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Does the story even matter anymore?


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#126
Nashiktal

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111987 wrote...

I think both the Mako and planet scanning were flawed ideas...not that this is all that related to the OP.


I agree entirely. Both mechanics can be wonderful if added upon and tweaked. Bioware already started that with the firewalker DLC for example. (although that paper armor frustrated me to no end.)

I am curious to see how they will handle resource management this time, since scanning is apparently not going away. Which is probably a good thing, better to improve then to just rip it out I think.

Modifié par Nashiktal, 04 novembre 2011 - 12:16 .


#127
Anacronian Stryx

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They said that planet scanning isn't going away but that doesn't automatically imply that you're going to scan for resources in ME 3 as well, I think that scanning might be tied into the co-op aspect, You scan a planet and discover a hot spot and voila a co-op mission opens up(or something like that).

Modifié par Anacronian Stryx, 04 novembre 2011 - 12:20 .


#128
Nashiktal

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Anacronian Stryx wrote...

They said that planet scanning isn't going away but that doesn't automatically imply that you're going to scan for resources in ME 3 as well, I think that scanning might be tied into the co-op aspect, You scan a planet and discover a hot spot and voila a co-op mission opens up(or something like that).


I highly doubt that. There is a possibility of it ending up in coop somehow sure, but we havn't heard anything about them removing it from single player.

#129
Anacronian Stryx

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Nashiktal wrote...

Anacronian Stryx wrote...

They said that planet scanning isn't going away but that doesn't automatically imply that you're going to scan for resources in ME 3 as well, I think that scanning might be tied into the co-op aspect, You scan a planet and discover a hot spot and voila a co-op mission opens up(or something like that).


I highly doubt that. There is a possibility of it ending up in coop somehow sure, but we havn't heard anything about them removing it from single player.


Never said it was removed from single player - Shep scans a planet in the single player game and finds hot spots he/she then decides which ones to engage with his/her resources (troops) he/she can then chose to play the mission self in coop or just get the default result and report later in the SP game.

Edit : added picture for visualization.

Posted Image

Modifié par Anacronian Stryx, 04 novembre 2011 - 12:47 .


#130
Balek-Vriege

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Nashiktal wrote...

That seems flawed to me. The collectors could be collecting while being covered by the reapers. They probably would have got a lot more humans to work with as well. One reaper can stand up to a whole fleet by themselves, the collector cruiser gets destroyed by a single human frigate. (which may or may not be upgraded.)


I know where your coming from because I think the "They're going after Earth" part in ME2 was flawed for the same reasons.  The only way I see the "they're going after Earth" thing working is post Reaper invasion.  Maybe the Collector Ship was going to be used after the invasion to ship humans for Reaperdom after the fact.  Which kills my theory a bit.

However I don't think it's flawed the way they go about it in ME2.  Remember the Collectors were almost flawless in their kidnappings, were stealthy, no one knew they were doing it and had absolutely no public connection to the Reapers.  It was only Cerberus (who believe the Reapers exist) and Shepard who tracked them down and stopped them.

If their plan had succeeded (with lets say 100% of Human colonies kidnapped), humanity would have been severely crippled and a Human Reaper would have been nearly or completely finished.  That means the Reapers could be more liberal with their plan of attack and less focused on Human ascension and more on winning, since they would have at least "one."

Because of the Collectors' failure the Reapers will have a strong Human race/Shepard "threat" and no Human Reaper.  Among other thing like the failure of the Omega virus etc.

Late Edit: Typos

Modifié par Balek-Vriege, 04 novembre 2011 - 12:48 .


#131
Kreid

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Someone With Mass wrote...

By the way, Legion can tell you what the Reapers want.

Interesting.
This seems to imply that each reaper does in fact keep every personality/mind of the liquidified organics and uses them all to generate a hive mind instead of forming a completely new one.

#132
Biotic Sage

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Nah bro, the story doesn't matter. It's like the Superbowl! In the Superbowl, you think the story matters? The only thing you're thinking about is scoring more points than the other team, brah. So get out there, light 'em up, and outscore the Reapers! If you are thinking about anything else you are not focusing on the GAME yo.

#133
Xeranx

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111987 wrote...

@staindgray

Don't be too quick to dismiss the rest of ME2. At least until we see ME3. The foundation for the Reapers defeat may be tied in to the events of ME2. For example, ME2 set up many storylines that need to be resolved that will likely impact the war effort (dark energy? Quarian/Geth situation? Collector Base? Liara as the Shadow Broker? Wreav vs. Wrex leadership on Tuchanka?)


A lot of people find fault with that one line.  Why?  Because ME2 is said to be a stand-alone game.  A stand-alone game should never need its sequel to solidify it or make it whole.  That should be done within said stand-alone game.

Getting away from that, I can't tell what might be the foundation for the Reapers defeat.  I don't remember exploring any ways of beating them which is what we were supposed to do according to (again) what Shepard said at the end of the first game.  The Krogan aren't geared towards fighting a war under Wrex.  I don't know what the situation is under Wreave since I've never met him.  The Quarians may be mobilizing towards a war, but they're still in the fact-finding stages.  They're not arming themselves.  Or at least they don't look like they're in the middle of getting ready for a battle.  I don't know the implications of dark energy.  We were never given an idea as to what research was ongoing or what it could mean.  We don't know what the Council is doing.  We needed DLC to show that the Alliance has been doing "stuff" behind the scenes, but there's no hint of what value there may be.  After 'Overlord' there's the chance that Cerberus might play a role, but we know that they're enemies in ME3.  To what extent I don't know.  That's a lot up in the air with no hint of anything going our way.  I have to ask: what kind of setup is that?

Mass Effect set up some interesting stuff that could make a difference in the battle: the Thorian having it's own method of indoctrination, Exogeni actually studying the creature and it's effects, and the fact that the Thorian spores nullifies Reaper indoctrination (read Shiala).  Even with the Thorian, if we are going with the organic reveal behind the Reapers why wouldn't we start there?  Then we have Rana studying indoctrination at Saren's behest.  We're looking for the best of the best to stop the Collector threat because of their link to the Reapers, but we're not tapping into the knowledge we have about those who've come across Reaper like capabilities or actually tried to studied them.  We've focused on one detail that despite it's implications, is a small detail compared to the larger picture detailing the very possible genocide of trillions.

So we're supposed to expect that in ME3 we'll then be bombarded with all possible ideas of what could stop the Reapers?  When they're not so much on our doorstep but barging through our doors and windows?  It's like setting up a burglar alarm system while the burglar's in your house.  It's way too late by then.

#134
Nashiktal

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Anacronian Stryx wrote...

Nashiktal wrote...

Anacronian Stryx wrote...

They said that planet scanning isn't going away but that doesn't automatically imply that you're going to scan for resources in ME 3 as well, I think that scanning might be tied into the co-op aspect, You scan a planet and discover a hot spot and voila a co-op mission opens up(or something like that).


I highly doubt that. There is a possibility of it ending up in coop somehow sure, but we havn't heard anything about them removing it from single player.


Never said it was removed from single player - Shep scans a planet in the single player game and finds hot spots he/she then decides which ones to engage with his/her resources (troops) he/she can then chose to play the mission self in coop or just get the default result and report later in the SP game.

Edit : added picture for visualization.


Er no that isn't the same thing mate. From what we know you go to the planet and are presented with missions to take, that has nothing to do with scanning as we know it as far as I can tell.