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Sign for Morrigan DLC


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#151
SpideyKnight

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You chasing after her is breaking your promise. Part of the deal is that you don't chase after her, that's the point. You could find her easily, she doesn't want you to. Let it go.



Confirmed demon baby from Dave though. :)

#152
Onyx Jaguar

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I hate that news, if I wanted to play Baldur's Gate I'd play Baldur's Gate. >:(

#153
Taleroth

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SpideyKnight wrote...

You chasing after her is breaking your promise. Part of the deal is that you don't chase after her, that's the point.

I think you need to recheck that.  I'm pretty sure there's no promise necessary.

Modifié par Taleroth, 23 novembre 2009 - 06:45 .


#154
Zelgious

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*double post

Modifié par Zelgious, 23 novembre 2009 - 07:08 .


#155
Zelgious

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I felt pretty much the same as the OP. Morrigan was a phenomenal
character, and played a big part in my overall story of a great game. I
was pretty surprised it ended the way it did, and yes even a little sad
I wanted to see the Morrigan story much further I was so caught up in
it. But no she just ups and leaves </3. And no you don't have to
promise you won't go after her I told her I'd chase her and I'm gonna
chase her!

 / sign

Modifié par Zelgious, 23 novembre 2009 - 07:08 .


#156
Serogon

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DLC? Hell no.

An expansion? Hell yes.

An ordinary DLC would NOT be sufficient, both for a continuation of Morrigan, and the whole "demon spawn" thing. I'd say that a child with the soul of an old god is worthy of at least an expansion, if not its own game.

#157
kraidy1117

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*sighn* I want to know know what happened to her, I miss the way she talks "tis"  is my fav for osme odd reasons.

#158
Malsumis

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Onyx Jaguar wrote...
Granted those games were made a decade ago and Bioware has come along way


It has nothing to do with developer skill, or progression. Some things have to be set in stone for the PC story to continue. Time and resources dictate this. That is why continuing the story would be just as hard, if not harder then starting it.

Onyx Jaguar wrote...
In the ending it suggested that Orlais would be the next destination
of the game.   Because of this they can have the story removed a bit
from Ferelden so the story can remain canon based on the players
choices not any one choice fits all sort of thing. 


If Orlais is the setting for this hypothetical sequel, that also points to a Morrigan encounter, since in the epilogues where she lives, that is where she ends up. However I highly doubt she or any other companions would be a companion in this hypothetical sequel. Since it is made clear that they spread out across the four courners of Thedas. Although it would be quite funny to have Loghain with you in Orlais.

As others have said, a DLC addon would probably not do the Morrigan story justice. That doesn't mean it gets a highlight in the sequel however, the writers might just leave this part of the DA story untold.

#159
Bfler

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Same here. I would also like to have an expansion about Morrigan, because she is one of the most interesting persons I included in a game.

#160
tehawmsoe

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DLC wound be too small for the great story line with Morrigan, Dragon Age 2 hopefully

#161
Fraevar

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Basically what David said on the first page is right - straight up chasing her down won't work, but they did put in the bit about the PC feeling regret through the ring, so I'd not exclude Morrigan showing up at some point later in the PC's life, but it will be her choice, not because of anything the PC's done.

#162
Onyx Jaguar

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Malsumis wrote...

Onyx Jaguar wrote...
Granted those games were made a decade ago and Bioware has come along way


It has nothing to do with developer skill, or progression. Some things have to be set in stone for the PC story to continue. Time and resources dictate this. That is why continuing the story would be just as hard, if not harder then starting it.

Onyx Jaguar wrote...
In the ending it suggested that Orlais would be the next destination
of the game.   Because of this they can have the story removed a bit
from Ferelden so the story can remain canon based on the players
choices not any one choice fits all sort of thing. 


If Orlais is the setting for this hypothetical sequel, that also points to a Morrigan encounter, since in the epilogues where she lives, that is where she ends up. However I highly doubt she or any other companions would be a companion in this hypothetical sequel. Since it is made clear that they spread out across the four courners of Thedas. Although it would be quite funny to have Loghain with you in Orlais.

