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Can Mass Effect survive after Comander Shepard


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#26
CrutchCricket

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AdmiralCheez wrote...

I'm not a fan of spin-offs, but the ME universe is too big to simply let die.

Wouldn't it be whacky if the next game in the series was a massive semi-open-world RPG with a silent protagonist whom you could choose the race of?


Silent protagonist? Ha! Bioware scoffs at the very notion. More dialog! You can never have enough!^_^

#27
WalkingBartie

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I'm guessing that they'll either create a new character that you'll take control of in the same fashion as Shep, or they'll use a system similar to DAO's CC where you chose between a few races and go from some sort of origin story from there.

#28
AdmiralCheez

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CrutchCricket wrote...

Silent protagonist? Ha! Bioware scoffs at the very notion. More dialog! You can never have enough!

Or maybe voiced.  Maybe the tech will be good enough at that point that they just have to record one male and one female set of dialogue, then have the game apply the proper audio filter for whatever species you happen to be playing.

#29
Lucky Thirteen

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Who's the guy from Bioware that said Vega will be becoming the protagonist for the next game in the Mass Effect series? This rumor annoys me. He's just one of the few characters added so they can have someone new for any new players, to fill in holes on the squad for people that killed off squadmates, and potentially be the rumored bisexual romance. I would think it is more likely he could be becoming the protagonist of the comic books because Darkhorse did say they were going to continue a Mass Effect comic series that is much longer than anything they've done so far.

One of Bioware strongest areas is single player RPG, which means you get to build your own character and they always include the option to play as a chick. I don't see Vega changing gender. Just can't really have a set protagonist, as we already know people have been throwing a fit of Shepard's appearance in advertising. A lot of the fans would have preferred Shepard's appearance remain vague. I believe they can continue the series and it will remain strong as long as they continue doing and improving on what they already know. I can see potentially there being a spin off shooter series, with Vega as the protagonist. I don't see why they can't become a big enough company that they have a branch for shooter games, a MMO, and continue single player RPGs.

I think Mass Effect has the potential to grow much like Star Trek, Star Wars, Battlestar Galatica, Stargate. There are lots of things other than Shepard that attracts people to the game, which is why those other Sci-Fi's continued onward after their initial start. There is a large galaxy and tons of worlds and all the aliens and potential to find new alien species. I mean, what is going to happen after they finish with the Reapers? Rebuilding the galaxy, political power struggles, maybe a few left over Reapers trying to regain strength, figuring out the technology that the Reapers used to travel outside of the galaxy. There is so much story potential beyond Shepard in the Mass Effect series. I don't think they can do something on the huge level of saving the galaxy from millions of Reapers that the currant part of the series is, but I can see other threats and wars and whatever happening.

#30
jlb524

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Abraham_uk wrote...
Dragon Age style new protagonist each entry into the series?


This would be the only thing I'd consider playing.

#31
Zjarcal

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Abraham_uk wrote...

A new protagonist for another trilogy?
Dragon Age style new protagonist each entry into the series?
An MMO RPG?
Call Of Duty style game?
A game that set during the Shepard trilogy seeing Shepard's actions from a different point of view.
Star Wars Battlefront style game?
A new writing team take over, with Casy Hudson and his crew looking at other projects?
Or a spritual successor?


I like the first two options, and the one about seeing things from a different point of view could be interesting though not sure if it's worth it to make a full game for a story we already played for the most part (an expansion or DLC would be more appropriate for that).

As for the last option, well that wouldn't be Mass Effect anymore now would it?

#32
ElitePinecone

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The "Vega is being set up for the next protagonist" thing baffles me.

For a start, unless it's for a linear game with little customisation or player choices (which is precisely not the sort of game Bioware is known for), Vega is a pre-defined character with his own morality, actions, viewpoints, and even gender - the antithesis of Shepard.

