Why, exactly, do you think people would be pissed at such development, compared to being given the sequel which forces them into the same spot anyway, but taunts them with their lack of influence on the events for 10-20 hours straight... instead of making it a mercifully short cutscene?Zanallen wrote...
However, after the first game we have established that mages are a feared minority that is relegated to living under constant supervision by the templars. If we jumped from that to a continent spanning mage versus templar conflict and learned about it through a prologue slide, people would be pissed.
(additionally, given the apparent number of chantry haters and/or mage sympathizers present already after the first game, i'd rather expect such turn of events at the beginning of the sequel to be welcome with "whooo, about effin' time" rather than "fffffffuuuuu". On average, anyway)
Modifié par tmp7704, 04 novembre 2011 - 06:23 .





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