Modifié par jackkel dragon, 31 octobre 2011 - 03:02 .
Monocles
Débuté par
jackkel dragon
, oct. 31 2011 01:21
#1
Posté 31 octobre 2011 - 01:21
Since the vault doesn't seem to have them yet, I was wondering if anyone could create a wearable monocle (either eye would be fine).
If possible, I'd like it to be wearable even if a helmet (such as a hood) is equipped. Would the monocle have to be part of the face model for this to work, or is there another way to wear both a helmet item and the monocle?
Edit: I'd like the monocle to use the helmet slot, since that seems like the easiest for the modder. I'll post pictures of possible designs to help out anyone willing to help me with this when I find some.
#2
Posté 31 octobre 2011 - 03:00
If possible, I'd like it to be wearable even if a helmet (such as a hood) is equipped. Would the monocle have to be part of the face model for this to work, or is there another way to wear both a helmet item and the monocle?
Actually, I just found a hooded cloak that doesn't use the helmet model slot, so this can be disregarded. I'll update the OP accordingly.
#3
Posté 31 octobre 2011 - 11:21
There's glasses and goggles in ACME assault and hattery.
http://nwvault.ign.c...l.Detail&id=352
You could just edit one of those.
http://nwvault.ign.c...l.Detail&id=352
You could just edit one of those.
#4
Posté 31 octobre 2011 - 01:54
kamal_ wrote...
There's glasses and goggles in ACME assault and hattery.
http://nwvault.ign.c...l.Detail&id=352
You could just edit one of those.
Thanks for the link, the glasses there are almost exactly what I want. Sadly, I have no modelling ability (plus gmax doesn't want to let me even open the MDB files to try...)
So, I'm wondering if I can impose on someone with modelling skills (and tools) to edit the glasses to be a monocle? (If possible, I'd like the monocle's string to be visible, but I recognize that might be difficult...)
#5
Posté 04 novembre 2011 - 03:09
I hate to keep bumping topics where I ask other people to do work for me, but I've not been having much success...





Retour en haut






