I've said several places that I have learned to enjoy DA 2. That at first, I loathed it. But by changing my expectations, I can say I have fun button mashing my way through wave after spawing-from-the-sky wave of fodder for my blade(s) or wand.
Do I think it was worth the forty or fifty bucks I paid when it released? No. Unequivocally, without doubt or hesitation, no. Would it be worth the twenty bucks I've seen it for used? Heck yeah! It's way more fun, IMO, than a platform and the characters - some of them- are a blast. Seriously, I have spent hours just running around Kirkwall with Varric + just to hear the party banter. Varric, OMG, why did they remove the ability to romance him, lol? Just hilarious!
I don't like the limitations of the new dialog style, though, because I didn't feel like I got to know the companions well. There was no enjoyment in discovering their motivations because they are just told to us the second we meet them. And as any good storyteller should know, showing wins out over telling in a quality tale every time. Plus, after comparing the two games closely, truth is in 2 we don't get to know the characters as well as in Origins. Really, we have to read codex entries to get a lot of the info, and since companions aren't nearly as interactive, it limits the PC's perception of the characters. That said, each companions(some to a greater degree than others) were carefully created to be unique - that much is obvious and I appreciate it. And as was pointed out earlier, multiple play throughs can give the perception that the characters have more 'depth' than they really do, but it is only perception.
And that's just the start of my pros/cons list, lol. The DLC is 'better' in so much as I'm not looking at the exact same mansion/cave/tunnel system, but it still lacks the 'feel' of a 'real' RPG due to the absolute lack of choice, or the illusion thereof. What DA 2 fails at most, but Origins absolutely won at IMO, is the player agent aspect of role playing. Sure, each stage of Origins was an either/or alternative, but it didn't FEEL that way when I played AND the choices I did make had an impact, for good or ill. Sure, Harrowmont is a decent dwarf, but his kingship throws Orzammar into disarray and he's a total **** to those born branded.
In the end, as a buyer, I shouldn't need to downgrade my expectations to enjoy something I spent my hard earned money on. Period. But having spent the money, and after getting to the end, there was no way in hell I was letting captain crazy pants get away with that stunt. So I played again just to get revenge and found myself enjoying the game mostly by thinking of it as a hack and slash side quest in the greater DA story instead of as a proper 'next chapter' of the franchise itself.
If you bought the game and you can ignore its glaring flaws, from an RPG standpoint, then yes, you should absolutely play it again, at least once. You can't get all your money back, being irate only makes you feel bad. There's enough bad all around anymore, you know. Give it a try. Heck, killing a bunch of thugs is a great way to let off steam

ETA: Will I auto buy a DA 3, should there be one. It's highly unlikely, unless something happens between now and that hypothetical then to make me believe that EA/Bioware is still interested in making a quality, full developed and interactive, forward progession of the
role playing game Dragon Age. Hack and slash can be fun, but I'm not spending forty plus bucks on another.
Modifié par OMTING52601, 05 novembre 2011 - 07:32 .