As others have said, a DLC addon would probably not do the Morrigan story justice. That doesn't mean it gets a highlight in the sequel however, the writers might just leave this part of the DA story untold.


That is actually what I would prefer.  Because of its proximity to Ferelden (isn't the Free Marshes closer?)  It would be easier just to Codex that information and have the Orlesians complain about Ferelden affairs.  As far as the companians go I think it is indicated that only your Dog and the two Rogues would be the likely ones to go with your character.  As far as DLC addon, I would prefer a large downloadable expansion or two that could carry on a bit in Ferelden, although that doesn't necessarily have to deal with Morrigan either.  A cameo in the court of Orlais in a sequel could be quite doable if you chose that route as it would probably not take up that much dialogue.  The other story threads however could be left out in relation to Morrigan. 

For the "other" ending involved I would not like to see that in the sequel because for that to come to fruition DA 2 would have to take place quite awhile after DA 1, which would see your character, Alistair (and Anora or Loghain and Anora) doing nothing for a large period of time. 

Granted what I have suggested seems similar to what Obsidian did with KOTOR 2, but I doubt DA 2 would require such time restraints.  Like it or not ME is the one that is gonna be the cash cow, they can take their time with DA.  I'm still waiting for Jade Empire 2 and I honestly can't remember all I did in that.  Shows you how far they've come in storytelling.

Modifié par Onyx Jaguar, 23 novembre 2009 - 07:27 .


#163
HoLyEmperor

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tehawmsoe wrote...

DLC wound be too small for the great story line with Morrigan, Dragon Age 2 hopefully


How do we know what size DLC might be in the future?  It merely means DownLoadable Content.  I downloaded the entire DAO game (legally, of course, after buying it).  The entire game is DLC.  ;)

(Just to add onto this in an edit:  Take World of Warcraft, for example.  Once you have properly registered the game and its two expansion packs, all 9 GB+ becomes free DLC which you can download to any computer if you have an active account.  "Size" is irrelevant.)

Modifié par HoLyEmperor, 23 novembre 2009 - 07:28 .


#164
Taleroth

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Delerius_Jedi wrote...

Basically what David said on the first page is right - straight up chasing her down won't work,

But he didn't say that.  All he did was ask questions and imply a white picket fence ending would be silly.  Not that chasing her down wouldn't work, just an implication that running across a field of flowers wouldn't.

#165
ComTrav

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I don't want a happy ending per se. Things were always going to end badly with Morrigan--that's the appeal! If I had wanted the safe ending, I would've picked good-girl Leiliana.

#166
Shady314

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David Gaider wrote...
Just as a question, let's say you romanced Morrigan and you *did* chase after her once the story is over. What would you expect to happen if you found her?

I find it hard to believe that you would honestly expect a reunion where you run towards each other across a field of grass, arms open to sweep each other up? Morrigan says, "you found me, you big silly! I know I told you to never come after me, but I was totally wrong!" And then you go off to raise your demon baby in a nice cottage with a white picket fence?

Or you think that, having found her, she will answer questions for you then? Do you intend to offer child support, what? I know that you were hoping for something *more* -- but that's part of the point. I obviously have my own ideas on where the story will go, but now I'm just really curious as to what sort of romantic reunion is being pictured here.

I... I just wanna meet my daughter. :blush:

#167
Shar888

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What exactly gave us the idea that Orlais would be where the next game would be set?

Modifié par Shar888, 23 novembre 2009 - 08:02 .


#168
Shady314

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Shar888 wrote...

What exactly gave us the idea that Orlais would be where the next game would be set?

Arl Foreshadow for one. 

#169
Onyx Jaguar

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Shar888 wrote...

What exactly gave us the idea that Orlais would be where the next game would be set?


The final slide talks about it regardless of whether or not you character lives or dies.

#170
Shar888

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Onyx Jaguar wrote...

Shar888 wrote...

What exactly gave us the idea that Orlais would be where the next game would be set?


The final slide talks about it regardless of whether or not you character lives or dies.


