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Sign for Morrigan DLC


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#376
MBirkhofer

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The Angry One wrote...

Vicious wrote...

Is utterly blown away that you would dare to destroy the Anvil of the Void.


As much as I hate agreeing with the evil witch, this one does make sense. Golems are effective weapons against the darkspawn. While the process of creating them is questionable, it's a means to an end. Like, you know, Grey Wardens tainting themselves.
More extreme, sure. But outright destroying it is a silly luddite solution that helps no one.


But you simply have no means of controlling its use. It puts it into a grey area.   Since you can't personally be there to ensure innocents are not forced into eternal slavery by it, it's better to disarm it.  How is turning people into inhuman slaves any less worse then darkspawn killing them?
Sure, a perfect solution of, leave Shale to gaurd over it, and oversee its use or something, would have been nice.   But the game already has too many have your cake and eat it too moments of resolution.

#377
Driveninhifi

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I think a sequence where the PC and Morrigan reunite could be very cool. There would have to be a lot of anger - Morrigan is mad and herself and the PC because she is in love with him. If the PC isn't a total wimp, he's probably mad at her for leaving and not telling him anything. As Mr Gaider said, Morrigan's reaction will likely be, "What, am I supposed to jump into your arms so you can swoop me away?" Perhaps the story could get to that point if she's in over her head, but an initial reunion would not play out that way.

All in all, it would give a chance for good drama, especially if the baby is already born (I'd imagine the kid reminds Morrigan of her lover, which would be tough on anyone). As for how it would end: hard to speculate without knowing exactly what her plans are. I would assume there would be multiple possible outcomes. It makes sense to me that there would be an option for the PC to join in on her plans, as there is likely a considerable part of her that desires that. Or the PC could become bitter and want to fight her. Or nothing can come of it (if she still doesn't know how to handle her feelings), she leaves again and the PC continues looking.

An initial reunion with the promise of another one might be an interesting DLC concept if done subtly.

#378
Drunkencelt

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It will be the sequel, not a DLC

#379
MrApollon

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Well i don't want a DLC for an continuation of the whole Morrigan thing. Much better to put that in the sequel or expansion. But i have to say that i would like an "happy" ending. Not the lovey dovey stuff. But still a good/happy ending. I'm a sucker for happy endings and stuff. Shock! :D So let's hope for a conclusion of some sort. ( I for one, hope for a sort of happy ending. And "Happy" can be done i multiple ways. With lots of drama) :P

#380
Vansen Elamber

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I have yet to see the redeeming qualities of a romance with Morrigan. She dissagrees with pretty much everything my PC ever does, and even if she does not dissagree she generally finds some negative comment to make even if she is attempting a compliment.

#381
Alxarx

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In the end it would be nice if A) You reunite at a certain price, or B) You both die together.

That is if you chose Morrigan =P

Edit* Some closure with Lelliana would also be nice as the epilogue tells you that she stays with you... "for now".

Modifié par Alxarx, 30 novembre 2009 - 03:07 .


#382
Kreid

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I romanced Morrigan as well, but I though the story was beautiful and realistic within the context of the story, of course I found myself quite upset at first (building your relationship with her for quite some hours to learn she just wanted to use you was really unexpected at that point) but, I think it was much better than the by-the-book extremely cliched relationship with good girl Leliana which "will travel the world with you in search of adventure".

I like the conflict and emotional impact that you feel romancing Morrigan, also the fact that in the end she is clearly in love with you but must part for some utter reasons adds more emotional impact and drama to the situation, and I really applaud Bioware for it, I think it's the very first time I've felt *any* emotion which closely resembles that of what I would feel in real life while playing a videogame.

I feel myself divided here, in a sense I think the story is beautiful how it is and that a happy ending to catter the fans would ruin it, but I also find myself wanting a more decent closure, as the epilogue left me a little bit cold.

Meh, I think I'll sign just in case, after all even though Bioware is holding an Ace with Morrigan's story for the next game you most likely won't be playing the same PC so it'd be nice to have some decent closure within DA:O.

#383
Dtelm

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@Morrigan Fanactics.



Guys I really don't think that Morrigan is going to be the focus of a sequel. I just don't see it happening. Not the greatest of premises for an entire game.



As for DLC... I think david gaider said it pretty damn well lol.

David Gaider wrote...



Just as a question, let's say you romanced Morrigan and you *did* chase after her once the story is over. What would you expect to happen if you found her?



I find it hard to believe that you would honestly expect a reunion where you run towards each other across a field of grass, arms open to sweep each other up? Morrigan says, "you found me, you big silly! I know I told you to never come after me, but I was totally wrong!" And then you go off to raise your demon baby in a nice cottage with a white picket fence?



Or you think that, having found her, she will answer questions for you then? Do you intend to offer child support, what? I know that you were hoping for something *more* -- but that's part of the point. I obviously have my own ideas on where the story will go, but now I'm just really curious as to what sort of romantic reunion is being pictured here.




