ok so i just finished my first game with DW rogue, ali tankage, wynne healer and morrigan dps (backup heals).
i was going to do pretty much the same this time except I am going to be the DPS mage. wynne healing, ali tank and Lelianna is going to be my 2nd dps.....i wanted to make her an archer instead of dual wield rogue....is there any dps at all in archery? it seems pretty gimped from what little i've seen. i dont wanna be stuck doing 100% of the DPS with just my mage. Any thoughts?
is archer worth it?
Débuté par
Sero03
, nov. 22 2009 07:32
#1
Posté 22 novembre 2009 - 07:32
#2
Posté 22 novembre 2009 - 07:45
Mid game Lelianna will just be opening your chests. End game she'll outdps you, your party, and anything else.
#3
Posté 22 novembre 2009 - 07:49
its kinda bad, though if you install this hotfix: (http://dragonage.gul...rity_hotfix_101) you can get pretty good damage from archery. though so will the monsters, so its a double edge sword.
the DPS on archery still won't match a DW rogue or an offensive mage even with the hotfix. on the other hand its got Scatter Shot, which is awesome, and you can get instagibs at long range if you go Aim Mode then Stealth, then fire an Arrow of Slaying. i've seen those things hit for 200+. follow it up with a Critical Shot if the guy is still alive. very strong against Emmisaries.
though you know what's also very strong against emissaries? Crushing Prison. mages are better than archers in almost every way i guess.
but still, Leliana can unlock stuff. and Song of Confusion is VERY strong if you get your cunning score up.
the DPS on archery still won't match a DW rogue or an offensive mage even with the hotfix. on the other hand its got Scatter Shot, which is awesome, and you can get instagibs at long range if you go Aim Mode then Stealth, then fire an Arrow of Slaying. i've seen those things hit for 200+. follow it up with a Critical Shot if the guy is still alive. very strong against Emmisaries.
though you know what's also very strong against emissaries? Crushing Prison. mages are better than archers in almost every way i guess.
but still, Leliana can unlock stuff. and Song of Confusion is VERY strong if you get your cunning score up.
#4
Posté 22 novembre 2009 - 07:57
I just finished a ranger play through with the hotfix, and while I did ~30 something% of the party dps that was mainly auto attacks.
Mostly used Shattering Shot(shattering shot rocks by the way)/Crippling Shot and Suppressing Arrows/Rapid Fire to massively debuff elites/bosses. You can dps, but your special attacks are better used as debuffs than trying to do damage by spamming them.
Mostly used Shattering Shot(shattering shot rocks by the way)/Crippling Shot and Suppressing Arrows/Rapid Fire to massively debuff elites/bosses. You can dps, but your special attacks are better used as debuffs than trying to do damage by spamming them.
#5
Posté 22 novembre 2009 - 08:01
Try 500+ on arrow of slaying. Lvl 25 Ogres have 700 health. The down side is you'll only be able to run Song of Courage. Arrow of Slaying costs a lot of stamina, but it is so worth it. Can a mage hit just as hard? Yes! But a few bosses (Gaxkang, High Dragon) Are very mana intensive so you'll want to save your mana for heals as those particular bosses have high resists as well.
#6
Posté 22 novembre 2009 - 08:04
30% is usually considered very bad since the % party dmg is the total dmg done throughout the campaign, that means the times where u were Soloing, or only having alistair in the party in the ostagar, those were all included. so in a practical sense u are prolly just doing 20-25% of the party dmg, in a 4 man group, well, that is below average, not to mention one tend to prioritize equipment on their Player char and also micro it the most, and having over 20 stats bonus from the fade helps out a great deal as well.
so all in all, anything less than 40% means that particular build u are using is worthless in term of dmg.
so all in all, anything less than 40% means that particular build u are using is worthless in term of dmg.
#7
Posté 22 novembre 2009 - 08:29
Sharog wrote...
so all in all, anything less than 40% means that particular build u are using is worthless in term of dmg.
Who cares what an arbitrary damage value is as long as A. you're having fun playing your character and B. Winning?
Archery is a lot of fun, but it's very stamina intensive. Archery is all about the disruption and debuffs, using abilities like Pinning Shot to stop a Mage from spellcasting or Crippling Shot to weaken bosses. Shattering shot will knockdown lesser enemies as well as weaken their armour and Scattershot will stun a room full of enemies.
#8
Posté 22 novembre 2009 - 08:34
ITSSEXYTIME wrote...
Sharog wrote...
so all in all, anything less than 40% means that particular build u are using is worthless in term of dmg.
Who cares what an arbitrary damage value is as long as A. you're having fun playing your character and B. Winning?
Archery is a lot of fun, but it's very stamina intensive. Archery is all about the disruption and debuffs, using abilities like Pinning Shot to stop a Mage from spellcasting or Crippling Shot to weaken bosses. Shattering shot will knockdown lesser enemies as well as weaken their armour and Scattershot will stun a room full of enemies.
