Dubya75 wrote...
KilrB wrote...
They've got a long way to go for "over-the-top awesome" and I seriously doubt that they, other than Gaider, are capable of it.
Have a little faith!
I do ... VERY little by this point.
C'mon BW, surprise me.
Dubya75 wrote...
KilrB wrote...
They've got a long way to go for "over-the-top awesome" and I seriously doubt that they, other than Gaider, are capable of it.
Have a little faith!
LilyasAvalon wrote...
First impressions always count. Even with additions of Legacy and MotA, DA2, no matter how many times you play it or how much extra money you spend to dress it up to look half way decent, is still DA2.
I have continued to play this game, will continue to play this game, but the more times I play it, the more things I find wrong with it, the more growing disgust and disrespect I have for the team that put it together (Alas, even for David Gaider, who has become a somewhat idol of mine since I joined the Bioware fandom) and the more it sullies both the Bioware and Dragon Age name for me.
There were ELEMENTS of a great game in here, there was potential, but whatever there was, it rotted the moment it hit the store markets. There's been proof that the team has responded to our feedback, but all the DLC's in the world will not fix DA2, and if anything, brings it down further by the simple fact that we have to pay to 'fix' the game.
Put it up against all the other games that have come out and are coming out, e.g. Witcher 2, Portal 2, Assassin's Creed Revelations, Dues Ex, etc. and Dragon Age 2 only falls farther.
Give up on making it look half way decent, it's a lost cause, focus your efforts on making DA3 over the top awesome.
*Sigh* My kind of 'awesome' and DA2's kind of 'awesome' are two entirely different things. I thought this was obvious. I meant in the awesome sense of how Origins was an awesome game with captivating and near holeless stories, characters, codex, etc.alex90c wrote...
LilyasAvalon wrote...
First impressions always count. Even with additions of Legacy and MotA, DA2, no matter how many times you play it or how much extra money you spend to dress it up to look half way decent, is still DA2.
I have continued to play this game, will continue to play this game, but the more times I play it, the more things I find wrong with it, the more growing disgust and disrespect I have for the team that put it together (Alas, even for David Gaider, who has become a somewhat idol of mine since I joined the Bioware fandom) and the more it sullies both the Bioware and Dragon Age name for me.
There were ELEMENTS of a great game in here, there was potential, but whatever there was, it rotted the moment it hit the store markets. There's been proof that the team has responded to our feedback, but all the DLC's in the world will not fix DA2, and if anything, brings it down further by the simple fact that we have to pay to 'fix' the game.
Put it up against all the other games that have come out and are coming out, e.g. Witcher 2, Portal 2, Assassin's Creed Revelations, Dues Ex, etc. and Dragon Age 2 only falls farther.
Give up on making it look half way decent, it's a lost cause, focus your efforts on making DA3 over the top awesome.
Yes, and when Bioware tried to do that with DA2, it pissed people off, and I'm speaking both in regards to the over-the top "awesome" wankfest that's meant to be combat and the over-the-top insanity of practically everyone in Kirkwall.
LilyasAvalon wrote...
*Sigh* My kind of 'awesome' and DA2's kind of 'awesome' are two entirely different things. I thought this was obvious. I meant in the awesome sense of how Origins was an awesome game with captivating and near holeless stories, characters, codex, etc.alex90c wrote...
LilyasAvalon wrote...
First impressions always count. Even with additions of Legacy and MotA, DA2, no matter how many times you play it or how much extra money you spend to dress it up to look half way decent, is still DA2.
I have continued to play this game, will continue to play this game, but the more times I play it, the more things I find wrong with it, the more growing disgust and disrespect I have for the team that put it together (Alas, even for David Gaider, who has become a somewhat idol of mine since I joined the Bioware fandom) and the more it sullies both the Bioware and Dragon Age name for me.
There were ELEMENTS of a great game in here, there was potential, but whatever there was, it rotted the moment it hit the store markets. There's been proof that the team has responded to our feedback, but all the DLC's in the world will not fix DA2, and if anything, brings it down further by the simple fact that we have to pay to 'fix' the game.
Put it up against all the other games that have come out and are coming out, e.g. Witcher 2, Portal 2, Assassin's Creed Revelations, Dues Ex, etc. and Dragon Age 2 only falls farther.