In any event I'm sure she will be in the sequel, and her demon child if you went that way. Personally that old god spawn creature that I helped make is on my list of things to kill.



@Happy Endings.

Dark Heroic Fantasy. The best happy endings are the ones that make you hate life, when everything works out alright except the people who would live happily ever after die.

#384
Kreid

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Dtelm wrote...

@Morrigan Fanactics.

Guys I really don't think that Morrigan is going to be the focus of a sequel. I just don't see it happening. Not the greatest of premises for an entire game.

In any event I'm sure she will be in the sequel, and her demon child if you went that way. Personally that old god spawn creature that I helped make is on my list of things to kill.


Searching for Morrigan will possibly (most definitely) not be the main focus of the next game, that assuming it's set after if not before of the events depicted in DA:O or even if it's set in the timeline of the existing caharacters, which I find unlikely (this is not Mass Effect) however Morrigan having a child containing the soul of an ancient powerful being definitely is a BIG point in the story, and that will without a doubt be introduced into the neccesary canon of the story, people really don't see the potential here.

First of all the child is NOT a devil child, Morrigan herself tells you she wants the essence of the powerful being the dragon god was not the taint that demonized it, basically, a human with the power of a god which is obviously going to play an important part in next installements of the franchise, not to mention how could cool would it be if you got to play with the child as a main character using the power of a god able to compete with the arch demon against the blight. 

@Happy Endings.
Dark Heroic Fantasy. The best happy endings are the ones that make you hate life, when everything works out alright except the people who would live happily ever after die.

That I agree with you, I liked the premise of a passional short but intense love story rather than the cliched "and they lived happily ever after..."

#385
MassEffect762

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Comment directed at David Gaider, how badly do you want to ****** us off?



Hell Morrigan left our PC with blue balls first time, I'm guessing you all want to go Darker or leave it at that but if you do decide to pick the tale up again just leave options for "growth" and "redemption" otherwise don't bother. I don't need another kick in the balls.

#386
Driveninhifi

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They really push the whole "dark" thing in the ads - but really, it's not darker than any other fantasy that's come out in the last 10 years. Does anyone really think it's darker than Wheel of Time or even Lord of the Rings? It's closer to LotR than anything else in terms of ideas (even Game of Thrones, I'd say), and that book is how old now? Not continuing the Morrigan character arc really discards everything that's interesting about her, as she's really just a basic archetype on her own (most of the characters seem basic until you talk to them, but I'd say Morrigan is one of the most boring and stereotypical).

If they want to end it badly, why even give the player the choice? There's a point to be made about not giving the player everything they want and always happy endings, etc. However, making that point here is incredibly inconsistent with the rest of the game and its mechanics. It's even more jarring when literally every other character can have a happy ending - sorry person playing the game, you chose wrong, have fun with your pyrrhic victory! That would be fine in a fixed story, but the point of this medium (and especially this style of game) is the opportunity to be dynamic - and that is what the player expects. You can see the effects of Alistair's development on certain plot points, but really not Morrigan - which, while it makes sense for the story, makes her seem somewhat of a slave to the plot instead of a real, growing character.

Personally, I think for this medium to really mature we'll have to see truly dynamic stories - Morrigan changes and DOES want the PC to stay with her. Alistair DOES become a jerk (if you harden him) and starts using the PC for his own ends. Leliana reverts to her seductress/assassin personality and DOES start manipulating everyone around her. Allowing that sort of thing really hits at the strength of the medium instead of telling a fixed story with a few branches. It would be difficult for sure (exponential complexity in storyline branches), but I think things will have to move that way eventually. Perhaps the games need to be 15-20 hours instead of 50.

At any rate, this is all speculation, so we'll have to see where the story goes. The writing team did a good job with this game so I'm sure they cook something good up.......(I do think a reunion would be a ton of fun to write, though)

#387
Brockololly

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Driveninhifi wrote...
You can see the effects of Alistair's development on certain plot points, but really not Morrigan - which, while it makes sense for the story, makes her seem somewhat of a slave to the plot instead of a real, growing character.

At any rate, this is all speculation, so we'll have to see where the story goes. The writing team did a good job with this game so I'm sure they cook something good up.......(I do think a reunion would be a ton of fun to write, though)


Yeah thats my biggest issue with Morrigan in this game, is that if you are romancing her you can see cracks in the tough sarcastic facade that Flemeth instilled in her and start to see more of her as a less one dimensional plot driven, evil character. Yet at the end regardless of how much she may have said she loved the PC, she seems to revert back to evil manipulating Flemeth archetype when explaining the ritual- this is ok, apparently this ritual is super important to her , but  the overall attitude from Morrigan at that point seems forced by the plot , not her as a developing, maturing character.

