the other games, so not doing them and expecting to get the best ending isn't realistic.

I completely disagree.


...care to elaborate? :huh:

This wasnt the case with ME 1,2 or DA ect.... So now tht theres MP, it is? You could maybe argue that this was the case in ME2, but that is an exception because the `sidequests` (loyalty missions) were basically the whole game.


What wasn't the case with those games? That sidequests give you the best ending?

If that's what you're talking about, I don't remember BioWare saying that about those other games. However, they have explicity said that doing sidequests is key to getting the best ending (because these 'sidequests' are all related to the Reaper conflict).

Not really. A few lines were changed.

#280
Vegos

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Thompson family wrote...

Vegos wrote...

Reminder, or a thorough analysis of just what exactly convinced people to buy the game?


Just be sure to quote EA internal sales figures in that analysis.


Irrelevant. Figures alone would not speak for or against the fact that it was the MP component that compelled people to buy it.

#281
Vegos

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111987 wrote...

...:huh: that's too bad then, I guess?


Yes. Yes, it is.

#282
111987

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Quole wrote...

Not really. A few lines were changed.


You misunderstood me. I never said the sidequests affected the endings of those games. But they were never said to. In ME3, they have outright said that sidequests matter.

Please read my entire post last time so that I do not have to repeat myself unecesarrily.

#283
Quole

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111987 wrote...

Quole wrote...

Not really. A few lines were changed.


You misunderstood me. I never said the sidequests affected the endings of those games. But they were never said to. In ME3, they have outright said that sidequests matter.

Please read my entire post last time so that I do not have to repeat myself unecesarrily.

And what Im saying is... I dont always like doing sidequests and I feel like they just made them more manditory in order to give people a reason to play MP.

Please comprehend what I am saying.

Modifié par Quole, 28 octobre 2011 - 09:23 .


#284
Thompson family

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Vegos wrote...

Thompson family wrote...

Vegos wrote...

Reminder, or a thorough analysis of just what exactly convinced people to buy the game?


Just be sure to quote EA internal sales figures in that analysis.


Irrelevant. Figures alone would not speak for or against the fact that it was the MP component that compelled people to buy it.


Pardon me for my earlier, snarky reply which I edited out while you were typing this.

I would argue that MP would be the most obvious major change from the previous versions of the game, but acknowledge that good marketing, refinement of the game through three versions and a more action-packed "war" game could all be factors.

#285
Vegos

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Quole wrote...

111987 wrote...

Quole wrote...

Not really. A few lines were changed.


You misunderstood me. I never said the sidequests affected the endings of those games. But they were never said to. In ME3, they have outright said that sidequests matter.

Please read my entire post last time so that I do not have to repeat myself unecesarrily.

And what Im saying is... I dont always like doing sidequests and I feel like they just made them more manditory in order to give people a reason to play MP.


Okay as funny as this will sound, even I disagree here.

Basically, because the "best ending" is usually sought mostly by the completionist type of people, those who are not happy with just "finishing the game"; and those people will have done the side quests anyway.

#286
111987

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Quole wrote...

111987 wrote...

Quole wrote...

Not really. A few lines were changed.


You misunderstood me. I never said the sidequests affected the endings of those games. But they were never said to. In ME3, they have outright said that sidequests matter.

Please read my entire post last time so that I do not have to repeat myself unecesarrily.

And what Im saying is... I dont always like doing sidequests and I feel like they just made them more manditory in order to give people a reason to play MP.


What exactly do you want here? You don't want to play multiplayer? Then just do the sidequests and you'll get the same result. You don't want to do the sidequests? Then I'm sorry, you're not going to have the best possible galactic readiness.

They aren't just going to hold your hand and let you get the best ending if you don't feel like doing anything outside of the core missions. You can likely still get a good ending because of the decisions you made, but the best ending? The best ending should require the most effort to get. That's true for any game.

#287
Quole

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Vegos wrote...

Quole wrote...

111987 wrote...

Quole wrote...

Not really. A few lines were changed.


You misunderstood me. I never said the sidequests affected the endings of those games. But they were never said to. In ME3, they have outright said that sidequests matter.

Please read my entire post last time so that I do not have to repeat myself unecesarrily.

And what Im saying is... I dont always like doing sidequests and I feel like they just made them more manditory in order to give people a reason to play MP.


Okay as funny as this will sound, even I disagree here.

Basically, because the "best ending" is usually sought mostly by the completionist type of people, those who are not happy with just "finishing the game"; and those people will have done the side quests anyway.

