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Sign for Morrigan DLC


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#226
screwoffreg

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tom.bleaker wrote...

Going after Morrigan or whatever seems more like a side quest rather than a main quest, anyway. Obviously, the child could possibly be a big deal in the future, but that would most likely be after the PC has died in the Deep Roads in the final stages of the darkspawn taint. I don't understand all the dubious remarks about DLC, either. "The Stone Prisoner" was a DLC, after all, and that was a fully fleshed out story.


My character has no intention of dying in thirty years, that is, if Avernus' blood magic has anything to say about it...

#227
Lucy Glitter

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screwoffreg wrote...
My character has no intention of dying in thirty years, that is, if Avernus' blood magic has anything to say about it...


/Gasp+Psycho Theme

Blood magic!! Call Alistair!

#228
CimmerianJester

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tom.bleaker wrote...

Going after Morrigan or whatever seems more like a side quest rather than a main quest, anyway. Obviously, the child could possibly be a big deal in the future, but that would most likely be after the PC has died in the Deep Roads in the final stages of the darkspawn taint. I don't understand all the dubious remarks about DLC, either. "The Stone Prisoner" was a DLC, after all, and that was a fully fleshed out story.


That... is a valid point. Granted, Stone Prisoner was DLC. But Shale was also part of the plan from the beginning of the game. They bumped her/him to DLC because of some technical issues, I think.

Don't get me wrong, I would prefer Morrigan DLC over no more Morrigan content period. It's just that traditionally DLC is smaller in scale, shorter to play, and has little if any actual affect on the core story arc as a whole. Sure, they could make the DLC bigger easily, but if it's DLC there will be people who don't bother buying it.

So from a continuity standpoint, if DA:2 is going to feature more Morrigan/Grey Baby plot, a Morrigan-hunt DLC can only end in your PC having learned/accomplished nothing substantial. Otherwise they'd have to tell the DLC story again in DA2 just to catch people up, which would be repetitive.

On the other hand, DA2 could very well feature the story of said Grey Baby all grown up, and we never see Morrigan in DA2 (unlikely, given the buzz around the character). In which case, DLC would be better than nothing. But I for one would much prefer to see more put into this (evidently EXTREMELY popular) aspect of the DA:O story. I'd like to see Morrigan+Grey Baby given more screen-time and relevance than DLC typically provides.

#229
Deviija

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CimmerianJester wrote...
But Riordan is a Warden as well, so he could certainly do the deed as well as the others.


I never could get Morrigan to go for Riordan.  Even with my high cunning and 4 talent points in coercion.  Her excuse is, well... that he's 'old' and 'not suitable' for her tastes.  And that she needs someone that is newly Grey Wardenized with the taint, not someone on their last leg.  This is from what I remember during the proposition, anyway.  I found it quite strange.

#230
gotthammer

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Lucy_Glitter wrote...

screwoffreg wrote...
My character has no intention of dying in thirty years, that is, if Avernus' blood magic has anything to say about it...


/Gasp+Psycho Theme

Blood magic!! Call Alistair!


I actually hope the next installment, aside from continuing the whole Morrigan thingy, expands on some of the choices made in the first game; such as the use of Blood Magic by the protagonist.

Modifié par gotthammer, 23 novembre 2009 - 05:22 .


#231
MoSa09

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Well, according to her own words, she can't go for Riordan as the father because he is too old and therefore the taint in him is too strong. She says she needs a newly Grey Warden with a rather weak taint effect on him for her plan to work, so Riordan won't do as a potential father (that is, of course, if you don't believe she is lying here, but i don't think she does)

#232
The Angry One

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That or she doesn't want her kid to inherit Riordan's stupid.

#233
gotthammer

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The Angry One wrote...

That or she doesn't want her kid to inherit Riordan's stupid.


Good point. :lol:

#234
tom.bleaker

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CimmerianJester wrote...
So from a continuity standpoint, if DA:2 is going to feature more Morrigan/Grey Baby plot, a Morrigan-hunt DLC can only end in your PC having learned/accomplished nothing substantial. Otherwise they'd have to tell the DLC story again in DA2 just to catch people up, which would be repetitive.


Not necessarily. It could sort of be like the relationship of the novels to the game. Sure, you needn't read them to comprehend the plot of DA:O, but it helps you understand little things like: Loghain's motivations, Duncan's apprent rogue skills, etc.

My main concern, from a storytelling perspective, is that the Morrigan + PC = demon baby storyline is that it not end up
too much like Le Morte d'Arthur, i.e. Grey Baby is Mordred.  In other words, I'd like to think it wasn't inevitable that the Grey Baby comes back to kill his deadbeat dad.:P  I might even be interested in a DLC storyline that has the PC on Morrigan's trail, and getting some answers, but never seeing her again. Quixotic, I admit... but then... so am I.Then DA2 could have a scene with Morrigan putting flowers on the PC's grave or something.