When im answering the concerns of the OP and u are not and yet bashing me for doing it, makes u a troll.
#9
Posté 22 novembre 2009 - 08:48
are shortbows better for dps? the damage is not much less but you get off more shots = more damage?
#10
Posté 22 novembre 2009 - 08:52
Archery is nowhere near as good as dual wielding for rogues (and warriors too), even with the dex fix. This doesn't mean it isn't viable, but you will 100% not do as much damage as other options and it will be noticeable. The archer might also stay so far away from enemies that your aura buffs don't reach them, but possibly you can use tactics to force them closer.
#11
Posté 22 novembre 2009 - 10:12
I have to agree that it's more important that the character is fun to play.
With that said, I enjoyed playing a pure ranged rogue and I did decent damage. It's true that melee characters have more talents that are useful to their playing style, but ranged characters are still viable for dps. If you specialise as ranger you get additional invisible dps from your ranger pet, I don't know what kind of damage I got from that but it wasn't insignificant. And one-shotting ogres with AoS is quite fun (albeit rare).
With that said, I enjoyed playing a pure ranged rogue and I did decent damage. It's true that melee characters have more talents that are useful to their playing style, but ranged characters are still viable for dps. If you specialise as ranger you get additional invisible dps from your ranger pet, I don't know what kind of damage I got from that but it wasn't insignificant. And one-shotting ogres with AoS is quite fun (albeit rare).
#12
Posté 22 novembre 2009 - 10:58
i make an archerfirst uild rogue, i only took the line for arrow of slaying and the first one off the top line to stop interupts. At lvl 6 in the first village i hit a wolf for 344 from stealth. i am running at about 48/49% party gam and biggest arrow hit is aboutt 640 atm. i auto att from about 60 - 90 dam. one shotting two emissaries with the rogues is nice
i did take a chunk from DW as well, got whirlwind cos it looks fun, that and the other cone melee att can get frid of those swarming low lvl mobs, i have the def bonus from the top line but use two daggers, thorn and dead thaig shanker, but that came after the bow stuff.
it is worth doing the dalish run early tho to get the better bows
i did take a chunk from DW as well, got whirlwind cos it looks fun, that and the other cone melee att can get frid of those swarming low lvl mobs, i have the def bonus from the top line but use two daggers, thorn and dead thaig shanker, but that came after the bow stuff.
it is worth doing the dalish run early tho to get the better bows
#13
Posté 22 novembre 2009 - 11:47
wonder what 3 ranger/archer with stealth would be like and a dog thrown in for animals to play with.
Modifié par WildAce, 22 novembre 2009 - 11:47 .
#14
Posté 22 novembre 2009 - 11:51
I usually only bring one rogue, and since I LOVE my auto steal tactic, I always have them DW, I downloaded the hotfix, but I didn't see much difference, at least not enough to matter, dw is still more dps (if you take out arrow of slaying, and I do becuase it feels cheesy to me)
#15
Posté 23 novembre 2009 - 12:00
I don't like DW rogues unless it's my player character. Too much micromangement for flanking which forces me to control the rogue 75% of the time (which is why I don't mind it when it's my PC).
Leliana with combat stealth + arrow of slaying is awesome though. Just set this tactic:
Enemy: Target of main character -> Critical Shot
Self: Any -> Stealth
Enemy: Target of main character -> Attack
near the bottom of her priorities and she'll toss crit shot, stealth and auto shot for back to back crits. I manually control Arrow of Slaying since it's such a high stam cost and long cooldown that I don't want the AI to use it on a mob that's near death. But otherwise, I can let Leliana do her thing without much micromanagement on my part, and she can pump out a lot of damage once you get combat stealth + the crit talents.
Leliana with combat stealth + arrow of slaying is awesome though. Just set this tactic:
Enemy: Target of main character -> Critical Shot
Self: Any -> Stealth
Enemy: Target of main character -> Attack
near the bottom of her priorities and she'll toss crit shot, stealth and auto shot for back to back crits. I manually control Arrow of Slaying since it's such a high stam cost and long cooldown that I don't want the AI to use it on a mob that's near death. But otherwise, I can let Leliana do her thing without much micromanagement on my part, and she can pump out a lot of damage once you get combat stealth + the crit talents.
#16
Posté 23 novembre 2009 - 12:11
I've played through as a archer and to be honest towards the end game I felt a bit disappointed. Arrow of Slaying was very nice at taking out mages (usually with just one hit) but through the remainder of the battle you were limited to single-target auto shots.
Additionally, poisons are only for melee weapons and unique arrows are to few to make a good note (such as the "chance to stun" or "interrupt spellcasting" arrows.)
Additionally, poisons are only for melee weapons and unique arrows are to few to make a good note (such as the "chance to stun" or "interrupt spellcasting" arrows.)
#17
Posté 23 novembre 2009 - 12:17
How hard did your auto attacks hit regular mobs?





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