How on earth could any hypothetical Mass Effect 4 work as an RPG? A spin-off jarhead shooter, sure. But not like anything remotely similar to the usual sort of games Bioware make.

The whole idea is absurd.

Moving on, Mac Walters has said he's a little tired of writing in the Mass Effect universe, so I don't think the RPG side of things will return to Mass Effect for a while. While I'd love to see some more epic trilogies with player choice in the future, it's extremely expensive to make (Casey Hudson has said that a project of Mass Effect's scope probably wouldn't be approved in today's industry) and, as we've seen, publishers want to add an audience-drawing mechanic to make their investment worthwhile.

I'd love an entirely new protagonist set around the early days of human expansion and discovery of the mass relays and eezo; that perspective on human politics isn't really something we've seen, and it's a blank slate in terms of story - just don't mention anything that could impact Shepard in the future.

#33
diamondedge

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AdmiralCheez wrote...

I'm not a fan of spin-offs, but the ME universe is too big to simply let die.

Wouldn't
it be whacky if the next game in the series was a massive
semi-open-world RPG with a silent protagonist whom you could choose the
race of?

Two things:

1.) As I mentioned, anything outside games in ME is bad. Like, really bad. I've read a lot of crap for the sake of lore but rarely something so uninspired as ME stuff (Minus Richard A. Knaak, and most of Star Wars, of course).
To me it doesn't seem as if they mave much ideas after that, neither alone very interesting ones. Let us be honest,
Bioware never did anything exceptionally original in regards of plot but they worked that simplicity really well. But many times due to the sole fact they make stuff believable, because they have an idea. You just can't force it out because it would be a shame to let it go (which - admittedly, it would). When the characters have no more story left to tell - let them go.

2.) Well, yes, but look what happened to Warcraft? Mists of Pandaria? I mean, really?They completely butchered everything Warcraft stood for and when we once fought with Khadgar, Alleria and Turaylon we are now getting world full of Kung Fu Panda refferences, and nobody knows who Gul'dan is anymore.

That said, I'd still love to have MMO, simply because emotion gets in the better way of my judgment and when (if) it's finally announced I will be happy beyond words and die a little inside.

Yep, so much so in fact that I recently bought a Gamecube for the sole reason of playing Twin Snakes. I like MGS2 (not a Raiden hater) as well for its gameplay but I like the story of MGS 1 more. Put the two together...<3

I can see we aren't going to find common ground here. Anything besides MGS1 and 3 is an abomination and should have never seen the light of day (especially TTS and MGS4) and this happened only becasue every MGs game is supposed to be the last one but Kojima for some reason can't resist the milking of it.

Now we have bunch of retcons and useless characters and to anyone who apreciated the original can only be disgusted at how much the series have changed for the worse. Drebin? Beauty and the Beast unit? Johnny?! Ah, MY EYES!

Modifié par diamondedge, 01 novembre 2011 - 02:51 .


#34
GMagnum

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Aurora313 wrote...

I believe that the new character 'James Vega' will serve the protege role in the new Mass Effect 3 game, and that he'll be the new protagonist if Bioware decides to release a new game.


omg i hope not

#35
Raikas

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Abraham_uk wrote...

A new protagonist for another trilogy?
Dragon Age style new protagonist each entry into the series?
An MMO RPG?
Call Of Duty style game?
A game that set during the Shepard trilogy seeing Shepard's actions from a different point of view.
Star Wars Battlefront style game?
A new writing team take over, with Casy Hudson and his crew looking at other projects?
Or a spritual successor?


I can  imagine almost any of those as possibilities, but I'd rather just see a new series with a new character set in the same universe.

Aurora313 wrote...

I believe that the new character 'James Vega' will serve the protege role in the new Mass Effect 3 game, and that he'll be the new protagonist if Bioware decides to release a new game.


And kill the character customization that's such a huge feature here?  I hope not! 

Modifié par Hervoyl, 01 novembre 2011 - 03:06 .


