Reapers 'impervious to Dreadnought fire'
#1
Posté 03 novembre 2011 - 10:44
If Reapers are impervious to Dreadnought fire then does this basically mean that the only way to destroy a Reaper is by making it put its energy into a husk (like with Saren) to draw down its defenses or something?
I just don't get it...and you have to remember that the comics (or novels, I forget) actually say that Dreadnoughts have more than just massive laser cannons as armaments (at least past ME 1.)
#2
Posté 03 novembre 2011 - 10:47
klendagon:
Modifié par PnXMarcin1PL, 03 novembre 2011 - 10:54 .
#3
Posté 03 novembre 2011 - 11:10
Just got this of some wierdo website.
http://www.toptenz.n...den-of-eden.php
Pretty much exactly the same except flipped just like they did with Earth in ME1 when you were on the Moon
Modifié par Cpt-Brit, 03 novembre 2011 - 11:12 .
#4
Posté 03 novembre 2011 - 11:11
Modifié par Cpt-Brit, 03 novembre 2011 - 11:12 .
#5
Posté 03 novembre 2011 - 01:57
#6
Posté 03 novembre 2011 - 02:05
SNascimento wrote...
Is this wrote somewhere?
EDI says it.
@OP
The line is in there, like it or not. I'm worried that in ME3 we will once again see Shepard running around doing recruitment missions with no idea what the hell s/he is recruiting for. We know we can't defeat the reapers using our fleets, so what exactly is the point of running around the galaxy gathering fleets in ME3? The answer will probably be the same reason Shepard had for recruiting badasses in ME2: no reason at all.
/pessimistic
Modifié par onelifecrisis, 03 novembre 2011 - 02:09 .
#7
Posté 03 novembre 2011 - 02:11
Regardless, it shouldn't be taken overly literally either. We can tell from ME1 that Sovereign was being worn down by the Alliance fleet bombarding it: otherwise, it wouldn't have needed to possess the Saren corpse in order to hasten the takeover of the Citadel, when Vigil's data file was always a temporary roadblock.
#8
Posté 03 novembre 2011 - 02:16
Dean_the_Young wrote...
Regardless, it shouldn't be taken overly literally either. We can tell from ME1 that Sovereign was being worn down by the Alliance fleet bombarding it: otherwise, it wouldn't have needed to possess the Saren corpse in order to hasten the takeover of the Citadel, when Vigil's data file was always a temporary roadblock.
That makes sense, though I'm not sure what difference it really makes. So a fleet (a whole fleet, mind you) can maybe wear down a single reaper's shields, given enough time. So what? It might as well be impervious for all the difference that makes.
#9
Posté 03 novembre 2011 - 02:57
Modifié par Atemeus, 03 novembre 2011 - 02:57 .
#10
Posté 03 novembre 2011 - 04:26
#11
Posté 03 novembre 2011 - 04:30
This.111987 wrote...
What I think that line means is that a Reaper shield can take dreadnaught fire without being taken down; it would take multiple strikes to do so. Obviously, Reaper's aren't really entirely immune to dreadnaught fire.
We did take down Sovereign with standard weapons, after all. The only reason that Sovereign exposed itself via its avatar was because it couldn't win the fight without the rest of the Reapers.
#12
Posté 03 novembre 2011 - 04:43
Minor caveat.onelifecrisis wrote...
Dean_the_Young wrote...
Regardless, it shouldn't be taken overly literally either. We can tell from ME1 that Sovereign was being worn down by the Alliance fleet bombarding it: otherwise, it wouldn't have needed to possess the Saren corpse in order to hasten the takeover of the Citadel, when Vigil's data file was always a temporary roadblock.
That makes sense, though I'm not sure what difference it really makes. So a fleet (a whole fleet, mind you) can maybe wear down a single reaper's shields, given enough time. So what? It might as well be impervious for all the difference that makes.
It's implied there's been some serious up-gunning in technology between ME1 and ME3. Thannix's are mass-applicable, giving even a fighter the firepower of a Cruiser at range. New shield and new armor technologies. Etc.
The potential capabilities of space forces has jumped since ME1. It took a fleet to wear down a single (Dreadnaught) Reaper... in ME1. The guns have changed since then. Moreover, not all Reapers are Dreadnaughts: we have land Reapers, and non-Dreadnaught Reapers as well. Not every Reaper is Sovereign.
There's more than enough wiggle room for Bioware come ME3. All that was important in ME2 was that the Normandy alone could not break down the shield... which indeed might as well be impervious for all the difference it makes.
#13
Posté 03 novembre 2011 - 04:48
Dean_the_Young wrote...
Minor caveat.onelifecrisis wrote...
Dean_the_Young wrote...
Regardless, it shouldn't be taken overly literally either. We can tell from ME1 that Sovereign was being worn down by the Alliance fleet bombarding it: otherwise, it wouldn't have needed to possess the Saren corpse in order to hasten the takeover of the Citadel, when Vigil's data file was always a temporary roadblock.
That makes sense, though I'm not sure what difference it really makes. So a fleet (a whole fleet, mind you) can maybe wear down a single reaper's shields, given enough time. So what? It might as well be impervious for all the difference that makes.
It's implied there's been some serious up-gunning in technology between ME1 and ME3. Thannix's are mass-applicable, giving even a fighter the firepower of a Cruiser at range. New shield and new armor technologies. Etc.
The potential capabilities of space forces has jumped since ME1. It took a fleet to wear down a single (Dreadnaught) Reaper... in ME1. The guns have changed since then. Moreover, not all Reapers are Dreadnaughts: we have land Reapers, and non-Dreadnaught Reapers as well. Not every Reaper is Sovereign.