Give up on making it look half way decent, it's a lost cause, focus your efforts on making DA3 over the top awesome.
Yes, and when Bioware tried to do that with DA2, it pissed people off, and I'm speaking both in regards to the over-the top "awesome" wankfest that's meant to be combat and the over-the-top insanity of practically everyone in Kirkwall.
I want DA3 to return to this. Or at least have a goddamn consistant storyline with a real goal.
DA2 'awesome' was quite obviously targetted towards the newer or as they refer to themselves 'hardcore and real' gaming community. Literally the 'press A for Awesome' crowd, the ones who could care less about story, characters, you know, things you actually need in any entertainment media.
accessd wrote...
Well...interesting article but I'll never play DA2 again. The disappointment that hit me in the face when I realized that I'd been screwed still hurts.
I have however started a new play through of the fantastic Origins.
After The Old Republic fails we might see some good RPGs from BioWare again.
Modifié par Gemini1179, 03 novembre 2011 - 06:09 .
Modifié par Flashing Steel, 03 novembre 2011 - 10:04 .
Modifié par LeVaughnX, 03 novembre 2011 - 06:57 .
LeVaughnX wrote...
You know I read the comments here and I hear all the bashers basically going ""WE EXPECTED"" -- and right there I stopped and wondered. So people dislike a game because they EXPECTED a game sequel to have the following....
- An UnOriginal Concept that followed directly from the first game.
- The same graphics and gameplay from the first game.
- The same general characters with a few additions but not many (from the first game).
Basically people are pissing and whining that DA2 isn't an exact clone from DAO? Honestly I have some gripes about DA2 but nothing that makes the game terrible or unplayable!
- I felt that the Tactics system didn't work well in DA2 - but apparently they patched it and now for me the Tactics work perfectly.
- There are a lot more enemies; so you need more AOE spamming - but if you try that against a boss your ass is grass (I've tested this theory).
- The characters were alright; Varric was awesome, Merrill was a ditz just like in the first game, Isabella was un-used as she was a skank with the Scale Itch, and Anders was a chode chomper.
- The conversations were Mass Effect style which is much better than the DAO style of picking four to five options to a question like ""HOW ARE YOU?!"". You could say ""I'M GOOD!"" or ""I'M GOOD."" or ""GOOD.."" or ""NOT GOOD..."" or ""OKAY...."" or ""KINDA BAD..."" you get the point. There weren't many real differences in terms of options; so DA2 just improved it. And I like knowing I can pull of a sarcastic response sometimes; makes me laugh.
- I liked the "constricting" atmosphere as it felt more realistic than going across a country. I mean the game focus's on a person / families rise to power in a friggen city; not how they went across the countryside righting wrongs or raiding villages. It had a structure to follow - if you didn't like it, don't blame the game.
Overall Dragon Age 2 was great; but the players have a habit of blaming the game for failing to meet their expectations (like in ME2). Just because you disagree with the game or dislike it for whatever reason doesn't mean its bad; it means you didn't like it. So next time you make a rude comment about DA2 remember - though its an opinion you shouldn't treat it like its a solid fact. If you're going to be bias about something without a good enough reason that can't be easily refuted (sp) then please don't try to ****** people off in the first place.
Thanks!
LeVaughnX wrote...
...
Overall Dragon Age 2 was great; but the players have a habit of blaming the game for failing to meet their expectations (like in ME2). Just because you disagree with the game or dislike it for whatever reason doesn't mean its bad; it means you didn't like it. So next time you make a rude comment about DA2 remember - though its an opinion you shouldn't treat it like its a solid fact. If you're going to be bias about something without a good enough reason that can't be easily refuted (sp) then please don't try to ****** people off in the first place.
Thanks!
Modifié par Dragoonlordz, 03 novembre 2011 - 07:55 .
Wrong. You're not trying very hard.LeVaughnX wrote...
You know I read the comments here and I hear all the bashers basically going ""WE EXPECTED"" -- and right there I stopped and wondered. So people dislike a game because they EXPECTED a game sequel to have the following....
- An UnOriginal Concept that followed directly from the first game.
- The same graphics and gameplay from the first game.