#235
CimmerianJester

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I just want a "Morrigan and Lilliana Shop for Shoes" DLC. Include Shale in your party. Hilarity ensues.




#236
rexil

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screwoffreg wrote...

tom.bleaker wrote...

Going after Morrigan or whatever seems more like a side quest rather than a main quest, anyway. Obviously, the child could possibly be a big deal in the future, but that would most likely be after the PC has died in the Deep Roads in the final stages of the darkspawn taint. I don't understand all the dubious remarks about DLC, either. "The Stone Prisoner" was a DLC, after all, and that was a fully fleshed out story.


My character has no intention of dying in thirty years, that is, if Avernus' blood magic has anything to say about it...



My mage don't have any intention of dying too, he still have a sample of his clean blood somewhere in Denerim. With that and a bit of his blood magic and a little help, I think he can work something out.
ENCHANTMENT! :wizard:

#237
D_Thoran

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Uhm, seriously, for people with a deep seated, dangerously emotional attachment to a video game....



You seriously need to get outside more. They have therapists with colorful pills for people that are mentally disturbed.....WOW...

#238
Guest_Bercilak de Hautdesert_*

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David Gaider wrote...

Just as a question, let's say you romanced Morrigan and you *did* chase after her once the story is over. What would you expect to happen if you found her?

I find it hard to believe that you would honestly expect a reunion where you run towards each other across a field of grass, arms open to sweep each other up? Morrigan says, "you found me, you big silly! I know I told you to never come after me, but I was totally wrong!" And then you go off to raise your demon baby in a nice cottage with a white picket fence?


Well, obviously, that's what should happen--but only if the scene with the two characters running across the field is in slow motion, bathed in golden backlighting, and accompanied by Tchaikovsky's "Romeo and Juliet" overture, naturally.  [smilie]../../../images/forum/emoticons/wink.png[/smilie]

In an odd way, you're a victim of your own success.  You've created a memorable video game character (with the help of Claudia Black, I think, whose voice contributes significantly to Morrigan's appeal) who elicits genuine emotional responses from folks who are looking for something meaningful in their lives.  Additionally, people
want closure, which is healthy of course, but that desire for closure is unfortunately combined with having grown up in a society that promotes and often provides immediate gratification.  To paraphrase Alistair, "Immediate gratification is. . .bad." Put it all together and, voila!  You have this thread.

Nicely done on the writing, by the way.  I found all of the party members to be living, breathing people although Alistair's abrupt departure at the end (should the PC spare Loghain) is somewhat inconsistent with his prior behavior.  Still, that's a minor quibble.  Kudos to you on a job well done.

Modifié par Bercilak de Hautdesert, 23 novembre 2009 - 06:04 .


#239
CimmerianJester

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D_Thoran wrote...

Uhm, seriously, for people with a deep seated, dangerously emotional attachment to a video game....

You seriously need to get outside more. They have therapists with colorful pills for people that are mentally disturbed.....WOW...


*putting pants back on* B-but... Morrigan and I will be so very happy together... *tears*

Seriously? I wouldn't say anyone's taking it to THAT extreme. I mean, Morrigan really gets around. How could I trust her knowing she's been with potentially as many guys (and girls playing guys!) as have bought this game? I don't think my fragile ego could take it.

And that's not even entering INTO the viral possibilities of inter-dimensional bio/cyber relations! Plus she's a giant spider part of the time... So eww...

Also, I bet my wife would be pissed. Image IPB

#240
Ulicus

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Until the sequel comes along and tells a better story, right now - in my head - the Warden spends his entire life battling the darkspawn remnants of the the Fifth Blight and following up rumours of Morrigan, though he never finds her. Finally, later than for most Wardens, he succumbs to the Call and ventures into the Deep Roads. There, mortally wounded and atop a pile of darkspawn corpses, he's approached by a dark haired man who places a small pouch of ashes in his hand and says: "She wanted to be with you at the end".

Done.

I have to say, however, that I'm less bothered about "proper closure" to the Warden/Morrigan romance (which, all in all, I found to be as beautifully written -- and multilayered -- as Morrigan's character itself) than I am interested in learning exactly why Morrigan felt like she could never again see a man she had come to love despite herself. It made the idea that there wasn't something nefarious going on with the Old Godchild much harder to swallow... and yet, listening to her speak to my character, I believed her anyway.

Maybe she became a dragon. :P

#241
screwoffreg

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I want a DLC that lets you use Warden's Keep as a stronghold and comes with interesting upgrade options. Also, you should be able to choose to leave certain characters, like Leilana, to tend house and then you can stay there as well and it will basically be a medieval version of the Sims. This alone will sell 10,000,000 copies.

#242
tom.bleaker

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CimmerianJester wrote...

