Trying to add this amazing retexture hak to our tileset hak file, but I'm not seeing anything being overwritten after simply adding the hak file into an existing hakfile... what am I forgetting to do? I don't think it has to stand alone as independant hak files in your module list? I get the feeling it's something simple. Been a while since I did this.
http://nwvault.ign.c...d=53712&id=7891
Tileset Override... I'm forgetting something here
Débuté par
Jenna WSI
, oct. 28 2011 06:21
#1
Posté 28 octobre 2011 - 06:21
#2
Posté 28 octobre 2011 - 07:40
Nevermind! Working now.
#3
Posté 28 octobre 2011 - 08:02
If you're going to override sets, I'd consider looking at the modular design system of Chico's NWNcq
#4
Posté 28 octobre 2011 - 08:29
I'm trying to banish all vanilla content forever!
Yes, that and this are on my list...
http://nwvault.ign.c....Detail&id=7802
Yes, that and this are on my list...
http://nwvault.ign.c....Detail&id=7802
#5
Posté 29 octobre 2011 - 05:54
If you have the time and skill, I would also recommend applying bits and details to your tiles. It's like painting or landscaping, or any other form of art: It looks waaaaay better, and turns exactly as you want it to.
#6
Posté 29 octobre 2011 - 05:58
Sadly, I don't have time for that project right now... We just added PRC so lots of bugs there, and heads/clothing to update soon as well.
#7
Posté 30 octobre 2011 - 04:35
If you have to wait a while before you add the interior tileset override, you'll probably get a never version with ceilings by then.
I know I already announced to make ceilings for that tileset about a year ago, but I'm pretty sure that this year I'll have finished the ceilings around christmas time.
I know I already announced to make ceilings for that tileset about a year ago, but I'm pretty sure that this year I'll have finished the ceilings around christmas time.





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