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"Multiplayer is very optional'


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#101
onelifecrisis

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AdmiralCheez wrote...

onelifecrisis wrote...

I must admit, the battle in the room containing object rho was quite exhillarating.

You know, the more I think about it, the more I think Arrival was a practice run for them to see how well they could handle the combat aspect of ME.  If co-op's combat is as intense as the fight for Object Rho, I think it might actually be fun.

But they need to do more than just horde mode.  If they want co-op to be replayable, there needs to be more mission variety.  What about one where you have to escort a group of civilians to safety/protect a convoy?  Or a mission where you have to retrieve a prothean artifact, and whoever's currently holding the artifact can't fight (hot potato mode)?  Or a mission where you have to get from point A to point B within a certain time limit?  Boss battles?  Exploration missions?  You know, stuff that can have a bit of a story attached that might require a little more than just shooting everything that moves?

Horde mode is fun, but it'll get old.


You're starting to make MP sound like fun. Stop that immediately.

#102
111987

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Vegos wrote...

I understand you misinterpreted my initial response, yes.


=] Okay...just, never mind...

#103
AtreiyaN7

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C9316 wrote...

This MP is controversial? Do people have a hard time realizing they don't have to play it?


They do seem to have a surprisingly difficult time coming to grips with the whole "it's optional and not necessary for success in the single-player campaign" concept.

#104
The Interloper

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I've seen people claim, dead serious, that the mere act of having MP in the same game automatically pollutes SP and having any connection between the two is "too much" regardless of circumstance or optionality. Some are open minded and allow that SP being ruined is simply 98% likely, as opposed to 105%.

#105
Vegos

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AtreiyaN7 wrote...

C9316 wrote...

This MP is controversial? Do people have a hard time realizing they don't have to play it?


They do seem to have a surprisingly difficult time coming to grips with the whole "it's optional and not necessary for success in the single-player campaign" concept.


As I said, the only mandatory thing in a human's life is to die. EVERYTHING ELSE is optional.

Why do we feel compelled to do other stuff then?

#106
111987

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Vegos wrote...

AtreiyaN7 wrote...

C9316 wrote...

This MP is controversial? Do people have a hard time realizing they don't have to play it?


They do seem to have a surprisingly difficult time coming to grips with the whole "it's optional and not necessary for success in the single-player campaign" concept.


As I said, the only mandatory thing in a human's life is to die. EVERYTHING ELSE is optional.

Why do we feel compelled to do other stuff then?


How is that relevant at all? This is one of those arguments that at a glance looks sound, but then when you take a second look, has literally nothing to do with the topic at hand.

#107
Vegos

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How is that relevant at all? This is one of those arguments that at a glance looks sound, but then when you take a second look, has literally nothing to do with the topic at hand.


And that's exactly what this whole "It's optional" argument is.

I mean, seriously, justifying the presence of a feature with "it's optional" really, really, REALLY doesn't make anyone look good.

Modifié par Vegos, 28 octobre 2011 - 06:20 .


#108
dreman9999

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Vegos wrote...

dreman9999 wrote...

Vegos wrote...

The Gr system is like the normandy upgrade system. You can ungrade everything on the ship but you only need 3-4 upgrades to get the a point to the bast ending. Think of gr in the same light.


Source, please?

The boody faq page!!!!!!!! It's been stated over and over agein,You need to get GR points to get the best army and you can get gr point with the mp or sp side missions. You use it to upgrade your armada.


I've read that page several times, and I still don't see how GR compares to the Normandy upgrades.

In me2, you upgrade your ship to help you get the best ending. It does not over ride your desisions or loyalty.
In ME3, you upgrade your armada to help you fight the reapers. It also does not over ride your disissions or loyalty.

How your ship can fight and defend itself help in the battle with how lives and dies.
How your armada fight and defends itself is helps in the battle with who lives and dies.

The only differance is the fact that if you don't upgrade your armada, your doomed to fail.

#109
onelifecrisis

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dreman9999 wrote...

How do you even know that? Their is nothing stated so far that indicates that getting GR points in the sp is harder than the mp.