I just want a "Morrigan and Lilliana Shop for Shoes" DLC. Include Shale in your party. Hilarity ensues.

Can Zevran be the shoe salesman? That would be amusing.

#243
tom.bleaker

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CimmerianJester wrote...

I just want a "Morrigan and Lilliana Shop for Shoes" DLC. Include Shale in your party. Hilarity ensues.

Can Zevran be the shoe salesman? That would be amusing.

I have to say, however, that I'm less bothered about "proper
closure" to the Warden/Morrigan romance (which, all in all, I found to
be as beautifully written -- and multilayered -- as Morrigan's
character itself) than I am interested in learning exactly why Morrigan felt like she could never again see a man she had come to love despite herself. It made the idea that there wasn't something
nefarious going on with the Old Godchild much harder to swallow... and
yet, listening to her speak to my character, I believed her anyway.

Same here.  I have this Gregory House-like need for answers.

Modifié par tom.bleaker, 23 novembre 2009 - 07:08 .


#244
berelinde

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The way I see it, the Morrigan my character knew and loved is gone. If Morrigan is still alive, she's been horribly changed by the child she bore, but that's a big if. Maybe she used Flemeth's magic to become the demon, maybe it just killed her, but if my character saw her again, I'm betting he wouldn't recognize her.



Actually, I'm not expecting to be able to use the same character in DA2, if there's a sequel, since I am betting that the goal of the next game is going to be to kill Morrigan's demon baby.

#245
tom.bleaker

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berelinde wrote...

Actually, I'm not expecting to be able to use the same character in DA2, if there's a sequel, since I am betting that the goal of the next game is going to be to kill Morrigan's demon baby.


I would bet that too. Which is why I am hoping I'm wrong...very, very wrong. If not, I will need to free a place in my inventory for a sword given too me in a "farcical aquatic ceremony."

#246
Vicious

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I'm not expecting to use the same character in DA2 either... mostly cause they'd have to come up with quite a bit of new advancement for characters that I just don't see happening. [no walking gods in Ferelden]



That said, Morrigan is likely dead. If you romanced her, it says you feel great sorrow and regret through the ring... then nothing. Nothing at all after that.



Thanks to the Fade however, death doesn't mean you'll never see her again.





Anyway IMHO Morrigan deserves more than a DLC to continue her story.

#247
Driveninhifi

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As for possibilities for a reunion - I would not expect it to be easy. The thing that makes the most sense in my mind is to force to player to chose sides. This is oversimplifying the point, but I'd expect the PC to have to choose between supporting Morrigan and the old gods or supporting the Chantry.

I've brought up the Mists Of Avalon before, but it bears repeating here as it's a good analogue. The conflict between Morgana Le Fay and Arthur is really a metaphor for the conflict between the indigenous Celtic religion and the influx of Christianity. The book deals with Morgana's conflict and reconciliation between the two. There's a lot of similarities between that and Dragon Age and so I think making the player choose sides would be the most interesting way to take the story. Plus it would put you in direct conflict with former allies, which would be very interesting.

As for Morrigan, this also offers a lot of opportunity to develop her as a character further. I'm most interested in seeing the relationship between her and the PC continue though I would feel completely disappointed if every path through the story ended in tragedy for the two. I definitely think some should, maybe even most. But I think there should be an ending there, somewhere, that ends with the two united (and isn't totally innane like getting a house in Denerim together).

Also, the ending tells you your character's adventures are not over - wouldn't that indicate they would be in a sequel/expansion? It can't be referring to the DLC stuff, since that is before the ending.

Modifié par Driveninhifi, 23 novembre 2009 - 07:45 .


#248
mscotch

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CimmerianJester wrote...

I just want a "Morrigan and Lilliana Shop for Shoes" DLC. Include Shale in your party. Hilarity ensues.


SIGNED

#249
Elwoodw

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David Gaider wrote...

Just as a question, let's say you romanced Morrigan and you *did* chase after her once the story is over. What would you expect to happen if you found her?

I find it hard to believe that you would honestly expect a reunion where you run towards each other across a field of grass, arms open to sweep each other up? Morrigan says, "you found me, you big silly! I know I told you to never come after me, but I was totally wrong!" And then you go off to raise your demon baby in a nice cottage with a white picket fence?

Or you think that, having found her, she will answer questions for you then? Do you intend to offer child support, what? I know that you were hoping for something *more* -- but that's part of the point. I obviously have my own ideas on where the story will go, but now I'm just really curious as to what sort of romantic reunion is being pictured here.


Dunno about the others, but I'd kinda like to see a pregnant battle mage in action.

#250
Rhystic1

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I just finished the game, had 100% approval with Morrigan and I decided at the end of the game to search for her. And yes, I'd REALLY like an expansion/sequel that centers on Morrigan. It should be programmed as the game looks for the endgame save so that it can trigger the scripts accordingly :)