- The same general characters with a few additions but not many (from the first game).
Basically people are pissing and whining that DA2 isn't an exact clone from DAO?
LeVaughnX wrote...
Overall Dragon Age 2 was great; but the players have a habit of blaming the game for failing to meet their expectations (like in ME2). Just because you disagree with the game or dislike it for whatever reason doesn't mean its bad; it means you didn't like it. So next time you make a rude comment about DA2 remember - though its an opinion you shouldn't treat it like its a solid fact. If you're going to be bias about something without a good enough reason that can't be easily refuted (sp) then please don't try to ****** people off in the first place.
Thanks!
Flashing Steel wrote...
I could not disagree with this article more...
You cannot simply say 'if you ignore the gameplay flaws, it's actually a good game'. Like others have said gameplay makes up the majority of any game, it's an immutable variable throughout the game which will inevitably influence whether I enjoy my gaming experience or not. I am of the belief that story and narrative are secondary to gameplay. What use is a compelling story if I do not enjoy the methods employed to progress through the game and explore said story?
The point made about powerlessness is jocular at best. If I wanted to have no agency and be nothing more than a passive bystander, I would watch a film. I find it fantastical that in the same article the author would state 'DA2 tells the player that they are not a superhero' but merely 'a survivor and witness to catastrophic events'. Yet when I assume the role of Hawke the almighty onlooker I discern the opposite to be true. Surely, only the the most adept knights and talented soldiers have the capacity to slay such a vast amounts of enemies. Surely, even fewer could exhibit enough combat prowess to command the demise of the Arishok, amongst a plethora of other enemies who are too powerful for someone not considered a superhero. Alas, I find myself confronted with the palpable realization that, rather than instigating a sense of true powerlessness in the game Bioware stripped the player of agency in a paltry attempt to simulate this feeling. Whilst equipping the player with a character who seemingly has both the power and opportunity to control the course of events, yet cannot because of the fatuous implementation of helplessness. Assuredly this was the agent of many a disgruntlement.
thirdeddeatharmonic wrote...
Flashing Steel wrote...
I could not disagree with this article more...
You cannot simply say 'if you ignore the gameplay flaws, it's actually a good game'. Like others have said gameplay makes up the majority of any game, it's an immutable variable throughout the game which will inevitably influence whether I enjoy my gaming experience or not. I am of the belief that story and narrative are secondary to gameplay. What use is a compelling story if I do not enjoy the methods employed to progress through the game and explore said story?
The point made about powerlessness is jocular at best. If I wanted to have no agency and be nothing more than a passive bystander, I would watch a film. I find it fantastical that in the same article the author would state 'DA2 tells the player that they are not a superhero' but merely 'a survivor and witness to catastrophic events'. Yet when I assume the role of Hawke the almighty onlooker I discern the opposite to be true. Surely, only the the most adept knights and talented soldiers have the capacity to slay such a vast amounts of enemies. Surely, even fewer could exhibit enough combat prowess to command the demise of the Arishok, amongst a plethora of other enemies who are too powerful for someone not considered a superhero. Alas, I find myself confronted with the palpable realization that, rather than instigating a sense of true powerlessness in the game Bioware stripped the player of agency in a paltry attempt to simulate this feeling. Whilst equipping the player with a character who seemingly has both the power and opportunity to control the course of events, yet cannot because of the fatuous implementation of helplessness. Assuredly this was the agent of many a disgruntlement.
100% agree with you there, well fudging put!
Guest_PresidentCowboy_*
milena87 wrote...
Did DA2 exceeded my (very high) expectations? Apart from the companions, no unfortunately.
Did I enjoyed it? Yes, it's maybe the game I enjoyed the most this year.
Was it the best game this year? I've played Portal 2, The Witcher 2, Deus Ex and Batman and they're all objectively better games. Still, if you ask me which game I'd like to play again I'd say DA2 without hesitation.
I don't expect every game I buy to be the best game ever and I don't even care that much about the problems a game might have as long as it's fun to play.
Of course there might be something wrong with me: I prefer KotOR2 to KotOR, I enjoyed Alpha Protocol more than Red Dead last year and I was kinda disappointed with The Witcher 2 (I liked the first one more)...