Nobody can know, but the best ending in ME2 required grind (that almost nobody liked) so it's not an unreasonable assumption/concern.

#110
Wulfram

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dreman9999 wrote...

Simpe, the balance is what the level of GR point is need to get the army needed to get the best ending and building ecah system to be able to get that level without over taxing the player.
The Gr system is like the normandy upgrade system. You can ungrade everything on the ship but you only need 3-4 upgrades to get the a point to the bast ending. Think of gr in the same light.


Or in other words, easy for pure SP, ludicrously easy for MP + SP.

#111
Vegos

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In me2, you upgrade your ship to help you get the best ending. It does not over ride your desisions or loyalty.
In ME3, you upgrade your armada to help you fight the reapers. It also does not over ride your disissions or loyalty.

How your ship can fight and defend itself help in the battle with how lives and dies.
How your armada fight and defends itself is helps in the battle with who lives and dies.

The only differance is the fact that if you don't upgrade your armada, your doomed to fail.


I was talking more about the fact that you only needed 3 out of 10 upgrades to Normandy to get the best ending (provided you made the right decisions and secured enough loyalties) and don't see how that translated to GR.

#112
dreman9999

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Vegos wrote...


How is that relevant at all? This is one of those arguments that at a glance looks sound, but then when you take a second look, has literally nothing to do with the topic at hand.


And that's exactly what this whole "It's optional" argument is.

I mean, seriously, justifying the presence of a feature with "it's optional" really, really, REALLY doesn't make anyone look good.

The point is this. With us, not doing anything but die is extremely inconvenient. The ME3 and it mp. Not playing it just leaves us with the sp game, which causes no inconvenience to use.=]

#113
Guest_AwesomeName_*

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I'm extremely lazy when it comes to reading these threads, so sorry if this has already been answered, but does anyone know what the alternative SP route is to the MP? Is there literally a section in the game where you choose to do the SP thing or the MP thing, and once that's done continue with the rest of the SP campaign?

#114
dreman9999

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Vegos wrote...

In me2, you upgrade your ship to help you get the best ending. It does not over ride your desisions or loyalty.
In ME3, you upgrade your armada to help you fight the reapers. It also does not over ride your disissions or loyalty.

How your ship can fight and defend itself help in the battle with how lives and dies.
How your armada fight and defends itself is helps in the battle with who lives and dies.

The only differance is the fact that if you don't upgrade your armada, your doomed to fail.


I was talking more about the fact that you only needed 3 out of 10 upgrades to Normandy to get the best ending (provided you made the right decisions and secured enough loyalties) and don't see how that translated to GR.

In the faq, it states you don'r need 100% GR to get the beast ending....Like you don't need 1005 of the normandy upgrades to get the best ending.

#115
Someone With Mass

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AwesomeName wrote...

I'm extremely lazy when it comes to reading these threads, so sorry if this has already been answered, but does anyone know what the alternative SP route is to the MP? Is there literally a section in the game where you choose to do the SP thing or the MP thing, and once that's done continue with the rest of the SP campaign?


The co-op will take place after Shepard's been to all those places.

You're pretty much the clean up crew.

#116
dreman9999

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AwesomeName wrote...

I'm extremely lazy when it comes to reading these threads, so sorry if this has already been answered, but does anyone know what the alternative SP route is to the MP? Is there literally a section in the game where you choose to do the SP thing or the MP thing, and once that's done continue with the rest of the SP campaign?

With the sp it's just the side mission that give GR and some of the main story missions.

#117
sympathyforsaren

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Look everybody, I apologize if I disrupted this thread or annoyed anybody. We are here because we are gamers, no ill will toward anybody, just passionate discussion about ME3. I cancelled my preorder a while back but have been keeping an eye on ME3 from time to time hoping to find something redeeming about this game.

I will continue to keep an eye in hopes of something, but this series is no longer about what made me fall in love with the series. There is too much shooting, shooting multiplayer modes, shooting in corridors, railgun. Other than the name Mass Effect and the character models I see shooting this doesn't even resemble my favorite series.

