Has anyone here played the Italian-language mod "the sword of Belchen"?
I've decided to try it but there's a bug right at the beginning : instead of the usual walking and running animations, my character moves with a kind of weird bouncy step, with its arms swinging and heels kicking up... In fact, it looks just like the animations used for slaadi or lizardmen.
I'd be really grateful for suggestions. I know it's not a game-breaking bug, but I just can't see myself playing for 30+ hours with a character looking like that...
La Spada di Belchen
Débuté par
Cephorus
, oct. 29 2011 02:22
#1
Posté 29 octobre 2011 - 02:22
#2
Posté 29 octobre 2011 - 04:55
No. Try without your override folder... just in case.
But don't trash it...
It could be a phenotype problem... More complicated.
Did you create your PC within this very module? Or did you import it from a previous game?
But don't trash it...
It could be a phenotype problem... More complicated.
Did you create your PC within this very module? Or did you import it from a previous game?
#3
Posté 29 octobre 2011 - 07:43
Thanks for your reply. I tried emptying my override folder, but it didn't help.
I also tried the mod with a new character as well as an imported one, but I got the same result. Something odd is that in one instance, my imported character got a different head...
I'm thinking it might have something to do with that special patch that makes CEP v1 work with 1.68 ... Or not. That's very, very weird.
I also tried the mod with a new character as well as an imported one, but I got the same result. Something odd is that in one instance, my imported character got a different head...
I'm thinking it might have something to do with that special patch that makes CEP v1 work with 1.68 ... Or not. That's very, very weird.
#4
Posté 29 octobre 2011 - 07:55
add cep 1 patch 1.69 to the module? Again just a suggestion.
There should also be same console command that sets your phenotype. "SetAppearance" if I recollect correctly.
There should also be same console command that sets your phenotype. "SetAppearance" if I recollect correctly.
#5
Posté 29 octobre 2011 - 11:27
Try googling "nwn phenotype Set Appearance"?I used to know that too, but it's just so easy to switch between (some) phenotypes now that I'm using the tip N°3 in my list in my signature, I long time forgot the console way.
#6
Posté 30 octobre 2011 - 09:17
Problems like these do not depend on the module, but on conflicts of Haks or override.
Cephorus, which chapter you are playing? The first or the second?
If (as I'm sure) you speak Italian, you can contact me directly on neverwinteritalia forums trying to figure out how to solve the problem ..
Cephorus, which chapter you are playing? The first or the second?
If (as I'm sure) you speak Italian, you can contact me directly on neverwinteritalia forums trying to figure out how to solve the problem ..
#7
Posté 30 octobre 2011 - 12:34
Looks like the problem's solved... I simply opened the belchen.hak file and removed all the mdls beginning with "a_ba". Brutal, but effective.
Thanks for your answer, Beerbaron... I'll contact you if I run into other problems.
Now, on with the adventure !
Thanks for your answer, Beerbaron... I'll contact you if I run into other problems.
Now, on with the adventure !





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