There's more than enough wiggle room for Bioware come ME3. All that was important in ME2 was that the Normandy alone could not break down the shield... which indeed might as well be impervious for all the difference it makes.
Very true. Something I thought was interesting was in the Earth demo, we see a Reaper fire on a cruiser with it's Thanix Cannon..and the cruiser actually survives. Sure it only took one more hit to be destroyed, but that certainly allowed ships to do more damage to the Reapers thanks to the stronger shielding.
#14
Posté 03 novembre 2011 - 04:50
#15
Posté 03 novembre 2011 - 04:50
Dean_the_Young wrote...
Minor caveat.onelifecrisis wrote...
Dean_the_Young wrote...
Regardless, it shouldn't be taken overly literally either. We can tell from ME1 that Sovereign was being worn down by the Alliance fleet bombarding it: otherwise, it wouldn't have needed to possess the Saren corpse in order to hasten the takeover of the Citadel, when Vigil's data file was always a temporary roadblock.
That makes sense, though I'm not sure what difference it really makes. So a fleet (a whole fleet, mind you) can maybe wear down a single reaper's shields, given enough time. So what? It might as well be impervious for all the difference that makes.
It's implied there's been some serious up-gunning in technology between ME1 and ME3. Thannix's are mass-applicable, giving even a fighter the firepower of a Cruiser at range. New shield and new armor technologies. Etc.
The potential capabilities of space forces has jumped since ME1. It took a fleet to wear down a single (Dreadnaught) Reaper... in ME1. The guns have changed since then. Moreover, not all Reapers are Dreadnaughts: we have land Reapers, and non-Dreadnaught Reapers as well. Not every Reaper is Sovereign.
There's more than enough wiggle room for Bioware come ME3. All that was important in ME2 was that the Normandy alone could not break down the shield... which indeed might as well be impervious for all the difference it makes.
1. EDI's comment is made in ME2, not ME1.
2. Two years development and now we can take on reapers? That's some pretty rapid tech advancement. Also...
3. I take it you're not a fan of the "reapers have all the time in the world" explanation for why the reapers didn't just take their two-year trip straight to the galaxy in the first place?
#16
Posté 03 novembre 2011 - 04:51
Why not put a battleship turret on freighter to fight off pirates?Anihilus wrote...
Why not just retrofit every ship with at least one Thanix cannon? That'd do the job quite nicely.
#17
Posté 03 novembre 2011 - 04:53
#18
Posté 03 novembre 2011 - 04:57
#19
Posté 03 novembre 2011 - 05:00
#20
Posté 03 novembre 2011 - 05:01
onelifecrisis wrote...
2. Two years development and now we can take on reapers? That's some pretty rapid tech advancement. Also...
3. I take it you're not a fan of the "reapers have all the time in the world" explanation for why the reapers didn't just take their two-year trip straight to the galaxy in the first place?
2 years development based on analysis of a defeated Reaper and its technology. The Thanix is based on Reaper tech and ripped through the Collector ship.
As for the Reaper journey time, if Sovereign's trying to reopen the Citadel mass relay, they're gonna need to stay near the darkspace relay it connects to. Imagine if Sovereign had succeeded and the others had started their journey 6 months earlier:
Sovereign: Door's open, dinner is served!
[silence]
Sovereign: Guys? Where are you?
#21
Posté 03 novembre 2011 - 05:02
maxpowers2525 wrote...
nothing beats getting inside of one with a nuke and then get the hell out of there
Except, you know, indoctrination.
#22
Posté 03 novembre 2011 - 05:02
And the only time that any conventional fight with the Reapers has occured was in ME1.onelifecrisis wrote...
1. EDI's comment is made in ME2, not ME1.
This is Mass Effect. Humanity jumped 300 years of technology in eight years to matcht he Turians. And the Thanix is peer Reaper technology given that it is, well, taken from Reapers.2. Two years development and now we can take on reapers? That's some pretty rapid tech advancement.
I can also provide other reasons why they wouldn't want to. I'm the person who's made the 'crossing the desert' analogy.3. I take it you're not a fan of the "reapers have all the time in the world" explanation for why the reapers didn't just take their two-year trip straight to the galaxy in the first place?
But we do already know we've long since passed the point that the Reapers intended to meet us at.
#23
Posté 03 novembre 2011 - 05:03
Someone With Mass wrote...
maxpowers2525 wrote...
nothing beats getting inside of one with a nuke and then get the hell out of there
Except, you know, indoctrination.
ur not going to be in there any longer than u were on the disabled reaper
#24
Posté 03 novembre 2011 - 05:04
I have a feeling that the main reason it hasn't been done pre-ME3 is the proprietary outlook. The powers that have it (the Turians, possible theft by the Alliance) don't want to share the tech. It's useful, and they want to keep it to themselves since they don't accept the Reapers.Anihilus wrote...
^ I apologize. I was being too general. I meant to say the ships that CAN be retrofited with Thanix cannons without compromising other systems should be retrofitted with at least one. And then, have them all fire. Cuz this is just one of those days when one Thanix cannon isn't enough.
During ME3, it will probably be 'we don't have the resources to make as many as fast as we want,' but it can be assumed that up-gunning is going on as fast as possible.
#25
Posté 03 novembre 2011 - 05:04
Indoctrination takes time. Setting a nuke takes a few minutes, an hour a most.Someone With Mass wrote...
maxpowers2525 wrote...
nothing beats getting inside of one with a nuke and then get the hell out of there
Except, you know, indoctrination.





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