
@ Ghost. Really? I mean... REALLY!? Where the heck did that come from, and how long have you been dwelling on it to randomly insert that hang-up into this conversation? Just... what!? Anyway...
... the OP has me confused. Is he asking that characters remain static and unchanging despite the passage of years and the types of experiences that few of us will ever even approach having in our own lives? Sorry, no, I don't get that. I want the characters in a story to grow and evolve. I want Bioware to do it well, but I do want the characters to grow or, as it were, "develop".
Wrex made total sense to me. He wasn't a raving lunatic in ME1, bashing his head into the Mako. He had an ascerbic wit and bemoaned the fate of his people. In ME2, he had the power to change that fate, so he did, but he was still fundamentally Wrex. And if you don't remember people complaining that Garrus-circa-ME1 was a whiny, emo wimp, I think your memory is flawed. I like Garrus, but he is alternatively whiny and dark.
Some of the writing started to drift, I'll grant you that. I didn't buy Liara threatening to flay someone alive -- at all -- and the VS exchange seemed incredibly forced to me, but I was willing to roll with it as a distillation of broader issues concerning the Alliance's perception of Shepard's association with Cerberus.
It's fine. Bring the change. Change is good. (Although, I realize this is BSN, and some things never change.)
Modifié par SnowHeart1, 04 novembre 2011 - 03:56 .