Not necessarily a completionist ending.

#288
Thompson family

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Vegos wrote...

[T]he "best ending" is usually sought mostly by the completionist type of people, those who are not happy with just "finishing the game"; and those people will have done the side quests anyway.


I approve of this post and add that the best ending is, by definition, completionist.

Modifié par Thompson family, 28 octobre 2011 - 09:27 .


#289
Quole

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111987 wrote...

Quole wrote...

111987 wrote...

Quole wrote...

Not really. A few lines were changed.


You misunderstood me. I never said the sidequests affected the endings of those games. But they were never said to. In ME3, they have outright said that sidequests matter.

Please read my entire post last time so that I do not have to repeat myself unecesarrily.

And what Im saying is... I dont always like doing sidequests and I feel like they just made them more manditory in order to give people a reason to play MP.


What exactly do you want here? You don't want to play multiplayer? Then just do the sidequests and you'll get the same result. You don't want to do the sidequests? Then I'm sorry, you're not going to have the best possible galactic readiness.

They aren't just going to hold your hand and let you get the best ending if you don't feel like doing anything outside of the core missions. You can likely still get a good ending because of the decisions you made, but the best ending? The best ending should require the most effort to get. That's true for any game.

...except it wasnt for DA,ME, and ME2. Not necessarily the BEST ending, but a desired ending.

#290
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Vegos wrote...

111987 wrote...

You can still do the sidequests and multiplayer


And that's EXACTLY THE PROBLEM.

I don't want to be "ABLE TO" do those quests. I want to be "FORCED TO" do them, basically, regardless of whether or not I do any MP.

Um...Why should it matter? If you want to do them then do them. If you want to forgo the sidequest in favor of what the multipllayer provides then go ahead.

#291
111987

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Quole wrote...

...except it wasnt for DA,ME, and ME2. Not necessarily the BEST ending, but a desired ending.


Ugh...I have already explained this. Those games were not said to have a best ending depedent on doing sidequests. ME3 has been said this is so.

The sidequests in those games didn't relate to defeating the central antagonist (never played DA). Therefore of course they wouldn't have an impact on the ending. But in ME3, the sidequests are related to defeating the central antagonists (the Reapers). Therefore, it will impact the ending of ME3.

#292
Vegos

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jreezy wrote...


Um...Why should it matter? If you want to do them then do them. If you want to forgo the sidequest in favor of what the multipllayer provides then go ahead.


Because doing a single player sidequest in order to save the galaxy and doing a single player sidequest just because you happen to be passing by and can spare a couple of minutes feel differently to me. Therefore, it matters to me. I want the former, not the latter.

Immersion, my friend, immersion. Your heart pounding because you know this is something you have to do, or you'll lose half the galaxy, as opposed to something you can do if you want, but since four random mooks shot up the place in the next spiral arm, you don't really have to.

Modifié par Vegos, 28 octobre 2011 - 09:33 .


#293
Quole

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111987 wrote...

Quole wrote...

...except it wasnt for DA,ME, and ME2. Not necessarily the BEST ending, but a desired ending.


Ugh...I have already explained this. Those games were not said to have a best ending depedent on doing sidequests. ME3 has been said this is so.

The sidequests in those games didn't relate to defeating the central antagonist (never played DA). Therefore of course they wouldn't have an impact on the ending. But in ME3, the sidequests are related to defeating the central antagonists (the Reapers). Therefore, it will impact the ending of ME3.

How do you KNOW that? Was this stated. The problem I have is that I may have to do a lot of sidequests that I dont necessarily want to do  in order to achieve something seemingly irrelevent to them. OR I could se MP, which I wouldnt want to do either.

Modifié par Quole, 28 octobre 2011 - 09:36 .


#294
onelifecrisis

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Vegos wrote...

jreezy wrote...


Um...Why should it matter? If you want to do them then do them. If you want to forgo the sidequest in favor of what the multipllayer provides then go ahead.


Because doing a single player sidequest in order to save the galaxy and doing a single player sidequest just because you happen to be passing by and can spare a couple of minutes feel differently to me. Therefore, it matters to me. I want the former, not the latter.

Immersion, my friend, immersion. Your heart pounding because you know this is something you have to do, or you'll lose half the galaxy, as opposed to something you can do if you want, but since four random mooks shot up the place in the next spiral arm, you don't really have to.