I'm sure this has been mentioned before but at this point given what the PC knows of the ritual and Morrigan's purpose for going with the Grey Wardens, for all of Morrigan's talk of being free and independent, it seems the only time she does something outside of Flemeth's established "moral code" of sorts is when she falls in love with the PC- and she promptly dumps him at the end. So what does that say about Morrigan? For all of her talk of freedom and independence she just acts as a slave to Flemeth's ideology even when she has the chance to really break free of that with the PC. Unless of course this ritual will help her in that regard ( but I don't exactly see how being tied down with a baby, even an Old God Baby, would add to your independent lifestyle)

But we don't have the details on exactly why this ritual is so important so I guess we have to leave that to Bioware to hopefully fill us in...

#388
Onyx Jaguar

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MassEffect762 wrote...

Comment directed at David Gaider, how badly do you want to ****** us off?

Hell Morrigan left our PC with blue balls first time, I'm guessing you all want to go Darker or leave it at that but if you do decide to pick the tale up again just leave options for "growth" and "redemption" otherwise don't bother. I don't need another kick in the balls.


lol

Also, personally I'd rather keep the Morrigan storyline dormant I want to play with my character again not long after the events that happened (or a new character not long after the events).

Do not want to play as old man!

Unless I do.

Then I'd just make an older looking character.

Basically I'd like them to do what they did in their previous games.  (Baldur's Gate - Baldur's Gate 2, Shadows - Hordes, ME - ME 2, Shattered Steel - Wait never mind, never had a sequel)

I do not care about no 2 year old demon child!

Although I don't anyway

etc.

Somewhere in this thread I brought up similar points but this thread has really ballooned since then

Of course it would be strange seeing such a storythread come up in DA 5, but as far as DA 2 and DLC goes I'd prefer to keep it a bit dormant for awhile, explore other storyline possibilities.  They seem to have set up a big world and I'm more interested in that than some of the rest.  I'd rather keep my sad ending for now and see what happens later, much later.

Also not to sound cynical, we've already seen this storythread many times and even in past Bioware games so i'd rather them try something new and different, that's partly why I am not impressed with the "Demon Baby" thing.  On my first playthrough I was certain I was going to take her offer not knowing what it was and then when it came up all I could think of was "really, um no"

They are very good at creating plot elements, creating plot elements with new ingredients = gold
demon baby = old, stale ingredients, useful in my opinion only as time passes.  Hopefully only as a contributing factor so they can work out something different for those of us who didn't take the offer.

Modifié par Onyx Jaguar, 30 novembre 2009 - 07:50 .


#389
Walina

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*sigh* I sign >.>"

#390
elitextrem3

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OP you took the words out of my mouth. I felt the exact same way. I'm hoping for a DLC or maybe in DA:O 2 in which could track down Morrigan. If and ( that is a big if ) we play with the same character from this game. I do believe the PC and Morrigan could have a happy ending. Not really running acroos a field with their arms open but a happy ending nonetheless.



Sign, Sign and Sign.

#391
leftEdge

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I doubt this would wait until a sequel, that would be at least 4 years away and nobody would care by that point. The Morrigan saga stinks of an expansion set up, probably a biggish one in about 3/4 months time? This is only guess work, but I'd be very surprised if they waited for a sequel for this (although it might be something they continue over a range of dlc's running up to a sequel). All in all it seems obvious to me that there's going to be Morrigan related content added in the near future; they put too much work into the character and relationship we had with her to not continue it soon, although the ending was quite powerful, it was too abrupt to be 'it'. So don't fret, I'm almost certain we'll see her again soon.

BTW

Yeah thats my biggest issue with Morrigan in this game, is that if you are romancing her you can see cracks in the tough sarcastic facade that Flemeth instilled in her and start to see more of her as a less one dimensional plot driven, evil character. Yet at the end regardless of how much she may have said she loved the PC, she seems to revert back to evil manipulating Flemeth archetype when explaining the ritual- this is ok, apparently this ritual is super important to her , but  the overall attitude from Morrigan at that point seems forced by the plot , not her as a developing, maturing character. 


Totally agree with that sentiment. It's that thinking and my respect for Bioware as story tellers that make me convinced they're going to expand on the story of ${PC} and Morrigan.

Modifié par leftEdge, 05 décembre 2009 - 07:29 .


#392
David Gaider

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MassEffect762 wrote...
Comment directed at David Gaider, how badly do you want to ****** us off?

Gosh, I don't know. How fun would it be for me? Comments like this make it rather tempting.

#393
VernRyan

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I didnt get Morrigan as manipulative at the end. She gives you a choice about the ritual and the child when by all rights she could have just done it and not let you know. When I asked her about the ritual it didnt sound evil. The child would be free of taint and posess the soul of an old god, I'm sure the chantry wouldnt like it but I dont think it's a bad thing. There are forces at work beyond the characters comprehension, maybe the Grey Wardens have some deeper information locked away in a vault some where buy I kind of doubt it.



