Was trying to work on a dress model and texture the other day, but a little snag came up, same one I had with a kilt I worked on last year; the skin keeps appearing as a really wierd, washed out grey instead of, you know...skin.
Far as I can tell, theres nothing in either the diffuse or normal maps that should be doing this... is it something on the model? Is there a specific way to make skin stop acting oddly?
(this is all before and after the tint map is applied btw).
Modifié par Taurus Daggerknight, 30 octobre 2011 - 01:45 .





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