I agree, but hopefully the side-quests in ME3 will have some sense of importance and urgency, rather than consisting of random people on the street asking you to find their missing pen/phone/cigarette lighter.

#295
Thompson family

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Quole wrote...

111987 wrote...

The sidequests in those games didn't relate to defeating the central antagonist (never played DA). Therefore of course they wouldn't have an impact on the ending. But in ME3, the sidequests are related to defeating the central antagonists (the Reapers). Therefore, it will impact the ending of ME3.

How do you KNOW that? Was this stated.


Because they are necessary to get the "best" ending, which is the core of your complaint.

#296
111987

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Quole wrote...

111987 wrote...

Quole wrote...

...except it wasnt for DA,ME, and ME2. Not necessarily the BEST ending, but a desired ending.


Ugh...I have already explained this. Those games were not said to have a best ending depedent on doing sidequests. ME3 has been said this is so.

The sidequests in those games didn't relate to defeating the central antagonist (never played DA). Therefore of course they wouldn't have an impact on the ending. But in ME3, the sidequests are related to defeating the central antagonists (the Reapers). Therefore, it will impact the ending of ME3.

How do you KNOW that? Was this stated. The problem I have is that I may have to do a lot of sidequests that I dont necessarily want to do  in order to achieve something seemingly irrelevent to them. OR I could se MP, which I wouldnt want to do either.


How do I know what? That the sidequests in those game didn't relate to defeating the central antagonist? Because I played the games...

Or are you asking how do I know the sidequests in ME3 are related to defeating the Reapers? Developer interviews and tweets. I'm not sifting through the Twitter thread to find it. Go to the Confirmed Features thread.

Don't look at the sidequests as traditional sidequests. Think of them as optional missions, like the loyalty missions in ME2. You didn't HAVE to do those missions, but doing them obviously helps in the Suicide Mission.

#297
Quole

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Thompson family wrote...

Quole wrote...

111987 wrote...

The sidequests in those games didn't relate to defeating the central antagonist (never played DA). Therefore of course they wouldn't have an impact on the ending. But in ME3, the sidequests are related to defeating the central antagonists (the Reapers). Therefore, it will impact the ending of ME3.

How do you KNOW that? Was this stated.


Because they are necessary to get the "best" ending, which is the core of your complaint.


..No it isnt. getting the `best` ending was an example.

#298
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Vegos wrote...

jreezy wrote...


Um...Why should it matter? If you want to do them then do them. If you want to forgo the sidequest in favor of what the multipllayer provides then go ahead.


Because doing a single player sidequest in order to save the galaxy and doing a single player sidequest just because you happen to be passing by and can spare a couple of minutes feel differently to me. Therefore, it matters to me. I want the former, not the latter.

Immersion, my friend, immersion. Your heart pounding because you know this is something you have to do, or you'll lose half the galaxy, as opposed to something you can do if you want, but since four random mooks shot up the place in the next spiral arm, you don't really have to.

And if you never touch multiplayer those four random mooks won't matter. You'll KNOW you have to do a sidequest or face some kind of failure.

#299
Quole

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111987 wrote...

Quole wrote...

111987 wrote...

Quole wrote...

...except it wasnt for DA,ME, and ME2. Not necessarily the BEST ending, but a desired ending.


Ugh...I have already explained this. Those games were not said to have a best ending depedent on doing sidequests. ME3 has been said this is so.

The sidequests in those games didn't relate to defeating the central antagonist (never played DA). Therefore of course they wouldn't have an impact on the ending. But in ME3, the sidequests are related to defeating the central antagonists (the Reapers). Therefore, it will impact the ending of ME3.

How do you KNOW that? Was this stated. The problem I have is that I may have to do a lot of sidequests that I dont necessarily want to do  in order to achieve something seemingly irrelevent to them. OR I could se MP, which I wouldnt want to do either.


How do I know what? That the sidequests in those game didn't relate to defeating the central antagonist? Because I played the games...

Or are you asking how do I know the sidequests in ME3 are related to defeating the Reapers? Developer interviews and tweets. I'm not sifting through the Twitter thread to find it. Go to the Confirmed Features thread.

Don't look at the sidequests as traditional sidequests. Think of them as optional missions, like the loyalty missions in ME2. You didn't HAVE to do those missions, but doing them obviously helps in the Suicide Mission.

Umm no they didnt.

#300
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Quole wrote...

111987 wrote...


How do I know what? That the sidequests in those game didn't relate to defeating the central antagonist? Because I played the games...

Umm no they didnt.

Didn't he say that?