#36
Rokku-X

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Tasha vas Nar Rayya wrote...

Depends on how the multi player is. An MMO would be really successful with a universe as rich in lore as Mass Effect is. However, Bioware's realm is RPGs. I doubt they will go into the CoD realm. perhaps a new protagonist like they did with Dragon Age?


An ME MMO would be awesome, given the breadth of material they have to work with.

I'd like to see them go into the new protagonist realm like DA, but I actually kind of feel like the multiplayer framework might be being laid to take future games in a different direction, possibly more akin to Borderlands with more story. Given all the things they've shown and talked about so far, it could roll a lot of different ways - personally, I'll be keeping an eye on it either way.

Shepard is an awesome character, but the series can live without him in the future.  I'll stay with the series with or without him, the game world and lore that they've established so far is too interesting not to.

#37
Saberchic

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Wow. People have taken that "Vega is a young Shepard" quote too far.

Vega won't be the next character in the series if they choose to continue on in the Mass Effect universe. He's got a backstory, set personality, and set gender.

I believe that there's a lot out there to explore and discover. I think I'd actually prefer it if they jumped ahead hundreds of years so that anything that happens doesn't affect anyone's head canon for Shep. Nothing worse than realizing the ending you earned is invalidated.

I'm looking at you, Dragon Age! <_<

#38
CrutchCricket

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diamondedge wrote...
I can see we aren't going to find common ground here. Anything besides MGS1 and 3 is an abomination and should have never seen the light of day (especially TTS and MGS4) and this happened only becasue every MGs game is supposed to be the last one but Kojima for some reason can't resist the milking of it.

Now we have bunch of retcons and useless characters and to anyone who apreciated the original can only be disgusted at how much the series have changed for the worse. Drebin? Beauty and the Beast unit? Johnny?! Ah, MY EYES!


No we won't, so I won't bother discussing it (this isn't the place for it either). I will point out the following:
If you liked MGS, there's no reason to dislike Twin Snakes, it's the same story, same voice actors but with updated gameplay and graphics ( and if you bring up all the extra bullet-time cutscenes I'll point out that they are fluff and don't impact it at all)
As for MGS2 Kojima actually didn't want to make it but fans kept insisting so he made it as convoluted as he could out of spite. The whole character of Raiden in that game is a giant middle finger to the player a la "This Loser is You".

But fans liked it anyway and thus he was forced to wrap it up. You can hate it all you want but as long as enough people like it, more will be made. This applies to any franchise.

#39
seirhart

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CrutchCricket wrote...

diamondedge wrote...
I can see we aren't going to find common ground here. Anything besides MGS1 and 3 is an abomination and should have never seen the light of day (especially TTS and MGS4) and this happened only becasue every MGs game is supposed to be the last one but Kojima for some reason can't resist the milking of it.

Now we have bunch of retcons and useless characters and to anyone who apreciated the original can only be disgusted at how much the series have changed for the worse. Drebin? Beauty and the Beast unit? Johnny?! Ah, MY EYES!


No we won't, so I won't bother discussing it (this isn't the place for it either). I will point out the following:
If you liked MGS, there's no reason to dislike Twin Snakes, it's the same story, same voice actors but with updated gameplay and graphics ( and if you bring up all the extra bullet-time cutscenes I'll point out that they are fluff and don't impact it at all)
As for MGS2 Kojima actually didn't want to make it but fans kept insisting so he made it as convoluted as he could out of spite. The whole character of Raiden in that game is a giant middle finger to the player a la "This Loser is You".

But fans liked it anyway and thus he was forced to wrap it up. You can hate it all you want but as long as enough people like it, more will be made. This applies to any franchise.


That is correct there are alot of MGS fans who love and enjoy 2, 4 and the others. Shoot if you go to the official forums for the MGS games you'll find out there are far more people who are fans of 1 and 3 who quite enjoyed the others who are regulars there. Me I'm a fan of the first 1 and 3 but I prefer 2 and 4 and the others, as long as there are fans of any and all of the MGS games there will always be MGS games like the new one rising which I'm eagerly waiting for.

