Consistent gameplay decisions/choices regardless of morality path
#1
Posté 31 octobre 2011 - 05:39
Renegade decisions:
- Immediately accepting Helena Blake's quest (why waste time?)
- Going after Vido. After waiting 20 years, Zaeed deserves closure. Blue Suns are scum anyway.
- Letting Garrus shoot Harkin.
- Agreeing with Mordin's logic about the Genophage, and keeping Genophage cure (why the hell is this a 'renegade' choice anyway?! Keeping doesn't mean using)
- Shock therapy to Cathka.
- Encouraging Anto (Aria's bodyguard) to 'take care' of Ish.
Paragon decisions:
- Letting Shia'la live. Killing her is too ridiculous and tasteless even for a renegade.
- Letting Rana escape. Same as the above.
- Not endorsing the Terra Firma party (ME1). Because they remind me of the GOP. And I hate Republicans.
- Freeing Kenn from slavery. Renegade logic: He needs to be with their people when they make a suicide run against the Geth.
- Promising and giving data access to Jack
- Recruiting Legion
- Nominating a squadmate to escort the Normandy Crew (final mission)
#2
Posté 31 octobre 2011 - 07:00
Some of the decisions (like the ones you pointed out) seem stupid even for a character following a fully Paragon or Renegade path; it's not necessarily 'morally good' to keep Legion, and I can't work out why a Renegade would give away a potential ally or source of information.
#3
Posté 31 octobre 2011 - 07:30
Ticktank wrote...
I'm sure most of us here has done multiple playthroughs of ME1 & 2 with Shepards of different moralities. But I was wondering if anyone had a tendency to stick to certain decisions/choices, irrespective of the morality of their current character. Here are a few of mine:
Renegade decisions:
- Immediately accepting Helena Blake's quest (why waste time?)
- Going after Vido. After waiting 20 years, Zaeed deserves closure. Blue Suns are scum anyway.
- Letting Garrus shoot Harkin.
- Agreeing with Mordin's logic about the Genophage, and keeping Genophage cure (why the hell is this a 'renegade' choice anyway?! Keeping doesn't mean using)
- Shock therapy to Cathka.
- Encouraging Anto (Aria's bodyguard) to 'take care' of Ish.
Helena Blake: you don't really waste time: she gives you the coordinates, no matter if you refuse or accept her mission. Since ME isn't that strict with morality decisions you can go for renegade answers - but if you want to stay close to your (paragon) character you should refuse: you're no gun for hire and no murderer. It doesn't matter if both targets are criminals - Blake makes you to a hitman if you accept.
Vido: Killing Workers to give a madman his revenge? Definitely a no-go. Especially since you can convince Zaeed to stay loyal later. Going after Vido and killing those workers by not helping them doesn't fit to a mostly paragon Shepard. Besides that killing part - Shepard has enough connections to find out where Vido is, so Zaeed can have his revenge some other day. Waiting another year won't kill him.
Shooting Harkin - useless action and it would make Garrus to a murderer.
Genophage: I concur. It shouldn't be a renegade option. However I found out you can't avoid renegade points in ME2, even if you try to play fully paragon. Some stuff DOES happen. I'm fine wit 95% paragon or so.
Cathka - meh. Makes that mini boss fight a tad easier, but besides that, it's just cruel. Backstabbing isn't paragon!Shepard's style.
Anto - can't remember right now
Paragon decisions:
- Letting Shia'la live. Killing her is too ridiculous and tasteless even for a renegade.
- Letting Rana escape. Same as the above.
- Not endorsing the Terra Firma party (ME1). Because they remind me of the GOP. And I hate Republicans.
- Freeing Kenn from slavery. Renegade logic: He needs to be with their people when they make a suicide run against the Geth.
- Promising and giving data access to Jack
- Recruiting Legion
- Nominating a squadmate to escort the Normandy Crew (final mission)
Shiala: I concur. Killing her doesn't makes any sense - it's just murder, not more. She wasn't dangerous anymore and killing her would not help anyone.
Rana: Dito. I still have an uneasy feeling about her, as if she was lying to me, but since there was no evidence against her I let her go. Same for that Eclipse girl in ME2 - later you'll learn she was the murderer but hey, right at the moment you have no clear evidence that she killed the Volus. The only (shady) evidence you have is the fact that any Eclipse member earns his/her uniform by killing someone. And that's not enough to kill random people wearing this uniform.
Terra Firma: I simply dislike those guys. But since Shepard can act xenophobic it would fit if he supports this group. Depends heavily on your own oppinion.
Kenn: can't remember now
Jack: Data access is okay. After all we have Thane in the life support and Legion in EDI's blue box room, so why not adding another possible danger to the Normandy
Legion: Handing Legion over to Cerberus doesn't help you a bit and those few credits won't help you either.
Crewmate for escort mission: this one is kinda a "no brainer". Your crew won't have any guns so they're easy prey for the Collectors. Somehow I think one escort is a bit too less to go through that base, but hey - the devs said it's enough. Just send back Mordin and everything is fine.
#4
Posté 31 octobre 2011 - 08:32
About choices - I have 10 Shepards by now. Not surprising that actions of human supremachist will be wildly different from actions of martyr helping underdogs, and actions of shirt-ripping CHAAARGE lady will be different from ones of... well, coward which always do what told to and don't ever step outside of systems visited for main quest. No one decision is presented in all my games.
#5
Posté 31 octobre 2011 - 10:06





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