I check in now and again, but I won't invest in this until I see reviews and even then, if it seems worthy, a price drop. Unless something not already being shown blows my mind away, but I'm not optimistic

#118
Vegos

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The point is this. With us, not doing anything but die is extremely inconvenient. The ME3 and it mp. Not playing it just leaves us with the sp game, which causes no inconvenience to use.=]


Why do you always stick those pretentious smileys at the end of your posts?

Also, I have no idea why you had to derail, where were we talking about convenience? Yes, MP is apparently a "convenience mode", but that kind of means only doing SP is less convenient than doing both...

....oh my. So much for it being just as convenient as doing both...

Also, the FAQ doesn't state what would constitute 100% of the GR. All SP side missions? All that PLUS all the potential MP missions?

Modifié par Vegos, 28 octobre 2011 - 06:31 .


#119
Il Divo

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sympathyforsaren wrote...

Look everybody, I apologize if I disrupted this thread or annoyed anybody. We are here because we are gamers, no ill will toward anybody, just passionate discussion about ME3. I cancelled my preorder a while back but have been keeping an eye on ME3 from time to time hoping to find something redeeming about this game.

I will continue to keep an eye in hopes of something, but this series is no longer about what made me fall in love with the series. There is too much shooting, shooting multiplayer modes, shooting in corridors, railgun. Other than the name Mass Effect and the character models I see shooting this doesn't even resemble my favorite series.

I check in now and again, but I won't invest in this until I see reviews and even then, if it seems worthy, a price drop. Unless something not already being shown blows my mind away, but I'm not optimistic


Skyrim, mate. Just think about Skyrim. Image IPB

#120
C9316

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Too much shooting in a story about war? Who'd of thought....

#121
Blazenor

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onelifecrisis wrote...

dreman9999 wrote...

How do you even know that? Their is nothing stated so far that indicates that getting GR points in the sp is harder than the mp.


Nobody can know, but the best ending in ME2 required grind (that almost nobody liked) so it's not an unreasonable assumption/concern.


There is no grinding in ME2, where in the game did you have to grind?

#122
dreman9999

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Wulfram wrote...

dreman9999 wrote...

Simple, the balance is what the level of GR point is need to get the army needed to get the best ending and building ecah system to be able to get that level without over taxing the player.
The Gr system is like the normandy upgrade system. You can ungrade everything on the ship but you only need 3-4 upgrades to get the a point to the bast ending. Think of gr in the same light.


Or in other words, easy for pure SP, ludicrously easy for MP + SP.

True, but you have the option to choose wich playthrough you can place the gr point from the mp to and what ammount. You can play the mp as much as you want and not allow a point to go to any of your sp games. Also, This is not a race, so no one wins anything by being first.

#123
dreman9999

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Blazenor wrote...

onelifecrisis wrote...

dreman9999 wrote...

How do you even know that? Their is nothing stated so far that indicates that getting GR points in the sp is harder than the mp.


Nobody can know, but the best ending in ME2 required grind (that almost nobody liked) so it's not an unreasonable assumption/concern.


There is no grinding in ME2, where in the game did you have to grind?

Um...... Planet scanning.:whistle:

#124
Vegos

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True, but you have the option to choose wich playthrough you can place the gr point from the mp to and what ammount.



AGAIN, you're just making things up because you think "it would be dumb" if they developed in any other way.

There's been no confirmation of your claim, stop stating it as fact!

#125
voteDC

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dreman9999 wrote...

C9316 wrote...

This MP is controversial? Do people have a hard time realizing they don't have to play it?

Oh my god, do people havea hard time understanding it's optional.

And yet so many people miss the point of why many other people are miffed.

To me the player should have to live or die by the decisions they make as Shepard. However they have now been given the option of undoing those choices.

For instance should a player whose choices as Shepard would lead to the worst possible ending really have an option to undo those choices and get the best possible ending by playing a little multi-player?

It is not the multi-player itself I draw issue with, after all it is essentially a Horde mode and I love playing that in Gears 2 and 3. My issue is with Bioware on why they created a mode which has as its main point the option to let you erase the concequences of Shepard's choices.

Personally I don't think it is wrong to question Bioware on that.