Sepewrath wrote...
A fleshed out personality vs being an archetype. That is where Origins comes up short, the archetype supercedes the character personality. Its like Morrigan, she is cold and calculating, if the Warden did something calculating, but it was also good, she didn't like it. That didn't happen as much in DA2, Isabela is selfish but at the same time, there are things she wont just look the other way on. The "selfish character" type didn't dictate her entire character. I want to see more of that.
i won't comment on the Flesh out thing cause i don't care, but this bothered me.
This Happens in DA2 and you know it.
Like Fenris, who always gives you rivalry points for doing something mage friendly, and on very rare occasions will he give you points for anything that isn't against mages.
While in DAO, characters such as Alistair, will approve and disapprove of what they believe and not what their steriotype says.
he won't, for example, disapprove of you killing the Mages or Werewolfs, even though his steriotype is the goody good guy who wants peace and all.
EDIT: wait, looking back, i realise i'm wrong, Characters in DA2 almost ALWAYS approve and disapprove based on their archetype(Isabela is a Sarcastic Pirate W***e, and how do you get full friendship with her? well make tons of jokes and be suggestive, with a few variations here and there, and let's not Forget Anders, he is a crazy guy who loves mages, what does he approve of? everything mage friendly, rarely anything else, except being nice to him obviously, like anybody else)
my point what you said in your comment about Isabela happens in Both games and you make it sound as if it didn't happen in DAO, when it did.
You're looking at DA2 with a happy glasses, and hey, i don't blame you, after DA2 getting so much S**t, someone needs defend it, but when you're posting feedback, it doesn't help.
Modifié par csfteeeer, 07 novembre 2011 - 07:24 .





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