Modifié par seirhart, 01 novembre 2011 - 04:17 .


#40
diamondedge

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I've been member of MGS community for 9 years. There are people who make valid points for both sides, but those of us who have been there since the beginning of the original in 1998 usually agree that either MGS1 or 3 take the cake, simply because the ideas are so apparently strong and fresh it makes up for such fantastic experience. I can tell exactly which ones are made of simple need to appease the fanbase (and one's ego, apparently) when I see ideas like Liquid's arm. How people bless games with ideas such as this with their attention is beyond me. If you started with MGS at any later time, you won't quite see it the way we do.

But yes, that's drifting off topic. I apologise.

Modifié par diamondedge, 01 novembre 2011 - 04:28 .


#41
BatmanPWNS

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Hope it doesn't drag on like Halo did.

#42
seirhart

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BatmanPWNS wrote...

Hope it doesn't drag on like Halo did.



unfortunatly it looks like it will, there is a 4th one coming out in 2012 and they are going to redo Halo 1 through 3 or more specifically 1 and 2. I already have Halo 4 paid off now I just got to wait for it to hit the stores.

#43
Drone223

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Yes the ME galaxy is pretty interesting and there will be plenty of threats and enimies to the galaxy after the Reaper's are gone, why retsrict the franchise to just one character it good to see the galaxy from the perspective of another character, There could bespin off's such as RTS's, mabye FPS made by DICE or another ME RPG by another studio and hopefully there will be NO mmo

#44
MordinKrios

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It is in a similar position to Gears IMO. A rich universe (ME > Gears) but no direction where to take it. They are both big cash cows for epic/bw but hopefully they will do a Bungie and let it go. Reach was the perfect way for Bungie to let go of Halo even though they could have milked millions of it like the money grabbers at 343 industries who appear to have little interest in halo at all but they just want the money. I hope BW do a Bungie as they have such talent. Let it not be wasted on a post shepard dying ME. Please.

#45
Guest_iOnlySignIn_*

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RTS.

#46
Abraham_uk

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Zjarcal wrote...

As for the last option, well that wouldn't be Mass Effect anymore now would it?


That is precisely what I meant. As Dragon Age is to Neverwinter Knights, as Neverwinter Knights is to Buldur's Gate, as Mass Effect is to Knights of The Old Republic. An opportunity to start again fresh, if the Mass Effect franchise loses popularity.

Still I'd rather have Mass Effect 4 than a new space opera. There is so much opportunity for development. As long as it doesn't become bogged down in cashing in (sequels and spinoffs for the sake of money)

#47
danielk20

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if anyone would be a protagonist it would be garrus or tali

#48
Drinking Shepard

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I'm curious how many fans this "no one is permanent" crap will cost Bioware. I bet one of the things that hardly anyone wants is to have their favorite squadmates or/and LI's for like 1/25 of the gameplay.

#49
alex90c

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Drinking Shepard wrote...

I'm curious how many fans this "no one is permanent" crap will cost Bioware. I bet one of the things that hardly anyone wants is to have their favorite squadmates or/and LI's for like 1/25 of the gameplay.


just how only having liara for lotsb costed bioware massively didn't it :?

#50
Drinking Shepard

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alex90c wrote...

Drinking Shepard wrote...

I'm curious how many fans this "no one is permanent" crap will cost Bioware. I bet one of the things that hardly anyone wants is to have their favorite squadmates or/and LI's for like 1/25 of the gameplay.


just how only having liara for lotsb costed bioware massively didn't it :?


Huh? Im just saying that finishing off many people's main character - Shepard - and imposing the "non-perm" bulls**** rectrictions in favor of shooting action and gathering allies is not what most people expect. We have other fps's for plain shooting.