As for how I imagined the story turning out, when Alistair asked what I would do afterwards I said I was going after Morrigan. I dont expect it to be an easy task to find a shapeshifting witch of the woods who doesnt want to be found. I picture it as years of wandering, much of it far outside Fereldens borders but at some point before I'm drawn to the dark roads I find Morrigan and the child and learn the truth. Was it a horrible mistake that I allowed the child to be born or does it serve some greater purpose?



No real hopes of settling down and raising a family but a chance to see the child and what I had done and possible say goodbye.


#394
The Angry One

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How in blazes could she do it without you knowing? It's somewhat hard, especially if you're not playing a man, or are playing a man who doesn't immediately fall for her shallow so-called charms (surely some must exist!).

#395
Jacks-Up

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LdyShayna wrote...


I'm not as excited about it as others, and would prefer it if enough time had passed that such a sequel/expansion focused on the child rather than Morrigan.  But I'm mean like that.


Bad idea IMO too much like BG, beside there too many other ways that it could of been resolved. 

1. You or somone else does the ritual.

2. You don't do the ritual but since you slept with her she's knocked up anyway.

3. Somone Dies. 

I think it should be addressed as a side quest or something in an expansion or sequel where...

1.  You or who's ever dragon kid  it is ends up being an abomination and needs to be killed.

2.  Your kid if you didn't do the ritual or Morrigans kid with somone else (That's not a Dragon god)  is being hunted by Templar's or somthing and you need to rescue set child or let him/ her die.

3. Morrigan by her self with no child is being hunted by the Templar's or something and you need to either save her or let her die.

With the end result being either You recruit Morrigan into your party once again, You kill her or let her die, You save her and than tell her to bugger off.

Easy simple makes sense and ties up lose ends.

Modifié par Jacks-Up, 05 décembre 2009 - 09:07 .


#396
Jisai

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While I must admit Morrigans' voice actress and lines were outstanding, and the fact she used quite a bit of forethought in her speech to accentuate the right words to get the most meaning and effect from them.



However, and i'm sure i'm going to get some flames for this, most of the males and females who 'fell' for Morri were taken by a world-class con artist and manipulator.



She even told you that when 'Dog' put that half-eaten hare remains in her pack.



SOf course she warms to the PC due to gifts (and what woman doesn't love gifts) and knowing that the PC is falling for her gives her MUCH more room to operate. Straight from the get-go she tells the PC that love to her is fleeting and weak, that power is what she cares for and in the end, as witnessed, power is STILL all she ever wanted.



DLC? Not really, it will be coming in the xpac, for that I am certain.

DA:O 2 is a LONG way off and unnecessary, for now, when there is as in NWN 1&2, plenty of room for expansion.

#397
Alex Savchovsky

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Jisai wrote...

While I must admit Morrigans' voice actress and lines were outstanding, and the fact she used quite a bit of forethought in her speech to accentuate the right words to get the most meaning and effect from them.

However, and i'm sure i'm going to get some flames for this, most of the males and females who 'fell' for Morri were taken by a world-class con artist and manipulator.


Pardon me, but I find it hard to believe that growing up in the Wilds makes you world-class actress.
It is possible that Morrigan is simply a very good manipulator. But I think it's highly unlikely.

P.S. Oops, forgot about the flames... Fireball!:wizard:

Modifié par Alex Savchovsky, 05 décembre 2009 - 09:43 .


#398
The Angry One

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Alex Savchovsky wrote...

Jisai wrote...

While I must admit Morrigans' voice actress and lines were outstanding, and the fact she used quite a bit of forethought in her speech to accentuate the right words to get the most meaning and effect from them.

However, and i'm sure i'm going to get some flames for this, most of the males and females who 'fell' for Morri were taken by a world-class con artist and manipulator.


Pardon me, but I find it hard to believe that growing up in the Wilds makes you world-class actress.
It is possible that Morrigan is simply a very good manipulator. But I think it's highly unlikely.


Being raised by Flemeth of all people I'd think she'd learn quite a bit about manipulation.

#399
Alex Savchovsky

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The Angry One wrote...

Being raised by Flemeth of all people I'd think she'd learn quite a bit about manipulation.


True. But there are still three very important words:
1. Lack
2. of
3. practice

#400
The Angry One

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Alex Savchovsky wrote...

The Angry One wrote...

Being raised by Flemeth of all people I'd think she'd learn quite a bit about manipulation.


True. But there are still three very important words:
1. Lack
2. of
3. practice


Quite untrue, remember her tale about how that Chasind guy got arrested by some caravan guards when she played the innocent little girl against his raving accusations?
An easy mark, to be sure. But she has had practice, and knows how to pull a man's strings.