Huh...I don't remember that part about Orlais in there...guess I'll look at it again.

#171
Wissenschaft

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I'd go after morrigan to be her "blanket" on cold, lonely nights just one more time.



Hey, its worth it.

#172
Element CL

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David Gaider wrote...

Just as a question, let's say you romanced Morrigan and you *did* chase after her once the story is over. What would you expect to happen if you found her?

I find it hard to believe that you would honestly expect a reunion where you run towards each other across a field of grass, arms open to sweep each other up? Morrigan says, "you found me, you big silly! I know I told you to never come after me, but I was totally wrong!" And then you go off to raise your demon baby in a nice cottage with a white picket fence?

Or you think that, having found her, she will answer questions for you then? Do you intend to offer child support, what? I know that you were hoping for something *more* -- but that's part of the point. I obviously have my own ideas on where the story will go, but now I'm just really curious as to what sort of romantic reunion is being pictured here.


I think it's reasonable that she breaks down and eventually seeks HIM out.  If you think about it.  The source of all her wisdom and knowledge, about magic, and the world, and pretty much everything, was someone who in the end decided she had to kill.  

So, no grey wardern, and no mother, all alone she has a lot of time to think about her life, think about her child...  she might question whether her views on the world were poorly founded.  There goes her confidence in everything she believed in.  All of a sudden the world becomes a scary place because while she wants to see if she can make it as a member of society, she's never done it as anything more then a farce just to get something she wanted.  Now the Grey Warden is not only someone she feels ok about loving, but he is also her stepping stone from her old life to her new one.  From cynic to hopeful. 

He would actually become a sort of Father figure for her.  To replace the Mother that raised her wrong.  She would feel this need for him especially as she realizes she doesn't want to raise the child the way Flemeth raised her, and therefore is iffy on how to do it right.  She could even become so clingy that in the game you can have the option to dump her.  And then she basically turns into flemmeth except angrier and less reserved about it.

Modifié par Element CL, 23 novembre 2009 - 08:55 .


#173
RafaelKOz

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Can't see it as DLC for DA:O (especially since anything Morrigan or Flemeth-related would have to either be epilogue or only available if certain choices are made, to avoid screwing up the existing storylines).



They left themselves a big out to keep Flemeth alive no matter what (Morrigan mentions that she thinks Flemeth will return even if you appear to kill her, but not before Morrigan has had time to learn from the Grimoire and prepare), so I'd say Flemeth in DA2 is a lock.



On the whole, I would expect DA2 to take place outside Ferelden, probably Tevinter, maybe some token visits to Orlais, Anderfels, Antiva etc. The companions from DA1 will have subquest roles... if you download a DA1 save into the game, then those roles will be shaped by whatever save you brought in. So you could run across Morrigan as an Orlais advisor, or raising an Old God, but either way it will just be a sideshow to the main game.



Of course, they might choose to just force one specific canon so they can make the DA1 characters a big part of the sequel, but I suspect they won't, it just goes against the "make your choices" core that makes DA compelling in the first place. I have every confidence in Bioware to be able to write new characters in this world that I love (or love to hate) as much as the denizens of DA1!

#174
Varenus Luckmann

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I just wanted to voice my complete loathing of Morrigan and the nonsensical nature of the godchild. That is all.

#175
Fraevar

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Taleroth wrote...

But he didn't say that.  All he did was ask questions and imply a white picket fence ending would be silly.  Not that chasing her down wouldn't work, just an implication that running across a field of flowers wouldn't.


Well yes, but that seems to be what many are asking. Don't get me wrong, I was fairly sad when she left, but it was done with enough context and consistency that I never held the illusion of a happy end. The end as-is now is fairly open to interpretation, I suppose. My PC won't spend his life looking for her, but he'll always love her, as she will him, if the post-game text box with the PC sensing massive regret through the ring is any indication. And who knows? Maybe one day, that cat who's been following him around will turn out to be not quite what it seems...

I can think of worse, tbh *cough* anything Obsidian ever did *cough*.